1 --- source/common/unicode/uobject.h
2 +++ source/common/unicode/uobject.h
4 // direct use of UObject itself
7 - // inline UObject() {}
11 - // inline UObject(const UObject &other) {}
12 + UObject(const UObject &other) = default;
15 // TODO Sometime in the future. Implement operator==().
17 * Subclasses need this assignment operator if they use compiler-provided
18 * assignment operators of their own. An alternative to not declaring one
19 * here would be to declare and empty-implement a protected or public one.
20 - UObject &UObject::operator=(const UObject &);
22 + UObject &operator=(const UObject &) = default;
25 #ifndef U_HIDE_INTERNAL_API