1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include "helperwrongspellrenderer.hxx"
21 #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
22 #include <tools/gen.hxx>
23 #include <vcl/outdev.hxx>
24 #include <basegfx/color/bcolormodifier.hxx>
25 #include <vcl/outdev/ScopedStates.hxx>
29 namespace drawinglayer
31 bool renderWrongSpellPrimitive2D(
32 const primitive2d::WrongSpellPrimitive2D
& rWrongSpellCandidate
,
33 OutputDevice
& rOutputDevice
,
34 const basegfx::B2DHomMatrix
& rObjectToViewTransformation
,
35 const basegfx::BColorModifierStack
& rBColorModifierStack
)
37 const basegfx::B2DHomMatrix
aLocalTransform(rObjectToViewTransformation
* rWrongSpellCandidate
.getTransformation());
38 const basegfx::B2DVector
aFontVectorPixel(aLocalTransform
* basegfx::B2DVector(0.0, 1.0));
39 const sal_uInt32
nFontPixelHeight(basegfx::fround(aFontVectorPixel
.getLength()));
41 static const sal_uInt32
nMinimumFontHeight(5); // #define WRONG_SHOW_MIN 5
43 if(nFontPixelHeight
> nMinimumFontHeight
)
45 const basegfx::B2DPoint
aStart(aLocalTransform
* basegfx::B2DPoint(rWrongSpellCandidate
.getStart(), 0.0));
46 const basegfx::B2DPoint
aStop(aLocalTransform
* basegfx::B2DPoint(rWrongSpellCandidate
.getStop(), 0.0));
47 const Point
aVclStart(basegfx::fround(aStart
.getX()), basegfx::fround(aStart
.getY()));
48 const Point
aVclStop(basegfx::fround(aStop
.getX()), basegfx::fround(aStop
.getY()));
50 // #i101075# draw it. Do not forget to use the evtl. offsetted origin of the target device,
51 // e.g. when used with mask/transparence buffer device
52 const Point
aOrigin(rOutputDevice
.GetMapMode().GetOrigin());
54 const basegfx::BColor
aProcessedColor(rBColorModifierStack
.getModifiedColor(rWrongSpellCandidate
.getColor()));
55 const bool bMapModeEnabledState(rOutputDevice
.IsMapModeEnabled());
57 vcl::ScopedAntialiasing
a(rOutputDevice
, true);
58 rOutputDevice
.EnableMapMode(false);
59 rOutputDevice
.SetLineColor(Color(aProcessedColor
));
60 rOutputDevice
.SetFillColor();
61 rOutputDevice
.DrawWaveLine(aOrigin
+ aVclStart
, aOrigin
+ aVclStop
);
62 rOutputDevice
.EnableMapMode(bMapModeEnabledState
);
65 // cannot really go wrong
68 } // end of namespace drawinglayer
70 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */