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19 #ifndef INCLUDED_DTRANS_SOURCE_WIN32_DND_GLOBALS_HXX
20 #define INCLUDED_DTRANS_SOURCE_WIN32_DND_GLOBALS_HXX
22 #include <sal/config.h>
24 #include <com/sun/star/uno/Reference.hxx>
25 #include <osl/mutex.hxx>
27 namespace com { namespace sun { namespace star { namespace datatransfer {
28 class XTransferable;
29 } } } }
31 #include <wtypes.h>
32 #include <sal/types.h>
34 #define DNDSOURCE_SERVICE_NAME "com.sun.star.datatransfer.dnd.OleDragSource"
35 #define DNDSOURCE_IMPL_NAME "com.sun.star.comp.datatransfer.dnd.OleDragSource_V1"
37 #define DNDTARGET_SERVICE_NAME "com.sun.star.datatransfer.dnd.OleDropTarget"
38 #define DNDTARGET_IMPL_NAME "com.sun.star.comp.datatransfer.dnd.OleDropTarget_V1"
40 // This maps key states as occur as parameter, e.g. in IDropTarget::DragEnter,
41 // IDropSource::QueryContinueDrag, to actions as are declared in
42 // css::datatransfer::dnd::DNDConstants ( ACTION_MOVE etc).
43 // If the grfKeyState indicates the ALt or right mousebutton then the returned
44 // values combines all possible actions. This is because those keys and buttons are
45 // used when the user expect a menu to appear when he drops. The menu then
46 // contains entries, such as move, copy, link, cancel.
47 // An odd fact is that the argument grfKeyState in IDropTarget::Drop does not
48 // contain mouse buttons (winnt 4 SP6). That indicates that the right mouse button
49 // is not considered relevant in a drag operation. Contrarily the file explorer
50 // gives that button a special meaning: the user has to select the effect from
51 // a context menu on drop.
52 sal_Int8 dndOleKeysToAction( DWORD grfKeyState, sal_Int8 sourceActions);
54 // The function maps a windows DROPEFFECTs to actions
55 // ( css::datatransfer::dnd::DNDConstants).
56 // The argument can be a combination of different DROPEFFECTS,
57 // In that case the return value is also a combination of the
58 // appropriate actions.
59 sal_Int8 dndOleDropEffectsToActions( DWORD dwEffect);
61 // The function maps actions ( css::datatransfer::dnd::DNDConstants)
62 // to window DROPEFFECTs.
63 // The argument can be a combination of different actions
64 // In that case the return value is also a combination of the
65 // appropriate DROPEFFECTS.
66 DWORD dndActionsToDropEffects( sal_Int8 actions);
68 // If the argument constitutes only one action then it is mapped to the
69 // corresponding DROPEFFECT otherwise DROPEFFECT_MOVE is returned. This is
70 // why move is the default effect (no modifiers pressed, or right mouse button
71 // or Alt).
72 DWORD dndActionsToSingleDropEffect( sal_Int8 actions);
74 struct MutexDummy
76 osl::Mutex m_mutex;
79 extern css::uno::Reference<css::datatransfer::XTransferable> g_XTransferable;
81 #endif
83 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */