1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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11 * Licensed to the Apache Software Foundation (ASF) under one or more
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14 * ownership. The ASF licenses this file to you under the Apache
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21 #include <svx/strings.hrc>
22 #include <svx/deflt3d.hxx>
23 #include <svx/dialmgr.hxx>
24 #include <svx/svdobjkind.hxx>
25 #include <extrud3d.hxx>
27 #include <svx/svdopath.hxx>
28 #include <svx/svdmodel.hxx>
29 #include <svx/svx3ditems.hxx>
30 #include <svx/xlineit0.hxx>
31 #include <sdr/properties/e3dextrudeproperties.hxx>
32 #include <sdr/contact/viewcontactofe3dextrude.hxx>
33 #include <basegfx/matrix/b2dhommatrix.hxx>
34 #include <basegfx/polygon/b2dpolypolygontools.hxx>
35 #include <basegfx/polygon/b2dpolygontools.hxx>
36 #include <basegfx/polygon/b3dpolypolygontools.hxx>
40 // DrawContact section
41 std::unique_ptr
<sdr::contact::ViewContact
> E3dExtrudeObj::CreateObjectSpecificViewContact()
43 return std::make_unique
<sdr::contact::ViewContactOfE3dExtrude
>(*this);
46 std::unique_ptr
<sdr::properties::BaseProperties
> E3dExtrudeObj::CreateObjectSpecificProperties()
48 return std::make_unique
<sdr::properties::E3dExtrudeProperties
>(*this);
51 // Constructor creates a two cover surface tools::PolyPolygon and (point-count 1) side
52 // surfaces rectangles from the passed PolyPolygon
53 E3dExtrudeObj::E3dExtrudeObj(
55 const E3dDefaultAttributes
& rDefault
,
56 basegfx::B2DPolyPolygon aPP
,
58 : E3dCompoundObject(rSdrModel
),
59 maExtrudePolygon(std::move(aPP
))
61 // since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here
62 basegfx::B2DHomMatrix aMirrorY
;
63 aMirrorY
.scale(1.0, -1.0);
64 maExtrudePolygon
.transform(aMirrorY
);
67 SetDefaultAttributes(rDefault
);
70 GetProperties().SetObjectItemDirect(makeSvx3DDepthItem(static_cast<sal_uInt32
>(fDepth
+ 0.5)));
73 E3dExtrudeObj::E3dExtrudeObj(SdrModel
& rSdrModel
)
74 : E3dCompoundObject(rSdrModel
)
77 const E3dDefaultAttributes aDefault
;
79 SetDefaultAttributes(aDefault
);
82 E3dExtrudeObj::E3dExtrudeObj(SdrModel
& rSdrModel
, E3dExtrudeObj
const & rSource
)
83 : E3dCompoundObject(rSdrModel
, rSource
)
86 const E3dDefaultAttributes aDefault
;
88 SetDefaultAttributes(aDefault
);
90 maExtrudePolygon
= rSource
.maExtrudePolygon
;
93 E3dExtrudeObj::~E3dExtrudeObj()
97 void E3dExtrudeObj::SetDefaultAttributes(const E3dDefaultAttributes
& rDefault
)
99 GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault
.GetDefaultExtrudeSmoothed()));
100 GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault
.GetDefaultExtrudeSmoothFrontBack()));
101 GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault
.GetDefaultExtrudeCharacterMode()));
102 GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault
.GetDefaultExtrudeCloseFront()));
103 GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault
.GetDefaultExtrudeCloseBack()));
105 // For extrudes use StdTexture in X and Y by default
106 GetProperties().SetObjectItemDirect(Svx3DTextureProjectionXItem(1));
107 GetProperties().SetObjectItemDirect(Svx3DTextureProjectionYItem(1));
110 SdrObjKind
E3dExtrudeObj::GetObjIdentifier() const
112 return SdrObjKind::E3D_Extrusion
;
115 rtl::Reference
<SdrObject
> E3dExtrudeObj::CloneSdrObject(SdrModel
& rTargetModel
) const
117 return new E3dExtrudeObj(rTargetModel
, *this);
120 // Set local parameters with geometry re-creating
122 void E3dExtrudeObj::SetExtrudePolygon(const basegfx::B2DPolyPolygon
&rNew
)
124 if(maExtrudePolygon
!= rNew
)
126 maExtrudePolygon
= rNew
;
131 // Get the name of the object (singular)
133 OUString
E3dExtrudeObj::TakeObjNameSingul() const
135 OUString
sName(SvxResId(STR_ObjNameSingulExtrude3d
));
137 OUString
aName(GetName());
138 if (!aName
.isEmpty())
140 sName
+= " '" + aName
+ "'";
145 // Get the name of the object (plural)
147 OUString
E3dExtrudeObj::TakeObjNamePlural() const
149 return SvxResId(STR_ObjNamePluralExtrude3d
);
152 bool E3dExtrudeObj::IsBreakObjPossible()
157 rtl::Reference
<SdrAttrObj
> E3dExtrudeObj::GetBreakObj()
159 basegfx::B3DPolyPolygon aFrontSide
;
160 basegfx::B3DPolyPolygon aBackSide
;
162 if(maExtrudePolygon
.count())
164 basegfx::B2DPolyPolygon
aTemp(maExtrudePolygon
);
165 aTemp
.removeDoublePoints();
166 aTemp
= basegfx::utils::correctOrientations(aTemp
);
167 const basegfx::B2VectorOrientation aOrient
= basegfx::utils::getOrientation(aTemp
.getB2DPolygon(0));
169 if(basegfx::B2VectorOrientation::Positive
== aOrient
)
174 aFrontSide
= basegfx::utils::createB3DPolyPolygonFromB2DPolyPolygon(aTemp
);
177 if(aFrontSide
.count())
179 aBackSide
= aFrontSide
;
181 if(GetExtrudeDepth())
183 basegfx::B3DHomMatrix aTransform
;
185 if(100 != GetPercentBackScale())
187 // scale polygon from center
188 const double fScaleFactor(GetPercentBackScale() / 100.0);
189 const basegfx::B3DRange
aPolyPolyRange(basegfx::utils::getRange(aBackSide
));
190 const basegfx::B3DPoint
aCenter(aPolyPolyRange
.getCenter());
192 aTransform
.translate(-aCenter
.getX(), -aCenter
.getY(), -aCenter
.getZ());
193 aTransform
.scale(fScaleFactor
, fScaleFactor
, fScaleFactor
);
194 aTransform
.translate(aCenter
.getX(), aCenter
.getY(), aCenter
.getZ());
197 // translate by extrude depth
198 aTransform
.translate(0.0, 0.0, static_cast<double>(GetExtrudeDepth()));
200 aBackSide
.transform(aTransform
);
204 if(aBackSide
.count())
207 basegfx::B2DPolyPolygon aPoly
= TransformToScreenCoor(aBackSide
);
208 rtl::Reference
<SdrPathObj
> pPathObj(new SdrPathObj(getSdrModelFromSdrObject(), SdrObjKind::PolyLine
, std::move(aPoly
)));
210 SfxItemSet
aSet(GetObjectItemSet());
211 aSet
.Put(XLineStyleItem(css::drawing::LineStyle_SOLID
));
212 pPathObj
->SetMergedItemSet(aSet
);
220 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */