1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
22 #include <test/testdllapi.hxx>
27 #include <cppunit/TestAssert.h>
29 #include <com/sun/star/accessibility/AccessibleEventObject.hpp>
30 #include <com/sun/star/accessibility/XAccessible.hpp>
31 #include <com/sun/star/accessibility/XAccessibleAction.hpp>
32 #include <com/sun/star/accessibility/XAccessibleContext.hpp>
34 class OOO_DLLPUBLIC_TEST AccessibilityTools
37 /** Maximum number of children to work on. This is especially useful for
38 * Calc which has a million elements, if not more. */
39 static const sal_Int32 MAX_CHILDREN
= 500;
41 static css::uno::Reference
<css::accessibility::XAccessibleContext
>
42 getAccessibleObjectForPredicate(
43 const css::uno::Reference
<css::accessibility::XAccessibleContext
>& xCtx
,
45 bool(const css::uno::Reference
<css::accessibility::XAccessibleContext
>&)>& cPredicate
);
46 static css::uno::Reference
<css::accessibility::XAccessibleContext
>
47 getAccessibleObjectForPredicate(
48 const css::uno::Reference
<css::accessibility::XAccessible
>& xAcc
,
50 bool(const css::uno::Reference
<css::accessibility::XAccessibleContext
>&)>& cPredicate
);
51 static css::uno::Reference
<css::accessibility::XAccessibleContext
> getAccessibleObjectForRole(
52 const css::uno::Reference
<css::accessibility::XAccessibleContext
>& xCtx
, sal_Int16 role
);
53 static css::uno::Reference
<css::accessibility::XAccessibleContext
>
54 getAccessibleObjectForRole(const css::uno::Reference
<css::accessibility::XAccessible
>& xacc
,
58 * @brief Gets a descendant of @p xCtx (or @p xCtx itself) that matches the given role and name.
59 * @param xCtx An accessible context object to start the search from
60 * @param role The role of the object to look up.
61 * @param name The name of the object to look up.
62 * @returns The found object, or @c nullptr if not found.
64 * Finds a descendant of @p xCtx (or @p xCtx itself) that matches @p role and @p name.
66 * AccessibilityTools::getAccessibleObjectForName(
67 * css::accessibility::AccessibleRole::PUSH_BUTTON, u"Insert");
70 * @see AccessibilityTools::getAccessibleObjectForPredicate() */
71 static css::uno::Reference
<css::accessibility::XAccessibleContext
> getAccessibleObjectForName(
72 const css::uno::Reference
<css::accessibility::XAccessibleContext
>& xCtx
,
73 const sal_Int16 role
, std::u16string_view name
);
74 static inline css::uno::Reference
<css::accessibility::XAccessibleContext
>
75 getAccessibleObjectForName(const css::uno::Reference
<css::accessibility::XAccessible
>& xAcc
,
76 const sal_Int16 role
, std::u16string_view name
)
78 return getAccessibleObjectForName(xAcc
->getAccessibleContext(), role
, name
);
82 * @brief Gets a descendant of @p xCtx (or @p xCtx itself) that matches the last given role and
83 * name pair, and has ancestors matching the leading pairs in the given order.
84 * @param xCtx An accessible context to start the search from.
85 * @param role The role of the first ancestor to match.
86 * @param name The name of the first ancestor to match.
87 * @param Ts...args Additional role and name pairs of ancestors, ending with the role and name
88 * pair of the target object to match.
89 * @returns The found object, or @c nullptr if not found.
91 * Specialized version allowing specifying arbitrary objects on the path to the target one. Not
92 * all objects have to be matched, but there have to be ancestors matching in the given order.
93 * This is useful to easily solve conflicts if there are more than one possible match.
95 * This can be used to find an "Insert" push button inside a panel named "Some group" for
96 * example, as shown below:
99 * AccessibilityTools::getAccessibleObjectForName(
100 * css::accessibility::AccessibleRole::PANEL, u"Some group",
101 * css::accessibility::AccessibleRole::PUSH_BUTTON, u"Insert");
104 * @note This returns the first match in the object tree when walking it depth-first. Depending
105 * on the tree, this might not be able to find the expected match, e.g. if there is a
106 * first match with intermediate unmatched objects, and the target has the same tree but
107 * without intermediate objects that can be used to refine the search and prevent the
108 * unwanted tree to match. The same issue arises with two identical trees, yet in that
109 * case no walking scenario could solve it automatically anyway.
110 * In such situations, a custom @c getAccessibleObjectForPredicate() call, or successive
111 * lookups interleaved with specific child lookups are likely the best solution.
113 * @see getAccessibleObjectForPredicate().
115 /* TODO: reimplement as IDDFS or BFS? Not sure the additional complexity/performance costs
117 template <typename
... Ts
>
118 static css::uno::Reference
<css::accessibility::XAccessibleContext
> getAccessibleObjectForName(
119 const css::uno::Reference
<css::accessibility::XAccessibleContext
>& xCtx
,
120 const sal_Int16 role
, std::u16string_view name
, Ts
... args
)
122 auto nChildren
= xCtx
->getAccessibleChildCount();
125 if (xCtx
->getAccessibleRole() == role
&& nameEquals(xCtx
, name
))
127 for (decltype(nChildren
) i
= 0; i
< nChildren
&& i
< MAX_CHILDREN
; i
++)
130 = getAccessibleObjectForName(xCtx
->getAccessibleChild(i
), args
...))
135 // if not found, try at a deeper level
136 for (decltype(nChildren
) i
= 0; i
< nChildren
&& i
< MAX_CHILDREN
; i
++)
139 = getAccessibleObjectForName(xCtx
->getAccessibleChild(i
), role
, name
, args
...))
146 template <typename
... Ts
>
147 static inline css::uno::Reference
<css::accessibility::XAccessibleContext
>
148 getAccessibleObjectForName(const css::uno::Reference
<css::accessibility::XAccessible
>& xAcc
,
149 const sal_Int16 role
, std::u16string_view name
, Ts
... args
)
151 return getAccessibleObjectForName(xAcc
->getAccessibleContext(), role
, name
, args
...);
154 static bool equals(const css::uno::Reference
<css::accessibility::XAccessible
>& xacc1
,
155 const css::uno::Reference
<css::accessibility::XAccessible
>& xacc2
);
156 static bool equals(const css::uno::Reference
<css::accessibility::XAccessibleContext
>& xctx1
,
157 const css::uno::Reference
<css::accessibility::XAccessibleContext
>& xctx2
);
160 * @brief Compares the accessible name against a string
161 * @param xCtx A XAccessibleContext on which compare the name
162 * @param name The string to compare to
163 * @returns @c true if @p xCtx name matches @p name.
165 * This is conceptually equivalent to @code xCtx->getAccessibleName() == name @endcode, but
166 * handles the case OSL debugging is active and inserts a type suffix. Unless you know for
167 * sure the accessible you are comparing is not subject to those suffixes under debugging,
168 * always use this function instead of direct comparison.
170 static bool nameEquals(const css::uno::Reference
<css::accessibility::XAccessibleContext
>& xCtx
,
171 const std::u16string_view name
);
172 static bool nameEquals(const css::uno::Reference
<css::accessibility::XAccessible
>& xAcc
,
173 const std::u16string_view name
)
175 return nameEquals(xAcc
->getAccessibleContext(), name
);
178 static OUString
getRoleName(const sal_Int16 role
);
179 static OUString
getEventIdName(const sal_Int16 event_id
);
180 static OUString
getRelationTypeName(const sal_Int16 rel_type
);
182 template <typename T
> static std::string
debugString(const css::uno::Reference
<T
>& x
)
184 return debugString(x
.get());
187 template <typename T
> static std::string
debugString(const T
& x
) { return debugString(&x
); }
189 template <typename T
> static std::string
debugString(const T
* p
)
191 /* only the forwarding to debugName() might actually dereference @c p,
192 * and we rely on specializations to be as constant as possible and not
193 * violate the cast here. In practice it'll be the case for all types
194 * handle if we carefully write the specializations. In most case the
195 * specialization could take a const itself if the methods were
196 * properly marked const, but well. */
197 return debugString(const_cast<T
*>(p
));
200 template <typename T
> static std::string
debugString(T
* p
)
202 CPPUNIT_NS::OStringStream ost
;
204 ost
<< "(" << static_cast<const void*>(p
) << ")";
206 ost
<< " " << debugName(p
);
211 static OUString
debugAccessibleStateSet(sal_Int64 p
);
214 * @brief Process events until a condition or a timeout
215 * @param cUntilCallback Callback condition
216 * @param nTimeoutMs Maximum time in ms to wait for condition
217 * @returns @c true if the condition was met, or @c false if the timeout
220 * Processes events until idle, and either until the given condition
221 * becomes @c true or a timeout is reached.
223 * This is similar to Scheduler::ProcessEventsToIdle() but awaits a
224 * condition up to a timeout. This is useful if the waited-on condition
225 * might happen after the first idle time. The timeout helps in case the
226 * condition is not satisfied in reasonable time.
228 * @p cUntilCallback is called each time the scheduler reaches idle to check
229 * whether the condition is met.
233 * ProcessEvents([&]() { return taskHasRun; });
236 * @see Scheduler::ProcessEventsToIdle()
238 static bool Await(const std::function
<bool()>& cUntilCallback
, sal_uInt64 nTimeoutMs
= 3000);
241 * @brief Process events for a given time
242 * @param nTimeoutMs Time to dispatch events for
244 * Process events for a given time. This can be useful if waiting is in
245 * order but there is no actual condition to wait on (e.g. expect
246 * something *not* to happen). This similar in spirit to
247 * @c sleep(nTimeoutMs), but dispatches events during the wait.
249 * This function should be used sparsely because waiting a given time is
250 * rarely a good solution for a problem, but in some specific situations
251 * there is no better alternative (like, again, waiting for something not
254 static void Wait(sal_uInt64 nTimeoutMs
);
257 static OUString
debugName(css::accessibility::XAccessibleContext
* xctx
);
258 static OUString
debugName(css::accessibility::XAccessible
* xacc
);
259 static OUString
debugName(const css::accessibility::AccessibleEventObject
* evobj
);
260 static OUString
debugName(css::accessibility::XAccessibleAction
* xAct
);
264 /* How to generate those automatically? We don't want to match all types
265 * not to mess up cppunit for types we don't support */
266 #define AT_ASSERTION_TRAITS(T) \
267 template <> struct assertion_traits<css::uno::Reference<T>> \
269 static bool equal(const css::uno::Reference<T>& x, const css::uno::Reference<T>& y) \
271 return AccessibilityTools::equals(x, y); \
274 static std::string toString(const css::uno::Reference<T>& x) \
276 return AccessibilityTools::debugString(x); \
280 AT_ASSERTION_TRAITS(css::accessibility::XAccessible
);
281 AT_ASSERTION_TRAITS(css::accessibility::XAccessibleContext
);
283 #undef AT_ASSERTION_TRAITS
287 /* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */