1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include <dragmt3d.hxx>
22 #include <o3tl/numeric.hxx>
23 #include <svx/svdpagv.hxx>
24 #include <svx/dialmgr.hxx>
25 #include <svx/svddrgmt.hxx>
26 #include <svx/svdtrans.hxx>
27 #include <svx/obj3d.hxx>
28 #include <svx/e3dundo.hxx>
29 #include <svx/strings.hrc>
30 #include <svx/sdr/overlay/overlaypolypolygon.hxx>
31 #include <svx/sdr/overlay/overlaymanager.hxx>
32 #include <basegfx/polygon/b2dpolypolygontools.hxx>
33 #include <svx/sdr/contact/viewcontactofe3dscene.hxx>
34 #include <drawinglayer/geometry/viewinformation3d.hxx>
35 #include <svx/e3dsceneupdater.hxx>
36 #include <vcl/ptrstyle.hxx>
37 #include <comphelper/lok.hxx>
40 E3dDragMethod::E3dDragMethod (
42 const SdrMarkList
& rMark
,
43 E3dDragConstraint eConstr
,
45 : SdrDragMethod(_rView
),
46 meConstraint(eConstr
),
50 // Create a unit for all the 3D objects present in the selection
51 const size_t nCnt(rMark
.GetMarkCount());
55 // for non-visible 3D objects fallback to wireframe interaction
56 for(size_t nObjs
= 0; nObjs
< nCnt
; ++nObjs
)
58 E3dObject
* pE3dObj
= DynCastE3dObject(rMark
.GetMark(nObjs
)->GetMarkedSdrObj());
62 if(!pE3dObj
->HasFillStyle() && !pE3dObj
->HasLineStyle())
71 for(size_t nObjs
= 0; nObjs
< nCnt
; ++nObjs
)
73 E3dObject
* pE3dObj
= DynCastE3dObject(rMark
.GetMark(nObjs
)->GetMarkedSdrObj());
77 // fill new interaction unit
78 E3dDragMethodUnit
aNewUnit(*pE3dObj
);
80 // get transformations
81 aNewUnit
.maInitTransform
= aNewUnit
.maTransform
= pE3dObj
->GetTransform();
83 if(nullptr != pE3dObj
->getParentE3dSceneFromE3dObject())
85 // get transform between object and world, normally scene transform
86 aNewUnit
.maInvDisplayTransform
= aNewUnit
.maDisplayTransform
= pE3dObj
->getParentE3dSceneFromE3dObject()->GetFullTransform();
87 aNewUnit
.maInvDisplayTransform
.invert();
92 // create wireframe visualisation for parent coordinate system
93 aNewUnit
.maWireframePoly
.clear();
94 aNewUnit
.maWireframePoly
= pE3dObj
->CreateWireframe();
95 aNewUnit
.maWireframePoly
.transform(aNewUnit
.maTransform
);
98 // Determine FullBound
99 maFullBound
.Union(pE3dObj
->GetSnapRect());
102 maGrp
.push_back(aNewUnit
);
107 OUString
E3dDragMethod::GetSdrDragComment() const
112 // Create the wireframe model for all actions
114 bool E3dDragMethod::BeginSdrDrag()
116 if(E3dDragConstraint::Z
== meConstraint
)
118 const sal_uInt32
nCnt(maGrp
.size());
119 DragStat().SetRef1( maFullBound
.Center() );
121 for(sal_uInt32
nOb(0); nOb
< nCnt
; nOb
++)
123 E3dDragMethodUnit
& rCandidate
= maGrp
[nOb
];
124 rCandidate
.mnStartAngle
= GetAngle(DragStat().GetStart() - DragStat().GetRef1());
125 rCandidate
.mnLastAngle
= 0_deg100
;
130 maLastPos
= DragStat().GetStart();
141 bool E3dDragMethod::EndSdrDrag(bool /*bCopy*/)
143 const sal_uInt32
nCnt(maGrp
.size());
151 // Apply all transformations and create undo's
154 const bool bUndo
= getSdrDragView().IsUndoEnabled();
156 getSdrDragView().BegUndo(SvxResId(RID_SVX_3D_UNDO_ROTATE
));
159 for(nOb
=0;nOb
<nCnt
;nOb
++)
161 E3dDragMethodUnit
& rCandidate
= maGrp
[nOb
];
162 E3DModifySceneSnapRectUpdater
aUpdater(&rCandidate
.mr3DObj
);
163 rCandidate
.mr3DObj
.SetTransform(rCandidate
.maTransform
);
166 getSdrDragView().AddUndo(
167 std::make_unique
<E3dRotateUndoAction
>(
169 rCandidate
.maInitTransform
,
170 rCandidate
.maTransform
));
174 getSdrDragView().EndUndo();
180 void E3dDragMethod::CancelSdrDrag()
186 const sal_uInt32
nCnt(maGrp
.size());
188 for(sal_uInt32
nOb(0); nOb
< nCnt
; nOb
++)
190 // Restore transformation
191 E3dDragMethodUnit
& rCandidate
= maGrp
[nOb
];
192 E3DModifySceneSnapRectUpdater
aUpdater(&rCandidate
.mr3DObj
);
193 rCandidate
.mr3DObj
.SetTransform(rCandidate
.maInitTransform
);
204 // Common MoveSdrDrag()
206 void E3dDragMethod::MoveSdrDrag(const Point
& /*rPnt*/)
211 // Draw the wire frame model
213 // for migration from XOR to overlay
214 void E3dDragMethod::CreateOverlayGeometry(
215 sdr::overlay::OverlayManager
& rOverlayManager
,
216 const sdr::contact::ObjectContact
& rObjectContact
)
218 // We do client-side object manipulation with the Kit API
219 if (comphelper::LibreOfficeKit::isActive())
222 const sal_uInt32
nCnt(maGrp
.size());
223 basegfx::B2DPolyPolygon aResult
;
225 for(sal_uInt32
nOb(0); nOb
< nCnt
; nOb
++)
227 E3dDragMethodUnit
& rCandidate
= maGrp
[nOb
];
228 SdrPageView
* pPV
= getSdrDragView().GetSdrPageView();
230 if(pPV
&& pPV
->HasMarkedObjPageView())
232 const basegfx::B3DPolyPolygon
aCandidate(rCandidate
.maWireframePoly
);
233 const sal_uInt32
nPlyCnt(aCandidate
.count());
237 const E3dScene
* pScene(rCandidate
.mr3DObj
.getRootE3dSceneFromE3dObject());
239 if(nullptr != pScene
)
241 const sdr::contact::ViewContactOfE3dScene
& rVCScene
= static_cast< sdr::contact::ViewContactOfE3dScene
& >(pScene
->GetViewContact());
242 const drawinglayer::geometry::ViewInformation3D
& aViewInfo3D(rVCScene
.getViewInformation3D());
243 const basegfx::B3DHomMatrix
aWorldToView(aViewInfo3D
.getDeviceToView() * aViewInfo3D
.getProjection() * aViewInfo3D
.getOrientation());
244 const basegfx::B3DHomMatrix
aTransform(aWorldToView
* rCandidate
.maDisplayTransform
);
246 // transform to relative scene coordinates
247 basegfx::B2DPolyPolygon
aPolyPolygon(basegfx::utils::createB2DPolyPolygonFromB3DPolyPolygon(aCandidate
, aTransform
));
249 // transform to 2D view coordinates
250 aPolyPolygon
.transform(rVCScene
.getObjectTransformation());
252 aResult
.append(aPolyPolygon
);
260 std::unique_ptr
<sdr::overlay::OverlayPolyPolygonStripedAndFilled
> pNew(
261 new sdr::overlay::OverlayPolyPolygonStripedAndFilled(
262 std::move(aResult
)));
264 insertNewlyCreatedOverlayObjectForSdrDragMethod(
272 E3dDragRotate::E3dDragRotate(SdrDragView
&_rView
,
273 const SdrMarkList
& rMark
,
274 E3dDragConstraint eConstr
,
276 : E3dDragMethod(_rView
, rMark
, eConstr
, bFull
)
278 // Get center of all selected objects in eye coordinates
279 const sal_uInt32
nCnt(maGrp
.size());
284 const E3dScene
* pScene(maGrp
[0].mr3DObj
.getRootE3dSceneFromE3dObject());
286 if(nullptr == pScene
)
289 const sdr::contact::ViewContactOfE3dScene
& rVCScene
= static_cast< sdr::contact::ViewContactOfE3dScene
& >(pScene
->GetViewContact());
290 const drawinglayer::geometry::ViewInformation3D
& aViewInfo3D(rVCScene
.getViewInformation3D());
292 for(sal_uInt32
nOb(0); nOb
< nCnt
; nOb
++)
294 E3dDragMethodUnit
& rCandidate
= maGrp
[nOb
];
295 basegfx::B3DPoint aObjCenter
= rCandidate
.mr3DObj
.GetBoundVolume().getCenter();
296 const basegfx::B3DHomMatrix
aTransform(aViewInfo3D
.getOrientation() * rCandidate
.maDisplayTransform
* rCandidate
.maInitTransform
);
298 aObjCenter
= aTransform
* aObjCenter
;
299 maGlobalCenter
+= aObjCenter
;
302 // Divide by the number
305 maGlobalCenter
/= static_cast<double>(nCnt
);
308 // get rotate center and transform to 3D eye coordinates
309 basegfx::B2DPoint
aRotCenter2D(Ref1().X(), Ref1().Y());
311 // from world to relative scene using inverse getObjectTransformation()
312 basegfx::B2DHomMatrix
aInverseObjectTransform(rVCScene
.getObjectTransformation());
313 aInverseObjectTransform
.invert();
314 aRotCenter2D
= aInverseObjectTransform
* aRotCenter2D
;
316 // from 3D view to 3D eye
317 basegfx::B3DPoint
aRotCenter3D(aRotCenter2D
.getX(), aRotCenter2D
.getY(), 0.0);
318 basegfx::B3DHomMatrix
aInverseViewToEye(aViewInfo3D
.getDeviceToView() * aViewInfo3D
.getProjection());
319 aInverseViewToEye
.invert();
320 aRotCenter3D
= aInverseViewToEye
* aRotCenter3D
;
322 // Use X,Y of the RotCenter and depth of the common object centre
323 // as rotation point in the space
324 maGlobalCenter
.setX(aRotCenter3D
.getX());
325 maGlobalCenter
.setY(aRotCenter3D
.getY());
329 //The object is moved, determine the angle
331 void E3dDragRotate::MoveSdrDrag(const Point
& rPnt
)
334 E3dDragMethod::MoveSdrDrag(rPnt
);
336 if(!DragStat().CheckMinMoved(rPnt
))
340 sal_uInt16 nModifier
= 0;
341 if(auto pDragView
= dynamic_cast<const E3dView
*>(&getSdrDragView()))
343 const MouseEvent
& rLastMouse
= pDragView
->GetMouseEvent();
344 nModifier
= rLastMouse
.GetModifier();
347 // Rotate all objects
348 const sal_uInt32
nCnt(maGrp
.size());
350 for(sal_uInt32
nOb(0); nOb
< nCnt
; nOb
++)
352 // Determine rotation angle
353 double fWAngle
, fHAngle
;
354 E3dDragMethodUnit
& rCandidate
= maGrp
[nOb
];
356 if(E3dDragConstraint::Z
== meConstraint
)
358 Degree100 lastAngle
= NormAngle36000(GetAngle(rPnt
- DragStat().GetRef1()) -
359 rCandidate
.mnStartAngle
) - rCandidate
.mnLastAngle
;
360 rCandidate
.mnLastAngle
= lastAngle
+ rCandidate
.mnLastAngle
;
361 fWAngle
= toDegrees(lastAngle
);
366 if ((maFullBound
.GetWidth() == 0) || (maFullBound
.GetHeight() == 0))
367 throw o3tl::divide_by_zero();
368 fWAngle
= 90.0 * static_cast<double>(rPnt
.X() - maLastPos
.X())
369 / static_cast<double>(maFullBound
.GetWidth());
370 fHAngle
= 90.0 * static_cast<double>(rPnt
.Y() - maLastPos
.Y())
371 / static_cast<double>(maFullBound
.GetHeight());
373 tools::Long nSnap
= 0;
375 if(!getSdrDragView().IsRotateAllowed())
380 fWAngle
= static_cast<double>((static_cast<tools::Long
>(fWAngle
) + nSnap
/2) / nSnap
* nSnap
);
381 fHAngle
= static_cast<double>((static_cast<tools::Long
>(fHAngle
) + nSnap
/2) / nSnap
* nSnap
);
385 fWAngle
= basegfx::deg2rad(fWAngle
);
386 fHAngle
= basegfx::deg2rad(fHAngle
);
388 // Determine transformation
389 basegfx::B3DHomMatrix aRotMat
;
390 if(E3dDragConstraint::Y
& meConstraint
)
392 if(nModifier
& KEY_MOD2
)
393 aRotMat
.rotate(0.0, 0.0, fWAngle
);
395 aRotMat
.rotate(0.0, fWAngle
, 0.0);
397 else if(E3dDragConstraint::Z
& meConstraint
)
399 if(nModifier
& KEY_MOD2
)
400 aRotMat
.rotate(0.0, fWAngle
, 0.0);
402 aRotMat
.rotate(0.0, 0.0, fWAngle
);
404 if(E3dDragConstraint::X
& meConstraint
)
406 aRotMat
.rotate(fHAngle
, 0.0, 0.0);
409 const E3dScene
* pScene(rCandidate
.mr3DObj
.getRootE3dSceneFromE3dObject());
411 if(nullptr != pScene
)
413 // Transformation in eye coordinates, there rotate then and back
414 const sdr::contact::ViewContactOfE3dScene
& rVCScene
= static_cast< sdr::contact::ViewContactOfE3dScene
& >(pScene
->GetViewContact());
415 const drawinglayer::geometry::ViewInformation3D
& aViewInfo3D(rVCScene
.getViewInformation3D());
416 basegfx::B3DHomMatrix
aInverseOrientation(aViewInfo3D
.getOrientation());
417 aInverseOrientation
.invert();
419 basegfx::B3DHomMatrix
aTransMat(rCandidate
.maDisplayTransform
);
420 aTransMat
*= aViewInfo3D
.getOrientation();
421 aTransMat
.translate(-maGlobalCenter
.getX(), -maGlobalCenter
.getY(), -maGlobalCenter
.getZ());
422 aTransMat
*= aRotMat
;
423 aTransMat
.translate(maGlobalCenter
.getX(), maGlobalCenter
.getY(), maGlobalCenter
.getZ());
424 aTransMat
*= aInverseOrientation
;
425 aTransMat
*= rCandidate
.maInvDisplayTransform
;
428 rCandidate
.maTransform
*= aTransMat
;
432 E3DModifySceneSnapRectUpdater
aUpdater(&rCandidate
.mr3DObj
);
433 rCandidate
.mr3DObj
.SetTransform(rCandidate
.maTransform
);
438 rCandidate
.maWireframePoly
.transform(aTransMat
);
444 DragStat().NextMove(rPnt
);
447 PointerStyle
E3dDragRotate::GetSdrDragPointer() const
449 return PointerStyle::Rotate
;
452 // E3dDragMove. This drag method is only required for translations inside
453 // 3D scenes. If a 3D-scene itself moved, then this drag method will drag
457 E3dDragMove::E3dDragMove(SdrDragView
&_rView
,
458 const SdrMarkList
& rMark
,
460 E3dDragConstraint eConstr
,
462 : E3dDragMethod(_rView
, rMark
, eConstr
, bFull
),
463 meWhatDragHdl(eDrgHdl
)
465 switch(meWhatDragHdl
)
467 case SdrHdlKind::Left
:
468 maScaleFixPos
= maFullBound
.RightCenter();
470 case SdrHdlKind::Right
:
471 maScaleFixPos
= maFullBound
.LeftCenter();
473 case SdrHdlKind::Upper
:
474 maScaleFixPos
= maFullBound
.BottomCenter();
476 case SdrHdlKind::Lower
:
477 maScaleFixPos
= maFullBound
.TopCenter();
479 case SdrHdlKind::UpperLeft
:
480 maScaleFixPos
= maFullBound
.BottomRight();
482 case SdrHdlKind::UpperRight
:
483 maScaleFixPos
= maFullBound
.BottomLeft();
485 case SdrHdlKind::LowerLeft
:
486 maScaleFixPos
= maFullBound
.TopRight();
488 case SdrHdlKind::LowerRight
:
489 maScaleFixPos
= maFullBound
.TopLeft();
492 // Moving the object, SdrHdlKind::Move
496 // Override when IsResizeAtCenter()
497 if(getSdrDragView().IsResizeAtCenter())
499 meWhatDragHdl
= SdrHdlKind::User
;
500 maScaleFixPos
= maFullBound
.Center();
504 // The object is moved, determine the translations
506 void E3dDragMove::MoveSdrDrag(const Point
& rPnt
)
509 E3dDragMethod::MoveSdrDrag(rPnt
);
511 if(!DragStat().CheckMinMoved(rPnt
))
514 if(SdrHdlKind::Move
== meWhatDragHdl
)
517 // Determine the motion vector
518 const sal_uInt32
nCnt(maGrp
.size());
521 sal_uInt16
nModifier(0);
523 if(auto pDragView
= dynamic_cast<const E3dView
*>(&getSdrDragView()))
525 const MouseEvent
& rLastMouse
= pDragView
->GetMouseEvent();
526 nModifier
= rLastMouse
.GetModifier();
529 for(sal_uInt32
nOb(0); nOb
< nCnt
; nOb
++)
531 E3dDragMethodUnit
& rCandidate
= maGrp
[nOb
];
532 const E3dScene
* pScene(rCandidate
.mr3DObj
.getRootE3dSceneFromE3dObject());
534 if(nullptr != pScene
)
536 const sdr::contact::ViewContactOfE3dScene
& rVCScene
= static_cast< sdr::contact::ViewContactOfE3dScene
& >(pScene
->GetViewContact());
537 const drawinglayer::geometry::ViewInformation3D
& aViewInfo3D(rVCScene
.getViewInformation3D());
539 // move coor from 2d world to 3d Eye
540 basegfx::B2DPoint
aGlobalMoveHead2D(static_cast<double>(rPnt
.X() - maLastPos
.X()), static_cast<double>(rPnt
.Y() - maLastPos
.Y()));
541 basegfx::B2DPoint
aGlobalMoveTail2D(0.0, 0.0);
542 basegfx::B2DHomMatrix
aInverseSceneTransform(rVCScene
.getObjectTransformation());
544 aInverseSceneTransform
.invert();
545 aGlobalMoveHead2D
= aInverseSceneTransform
* aGlobalMoveHead2D
;
546 aGlobalMoveTail2D
= aInverseSceneTransform
* aGlobalMoveTail2D
;
548 basegfx::B3DPoint
aMoveHead3D(aGlobalMoveHead2D
.getX(), aGlobalMoveHead2D
.getY(), 0.5);
549 basegfx::B3DPoint
aMoveTail3D(aGlobalMoveTail2D
.getX(), aGlobalMoveTail2D
.getY(), 0.5);
550 basegfx::B3DHomMatrix
aInverseViewToEye(aViewInfo3D
.getDeviceToView() * aViewInfo3D
.getProjection());
551 aInverseViewToEye
.invert();
553 aMoveHead3D
= aInverseViewToEye
* aMoveHead3D
;
554 aMoveTail3D
= aInverseViewToEye
* aMoveTail3D
;
556 // eventually switch movement from XY to XZ plane
557 if(nModifier
& KEY_MOD2
)
559 double fZwi
= aMoveHead3D
.getY();
560 aMoveHead3D
.setY(aMoveHead3D
.getZ());
561 aMoveHead3D
.setZ(fZwi
);
563 fZwi
= aMoveTail3D
.getY();
564 aMoveTail3D
.setY(aMoveTail3D
.getZ());
565 aMoveTail3D
.setZ(fZwi
);
568 // Motion vector from eye coordinates to parent coordinates
569 basegfx::B3DHomMatrix
aInverseOrientation(aViewInfo3D
.getOrientation());
570 aInverseOrientation
.invert();
571 basegfx::B3DHomMatrix
aCompleteTrans(rCandidate
.maInvDisplayTransform
* aInverseOrientation
);
573 aMoveHead3D
= aCompleteTrans
* aMoveHead3D
;
574 aMoveTail3D
= aCompleteTrans
* aMoveTail3D
;
576 // build transformation
577 basegfx::B3DHomMatrix aTransMat
;
578 basegfx::B3DPoint
aTranslate(aMoveHead3D
- aMoveTail3D
);
579 aTransMat
.translate(aTranslate
.getX(), aTranslate
.getY(), aTranslate
.getZ());
582 rCandidate
.maTransform
*= aTransMat
;
586 E3DModifySceneSnapRectUpdater
aUpdater(&rCandidate
.mr3DObj
);
587 rCandidate
.mr3DObj
.SetTransform(rCandidate
.maTransform
);
592 rCandidate
.maWireframePoly
.transform(aTransMat
);
601 // Determine scaling vector
602 Point aStartPos
= DragStat().GetStart();
603 const sal_uInt32
nCnt(maGrp
.size());
605 for(sal_uInt32
nOb(0); nOb
< nCnt
; nOb
++)
607 E3dDragMethodUnit
& rCandidate
= maGrp
[nOb
];
608 const basegfx::B3DPoint
aObjectCenter(rCandidate
.mr3DObj
.GetBoundVolume().getCenter());
609 const E3dScene
* pScene(rCandidate
.mr3DObj
.getRootE3dSceneFromE3dObject());
611 if(nullptr != pScene
)
613 // transform from 2D world view to 3D eye
614 const sdr::contact::ViewContactOfE3dScene
& rVCScene
= static_cast< sdr::contact::ViewContactOfE3dScene
& >(pScene
->GetViewContact());
615 const drawinglayer::geometry::ViewInformation3D
& aViewInfo3D(rVCScene
.getViewInformation3D());
617 basegfx::B2DPoint
aGlobalScaleStart2D(static_cast<double>(aStartPos
.X()), static_cast<double>(aStartPos
.Y()));
618 basegfx::B2DPoint
aGlobalScaleNext2D(static_cast<double>(rPnt
.X()), static_cast<double>(rPnt
.Y()));
619 basegfx::B2DPoint
aGlobalScaleFixPos2D(static_cast<double>(maScaleFixPos
.X()), static_cast<double>(maScaleFixPos
.Y()));
620 basegfx::B2DHomMatrix
aInverseSceneTransform(rVCScene
.getObjectTransformation());
622 aInverseSceneTransform
.invert();
623 aGlobalScaleStart2D
= aInverseSceneTransform
* aGlobalScaleStart2D
;
624 aGlobalScaleNext2D
= aInverseSceneTransform
* aGlobalScaleNext2D
;
625 aGlobalScaleFixPos2D
= aInverseSceneTransform
* aGlobalScaleFixPos2D
;
627 basegfx::B3DPoint
aGlobalScaleStart3D(aGlobalScaleStart2D
.getX(), aGlobalScaleStart2D
.getY(), aObjectCenter
.getZ());
628 basegfx::B3DPoint
aGlobalScaleNext3D(aGlobalScaleNext2D
.getX(), aGlobalScaleNext2D
.getY(), aObjectCenter
.getZ());
629 basegfx::B3DPoint
aGlobalScaleFixPos3D(aGlobalScaleFixPos2D
.getX(), aGlobalScaleFixPos2D
.getY(), aObjectCenter
.getZ());
630 basegfx::B3DHomMatrix
aInverseViewToEye(aViewInfo3D
.getDeviceToView() * aViewInfo3D
.getProjection());
632 aInverseViewToEye
.invert();
633 basegfx::B3DPoint
aScStart(aInverseViewToEye
* aGlobalScaleStart3D
);
634 basegfx::B3DPoint
aScNext(aInverseViewToEye
* aGlobalScaleNext3D
);
635 basegfx::B3DPoint
aScFixPos(aInverseViewToEye
* aGlobalScaleFixPos3D
);
638 switch(meWhatDragHdl
)
640 case SdrHdlKind::Left
:
641 case SdrHdlKind::Right
:
642 // to constrain on X -> Y equal
643 aScNext
.setY(aScFixPos
.getY());
645 case SdrHdlKind::Upper
:
646 case SdrHdlKind::Lower
:
647 // constrain to Y -> X equal
648 aScNext
.setX(aScFixPos
.getX());
654 // get scale vector in eye coordinates
655 basegfx::B3DPoint
aScaleVec(aScStart
- aScFixPos
);
658 if(aScaleVec
.getX() != 0.0)
660 aScaleVec
.setX((aScNext
.getX() - aScFixPos
.getX()) / aScaleVec
.getX());
667 if(aScaleVec
.getY() != 0.0)
669 aScaleVec
.setY((aScNext
.getY() - aScFixPos
.getY()) / aScaleVec
.getY());
677 if(getSdrDragView().IsOrtho())
679 if(fabs(aScaleVec
.getX()) > fabs(aScaleVec
.getY()))
682 aScaleVec
.setY(aScaleVec
.getX());
687 aScaleVec
.setX(aScaleVec
.getY());
691 // build transformation
692 basegfx::B3DHomMatrix
aInverseOrientation(aViewInfo3D
.getOrientation());
693 aInverseOrientation
.invert();
695 basegfx::B3DHomMatrix aNewTrans
= rCandidate
.maInitTransform
;
696 aNewTrans
*= rCandidate
.maDisplayTransform
;
697 aNewTrans
*= aViewInfo3D
.getOrientation();
698 aNewTrans
.translate(-aScFixPos
.getX(), -aScFixPos
.getY(), -aScFixPos
.getZ());
699 aNewTrans
.scale(aScaleVec
.getX(), aScaleVec
.getY(), aScaleVec
.getZ());
700 aNewTrans
.translate(aScFixPos
.getX(), aScFixPos
.getY(), aScFixPos
.getZ());
701 aNewTrans
*= aInverseOrientation
;
702 aNewTrans
*= rCandidate
.maInvDisplayTransform
;
705 rCandidate
.maTransform
= aNewTrans
;
709 E3DModifySceneSnapRectUpdater
aUpdater(&rCandidate
.mr3DObj
);
710 rCandidate
.mr3DObj
.SetTransform(rCandidate
.maTransform
);
715 rCandidate
.maWireframePoly
.clear();
716 rCandidate
.maWireframePoly
= rCandidate
.mr3DObj
.CreateWireframe();
717 rCandidate
.maWireframePoly
.transform(rCandidate
.maTransform
);
724 DragStat().NextMove(rPnt
);
727 PointerStyle
E3dDragMove::GetSdrDragPointer() const
729 return PointerStyle::Move
;
732 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */