Version 6.4.0.0.beta1, tag libreoffice-6.4.0.0.beta1
[LibreOffice.git] / chart2 / source / tools / BaseGFXHelper.cxx
blob4bdeb26b780c807dae27d79e861f8ef2583da08d
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <BaseGFXHelper.hxx>
21 #include <com/sun/star/drawing/PolyPolygonShape3D.hpp>
22 #include <com/sun/star/awt/Rectangle.hpp>
24 using namespace ::com::sun::star;
25 using namespace ::com::sun::star::drawing;
26 using namespace ::basegfx;
28 namespace chart
30 namespace BaseGFXHelper
33 ::basegfx::B3DRange getBoundVolume( const drawing::PolyPolygonShape3D& rPolyPoly )
35 ::basegfx::B3DRange aRet;
37 bool bInited = false;
38 sal_Int32 nPolyCount = rPolyPoly.SequenceX.getLength();
39 for(sal_Int32 nPoly = 0; nPoly < nPolyCount; nPoly++)
41 sal_Int32 nPointCount = rPolyPoly.SequenceX[nPoly].getLength();
42 for( sal_Int32 nPoint = 0; nPoint < nPointCount; nPoint++)
44 if(!bInited)
46 aRet = ::basegfx::B3DRange(::basegfx::B3DTuple(
47 rPolyPoly.SequenceX[nPoly][nPoint]
48 , rPolyPoly.SequenceY[nPoly][nPoint]
49 , rPolyPoly.SequenceZ[nPoly][nPoint]));
50 bInited = true;
52 else
54 aRet.expand( ::basegfx::B3DTuple(
55 rPolyPoly.SequenceX[nPoly][nPoint]
56 , rPolyPoly.SequenceY[nPoly][nPoint]
57 , rPolyPoly.SequenceZ[nPoly][nPoint]));
62 return aRet;
65 B2IRectangle makeRectangle( const awt::Point& rPos, const awt::Size& rSize )
67 return B2IRectangle(rPos.X,rPos.Y,rPos.X+rSize.Width,rPos.Y+rSize.Height);
70 B2IRectangle makeRectangle( const awt::Rectangle& rRect )
72 return B2IRectangle(rRect.X, rRect.Y, rRect.X+rRect.Width, rRect.Y+rRect.Height);
75 awt::Point B2IRectangleToAWTPoint( const ::basegfx::B2IRectangle& rB2IRectangle )
77 return awt::Point( rB2IRectangle.getMinX(), rB2IRectangle.getMinY() );
80 awt::Size B2IRectangleToAWTSize( const ::basegfx::B2IRectangle& rB2IRectangle )
82 return awt::Size( static_cast< sal_Int32 >( rB2IRectangle.getWidth()),
83 static_cast< sal_Int32 >( rB2IRectangle.getHeight()));
86 B3DVector Direction3DToB3DVector( const Direction3D& rDirection )
88 return B3DVector(
89 rDirection.DirectionX
90 , rDirection.DirectionY
91 , rDirection.DirectionZ
95 Direction3D B3DVectorToDirection3D( const B3DVector& rB3DVector )
97 return Direction3D(
98 rB3DVector.getX()
99 , rB3DVector.getY()
100 , rB3DVector.getZ()
104 B3DVector Position3DToB3DVector( const Position3D& rPosition )
106 return B3DVector(
107 rPosition.PositionX
108 , rPosition.PositionY
109 , rPosition.PositionZ
113 Position3D B3DVectorToPosition3D( const B3DVector& rB3DVector )
115 return Position3D(
116 rB3DVector.getX()
117 , rB3DVector.getY()
118 , rB3DVector.getZ()
122 B3DHomMatrix HomogenMatrixToB3DHomMatrix( const HomogenMatrix & rHomogenMatrix )
124 B3DHomMatrix aResult;
126 aResult.set( 0, 0, rHomogenMatrix.Line1.Column1 );
127 aResult.set( 0, 1, rHomogenMatrix.Line1.Column2 );
128 aResult.set( 0, 2, rHomogenMatrix.Line1.Column3 );
129 aResult.set( 0, 3, rHomogenMatrix.Line1.Column4 );
131 aResult.set( 1, 0, rHomogenMatrix.Line2.Column1 );
132 aResult.set( 1, 1, rHomogenMatrix.Line2.Column2 );
133 aResult.set( 1, 2, rHomogenMatrix.Line2.Column3 );
134 aResult.set( 1, 3, rHomogenMatrix.Line2.Column4 );
136 aResult.set( 2, 0, rHomogenMatrix.Line3.Column1 );
137 aResult.set( 2, 1, rHomogenMatrix.Line3.Column2 );
138 aResult.set( 2, 2, rHomogenMatrix.Line3.Column3 );
139 aResult.set( 2, 3, rHomogenMatrix.Line3.Column4 );
141 aResult.set( 3, 0, rHomogenMatrix.Line4.Column1 );
142 aResult.set( 3, 1, rHomogenMatrix.Line4.Column2 );
143 aResult.set( 3, 2, rHomogenMatrix.Line4.Column3 );
144 aResult.set( 3, 3, rHomogenMatrix.Line4.Column4 );
146 return aResult;
149 HomogenMatrix B3DHomMatrixToHomogenMatrix( const B3DHomMatrix & rB3DMatrix )
151 HomogenMatrix aResult;
153 aResult.Line1.Column1 = rB3DMatrix.get( 0, 0 );
154 aResult.Line1.Column2 = rB3DMatrix.get( 0, 1 );
155 aResult.Line1.Column3 = rB3DMatrix.get( 0, 2 );
156 aResult.Line1.Column4 = rB3DMatrix.get( 0, 3 );
158 aResult.Line2.Column1 = rB3DMatrix.get( 1, 0 );
159 aResult.Line2.Column2 = rB3DMatrix.get( 1, 1 );
160 aResult.Line2.Column3 = rB3DMatrix.get( 1, 2 );
161 aResult.Line2.Column4 = rB3DMatrix.get( 1, 3 );
163 aResult.Line3.Column1 = rB3DMatrix.get( 2, 0 );
164 aResult.Line3.Column2 = rB3DMatrix.get( 2, 1 );
165 aResult.Line3.Column3 = rB3DMatrix.get( 2, 2 );
166 aResult.Line3.Column4 = rB3DMatrix.get( 2, 3 );
168 aResult.Line4.Column1 = rB3DMatrix.get( 3, 0 );
169 aResult.Line4.Column2 = rB3DMatrix.get( 3, 1 );
170 aResult.Line4.Column3 = rB3DMatrix.get( 3, 2 );
171 aResult.Line4.Column4 = rB3DMatrix.get( 3, 3 );
173 return aResult;
176 B3DTuple GetRotationFromMatrix( const B3DHomMatrix & rB3DMatrix )
178 B3DTuple aScale, aTranslation, aRotation, aShearing;
179 rB3DMatrix.decompose( aScale, aTranslation, aRotation, aShearing );
180 return aRotation;
183 B3DTuple GetScaleFromMatrix( const B3DHomMatrix & rB3DMatrix )
185 B3DTuple aScale, aTranslation, aRotation, aShearing;
186 rB3DMatrix.decompose( aScale, aTranslation, aRotation, aShearing );
187 return aScale;
190 void ReduceToRotationMatrix( ::basegfx::B3DHomMatrix & rB3DMatrix )
192 B3DTuple aR( GetRotationFromMatrix( rB3DMatrix ) );
193 ::basegfx::B3DHomMatrix aRotationMatrix;
194 aRotationMatrix.rotate(aR.getX(),aR.getY(),aR.getZ());
195 rB3DMatrix = aRotationMatrix;
198 } // namespace BaseGFXHelper
199 } // namespace chart
201 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */