1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
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22 #include <com/sun/star/frame/XController2.hpp>
23 #include <com/sun/star/frame/XFrame.hpp>
24 #include <com/sun/star/frame/XModel.hpp>
25 #include <com/sun/star/uno/Reference.hxx>
29 inline void ConnectModelController(const css::uno::Reference
<css::frame::XModel
>& xModel
,
30 const css::uno::Reference
<css::frame::XController
>& xController
)
32 xController
->attachModel(xModel
);
33 xModel
->connectController(xController
);
34 xModel
->setCurrentController(xController
);
37 // Introduce frame/controller/model to each other
39 ConnectFrameControllerModel(const css::uno::Reference
<css::frame::XFrame
>& xFrame
,
40 const css::uno::Reference
<css::frame::XController2
>& xController
,
41 const css::uno::Reference
<css::frame::XModel
>& xModel
)
43 ConnectModelController(xModel
, xController
);
45 xFrame
->setComponent(xController
->getComponentWindow(), xController
);
46 // creates the view and menu
47 // for correct menu creation the initialized component must be already set into the frame
48 xController
->attachFrame(xFrame
);
52 /* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */