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22 #include <drawinglayer/primitive2d/primitivetools2d.hxx>
23 #include <vcl/bitmapex.hxx>
24 #include <vcl/wall.hxx>
27 namespace drawinglayer::primitive2d
29 /** WallpaperBitmapPrimitive2D class
31 This is a specialized primitive for the Wallpaper definitions included in
32 VCL and Metafiles. The extraordinary about the bitmap definition part of
33 the Wallpaper is that it uses PIXEL size of the given Bitmap and not
34 the logic and/or discrete size derived by PrefMapMode/PrefSize methods.
35 To emulate this, a ViewTransformation dependent primitive is needed which
36 takes over the correct scaling(s).
38 Since a specialized primitive is needed anyways, i opted to also add the
39 layouting which is dependent from WallpaperStyle; thus it does not need
40 to be handled anywhere else in the future.
42 class WallpaperBitmapPrimitive2D final
: public ViewTransformationDependentPrimitive2D
45 basegfx::B2DRange maObjectRange
;
47 WallpaperStyle meWallpaperStyle
;
49 /// create local decomposition
50 virtual void create2DDecomposition(Primitive2DContainer
& rContainer
, const geometry::ViewInformation2D
& rViewInformation
) const override
;
54 WallpaperBitmapPrimitive2D(
55 const basegfx::B2DRange
& rObjectRange
,
56 const BitmapEx
& rBitmapEx
,
57 WallpaperStyle eWallpaperStyle
);
60 const basegfx::B2DRange
& getLocalObjectRange() const { return maObjectRange
; }
61 const BitmapEx
& getBitmapEx() const { return maBitmapEx
; }
62 WallpaperStyle
getWallpaperStyle() const { return meWallpaperStyle
; }
65 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const override
;
68 virtual basegfx::B2DRange
getB2DRange(const geometry::ViewInformation2D
& rViewInformation
) const override
;
71 virtual sal_uInt32
getPrimitive2DID() const override
;
74 } // end of namespace drawinglayer::primitive2d
76 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */