calc: on editing invalidation of view with different zoom is wrong
[LibreOffice.git] / drawinglayer / source / tools / converters.cxx
blob8167f8bf3f602df47366314b0384d5610caa1c34
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <drawinglayer/geometry/viewinformation2d.hxx>
21 #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
22 #include <basegfx/matrix/b2dhommatrixtools.hxx>
23 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
24 #include <drawinglayer/processor2d/baseprocessor2d.hxx>
25 #include <drawinglayer/processor2d/processor2dtools.hxx>
26 #include <vcl/svapp.hxx>
27 #include <vcl/virdev.hxx>
28 #include <com/sun/star/geometry/RealRectangle2D.hpp>
29 #include <comphelper/diagnose_ex.hxx>
31 #include <drawinglayer/converters.hxx>
33 #ifdef DBG_UTIL
34 #include <tools/stream.hxx>
35 // #include <vcl/filter/PngImageWriter.hxx>
36 #include <vcl/dibtools.hxx>
37 #endif
39 // #include <vcl/BitmapReadAccess.hxx>
41 namespace
43 bool implPrepareConversion(drawinglayer::primitive2d::Primitive2DContainer& rSequence,
44 sal_uInt32& rnDiscreteWidth, sal_uInt32& rnDiscreteHeight,
45 const sal_uInt32 nMaxSquarePixels)
47 if (rSequence.empty())
48 return false;
50 if (rnDiscreteWidth <= 0 || rnDiscreteHeight <= 0)
51 return false;
53 const sal_uInt32 nViewVisibleArea(rnDiscreteWidth * rnDiscreteHeight);
55 if (nViewVisibleArea > nMaxSquarePixels)
57 // reduce render size
58 double fReduceFactor
59 = sqrt(static_cast<double>(nMaxSquarePixels) / static_cast<double>(nViewVisibleArea));
60 rnDiscreteWidth = basegfx::fround(static_cast<double>(rnDiscreteWidth) * fReduceFactor);
61 rnDiscreteHeight = basegfx::fround(static_cast<double>(rnDiscreteHeight) * fReduceFactor);
63 const drawinglayer::primitive2d::Primitive2DReference aEmbed(
64 new drawinglayer::primitive2d::TransformPrimitive2D(
65 basegfx::utils::createScaleB2DHomMatrix(fReduceFactor, fReduceFactor),
66 std::move(rSequence)));
68 rSequence = drawinglayer::primitive2d::Primitive2DContainer{ aEmbed };
71 return true;
74 AlphaMask implcreateAlphaMask(drawinglayer::primitive2d::Primitive2DContainer& rSequence,
75 const drawinglayer::geometry::ViewInformation2D& rViewInformation2D,
76 const Size& rSizePixel, bool bUseLuminance)
78 ScopedVclPtrInstance<VirtualDevice> pContent;
80 // prepare vdev
81 if (!pContent->SetOutputSizePixel(rSizePixel, false))
83 SAL_WARN("vcl", "Cannot set VirtualDevice to size : " << rSizePixel.Width() << "x"
84 << rSizePixel.Height());
85 return AlphaMask();
88 // create pixel processor, also already takes care of AAing and
89 // checking the getOptionsDrawinglayer().IsAntiAliasing() switch. If
90 // not wanted, change after this call as needed
91 std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> pContentProcessor
92 = drawinglayer::processor2d::createPixelProcessor2DFromOutputDevice(*pContent,
93 rViewInformation2D);
95 // prepare for mask creation
96 pContent->SetMapMode(MapMode(MapUnit::MapPixel));
98 // set alpha to all white (fully transparent)
99 pContent->Erase();
101 basegfx::BColorModifierSharedPtr aBColorModifier;
103 if (bUseLuminance)
105 // new mode: bUseLuminance allows simple creation of alpha channels
106 // for any content (e.g. gradients)
107 aBColorModifier = std::make_shared<basegfx::BColorModifier_luminance_to_alpha>();
109 else
111 // Embed primitives to paint them black
112 aBColorModifier
113 = std::make_shared<basegfx::BColorModifier_replace>(basegfx::BColor(0.0, 0.0, 0.0));
115 // embed primitives to paint them black
116 const drawinglayer::primitive2d::Primitive2DReference xRef(
117 new drawinglayer::primitive2d::ModifiedColorPrimitive2D(std::move(rSequence),
118 aBColorModifier));
119 const drawinglayer::primitive2d::Primitive2DContainer xSeq{ xRef };
121 // render
122 pContentProcessor->process(xSeq);
123 pContentProcessor.reset();
125 // get alpha channel from vdev
126 pContent->EnableMapMode(false);
127 const Point aEmptyPoint;
128 return AlphaMask(pContent->GetBitmap(aEmptyPoint, rSizePixel));
132 namespace drawinglayer
134 AlphaMask createAlphaMask(drawinglayer::primitive2d::Primitive2DContainer&& rSeq,
135 const geometry::ViewInformation2D& rViewInformation2D,
136 sal_uInt32 nDiscreteWidth, sal_uInt32 nDiscreteHeight,
137 sal_uInt32 nMaxSquarePixels, bool bUseLuminance)
139 drawinglayer::primitive2d::Primitive2DContainer aSequence(std::move(rSeq));
141 if (!implPrepareConversion(aSequence, nDiscreteWidth, nDiscreteHeight, nMaxSquarePixels))
143 return AlphaMask();
146 const Size aSizePixel(nDiscreteWidth, nDiscreteHeight);
148 return implcreateAlphaMask(aSequence, rViewInformation2D, aSizePixel, bUseLuminance);
151 BitmapEx convertToBitmapEx(drawinglayer::primitive2d::Primitive2DContainer&& rSeq,
152 const geometry::ViewInformation2D& rViewInformation2D,
153 sal_uInt32 nDiscreteWidth, sal_uInt32 nDiscreteHeight,
154 sal_uInt32 nMaxSquarePixels)
156 drawinglayer::primitive2d::Primitive2DContainer aSequence(std::move(rSeq));
158 if (!implPrepareConversion(aSequence, nDiscreteWidth, nDiscreteHeight, nMaxSquarePixels))
160 return BitmapEx();
163 const Point aEmptyPoint;
164 const Size aSizePixel(nDiscreteWidth, nDiscreteHeight);
166 // Create target VirtualDevice. Go back to using a simple RGB
167 // target version (compared with former version, see history).
168 // Reasons are manyfold:
169 // - Avoid the RGBA mode for VirtualDevice (two VDevs)
170 // - It's not suggested to be used outside presentation engine
171 // - It only works *by chance* with VCLPrimitiveRenderer
172 // - Usage of two-VDev alpha-VDev avoided alpha blending against
173 // COL_WHITE in the 1st layer of targets (not in buffers below)
174 // but is kind of a 'hack' doing so
175 // - Other renderers (system-dependent PrimitiveRenderers, other
176 // than the VCL-based ones) will probably not support splitted
177 // VDevs for content/alpha, so require a method that works with
178 // RGB targeting (for now)
179 // - Less resource usage, better speed (no 2 VDevs, no merge of
180 // AlphaChannels)
181 // As long as not all our mechanisms are changed to RGBA completely,
182 // mixing these is just too dangerous and expensive and may to wrong
183 // or deliver bad quality results.
184 // Nonetheless we need a RGBA result here. Luckily we are able to
185 // create a complete and valid AlphaChannel using 'createAlphaMask'
186 // above.
187 // When we know the content (RGB result from renderer), alpha
188 // (result from createAlphaMask) and the start condition (content
189 // rendered against COL_WHITE), it is possible to calculate back
190 // the content, quasi 'remove' that initial blending against
191 // COL_WHITE.
192 // That is what the helper Bitmap::RemoveBlendedStartColor does.
193 // Luckily we only need it for this 'convertToBitmapEx', not in
194 // any other rendering. It could be further optimized, too.
195 // This gives good results, it is in principle comparable with
196 // the results using pre-multiplied alpha tooling, also reducing
197 // the range of values where high alpha values are used.
198 ScopedVclPtrInstance<VirtualDevice> pContent(*Application::GetDefaultDevice());
200 // prepare vdev
201 if (!pContent->SetOutputSizePixel(aSizePixel, false))
203 SAL_WARN("vcl", "Cannot set VirtualDevice to size : " << aSizePixel.Width() << "x"
204 << aSizePixel.Height());
205 return BitmapEx();
208 // We map to pixel, use that MapMode. Init by erasing.
209 pContent->SetMapMode(MapMode(MapUnit::MapPixel));
210 pContent->Erase();
212 // create pixel processor, also already takes care of AAing and
213 // checking the getOptionsDrawinglayer().IsAntiAliasing() switch. If
214 // not wanted, change after this call as needed
215 std::unique_ptr<processor2d::BaseProcessor2D> pContentProcessor
216 = processor2d::createPixelProcessor2DFromOutputDevice(*pContent, rViewInformation2D);
218 // render content
219 pContentProcessor->process(aSequence);
221 // create final BitmapEx result (content)
222 Bitmap aRetval(pContent->GetBitmap(aEmptyPoint, aSizePixel));
224 #ifdef DBG_UTIL
225 static bool bDoSaveForVisualControl(false); // loplugin:constvars:ignore
226 if (bDoSaveForVisualControl)
228 // VCL_DUMP_BMP_PATH should be like C:/path/ or ~/path/
229 static const OUString sDumpPath(
230 OUString::createFromAscii(std::getenv("VCL_DUMP_BMP_PATH")));
231 if (!sDumpPath.isEmpty())
233 SvFileStream aNew(sDumpPath + "test_content.bmp",
234 StreamMode::WRITE | StreamMode::TRUNC);
235 WriteDIB(aRetval, aNew, false, true);
238 #endif
240 // Create the AlphaMask using a method that does this always correct (also used
241 // now in GlowPrimitive2D and ShadowPrimitive2D which both only need the
242 // AlphaMask to do their job, so speeding that up, too).
243 AlphaMask aAlpha(implcreateAlphaMask(aSequence, rViewInformation2D, aSizePixel, false));
245 #ifdef DBG_UTIL
246 if (bDoSaveForVisualControl)
248 // VCL_DUMP_BMP_PATH should be like C:/path/ or ~/path/
249 static const OUString sDumpPath(
250 OUString::createFromAscii(std::getenv("VCL_DUMP_BMP_PATH")));
251 if (!sDumpPath.isEmpty())
253 SvFileStream aNew(sDumpPath + "test_alpha.bmp", StreamMode::WRITE | StreamMode::TRUNC);
254 WriteDIB(aAlpha.GetBitmap(), aNew, false, true);
257 #endif
259 if (aAlpha.hasAlpha())
261 // Need to correct content using known alpha to get to background-free
262 // RGBA result, usable e.g. in PNG export(s) or convert-to-bitmap
263 aRetval.RemoveBlendedStartColor(COL_WHITE, aAlpha);
266 // return combined result
267 return BitmapEx(aRetval, aAlpha);
270 BitmapEx convertPrimitive2DContainerToBitmapEx(primitive2d::Primitive2DContainer&& rSequence,
271 const basegfx::B2DRange& rTargetRange,
272 sal_uInt32 nMaximumQuadraticPixels,
273 const o3tl::Length eTargetUnit,
274 const std::optional<Size>& rTargetDPI)
276 if (rSequence.empty())
277 return BitmapEx();
281 css::geometry::RealRectangle2D aRealRect;
282 aRealRect.X1 = rTargetRange.getMinX();
283 aRealRect.Y1 = rTargetRange.getMinY();
284 aRealRect.X2 = rTargetRange.getMaxX();
285 aRealRect.Y2 = rTargetRange.getMaxY();
287 // get system DPI
288 Size aDPI(
289 Application::GetDefaultDevice()->LogicToPixel(Size(1, 1), MapMode(MapUnit::MapInch)));
290 if (rTargetDPI.has_value())
292 aDPI = *rTargetDPI;
295 ::sal_uInt32 DPI_X = aDPI.getWidth();
296 ::sal_uInt32 DPI_Y = aDPI.getHeight();
297 const basegfx::B2DRange aRange(aRealRect.X1, aRealRect.Y1, aRealRect.X2, aRealRect.Y2);
298 const double fWidth(aRange.getWidth());
299 const double fHeight(aRange.getHeight());
301 if (!(basegfx::fTools::more(fWidth, 0.0) && basegfx::fTools::more(fHeight, 0.0)))
302 return BitmapEx();
304 if (0 == DPI_X)
306 DPI_X = 75;
309 if (0 == DPI_Y)
311 DPI_Y = 75;
314 if (0 == nMaximumQuadraticPixels)
316 nMaximumQuadraticPixels = 500000;
319 const auto aViewInformation2D = geometry::createViewInformation2D({});
320 const sal_uInt32 nDiscreteWidth(
321 basegfx::fround(o3tl::convert(fWidth, eTargetUnit, o3tl::Length::in) * DPI_X));
322 const sal_uInt32 nDiscreteHeight(
323 basegfx::fround(o3tl::convert(fHeight, eTargetUnit, o3tl::Length::in) * DPI_Y));
325 basegfx::B2DHomMatrix aEmbedding(
326 basegfx::utils::createTranslateB2DHomMatrix(-aRange.getMinX(), -aRange.getMinY()));
328 aEmbedding.scale(nDiscreteWidth / fWidth, nDiscreteHeight / fHeight);
330 const primitive2d::Primitive2DReference xEmbedRef(
331 new primitive2d::TransformPrimitive2D(aEmbedding, std::move(rSequence)));
332 primitive2d::Primitive2DContainer xEmbedSeq{ xEmbedRef };
334 BitmapEx aBitmapEx(convertToBitmapEx(std::move(xEmbedSeq), aViewInformation2D,
335 nDiscreteWidth, nDiscreteHeight,
336 nMaximumQuadraticPixels));
338 if (aBitmapEx.IsEmpty())
339 return BitmapEx();
340 aBitmapEx.SetPrefMapMode(MapMode(MapUnit::Map100thMM));
341 aBitmapEx.SetPrefSize(Size(basegfx::fround(fWidth), basegfx::fround(fHeight)));
343 return aBitmapEx;
345 catch (const css::uno::Exception&)
347 TOOLS_WARN_EXCEPTION("vcl", "Got no graphic::XPrimitive2DRenderer!");
349 catch (const std::exception& e)
351 SAL_WARN("vcl", "Got no graphic::XPrimitive2DRenderer! : " << e.what());
354 return BitmapEx();
356 } // end of namespace drawinglayer
358 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */