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21 #include <sdr/attribute/sdreffectstextattribute.hxx>
25 namespace drawinglayer::attribute
27 SdrEffectsTextAttribute::SdrEffectsTextAttribute(
28 SdrShadowAttribute aShadow
,
29 SdrTextAttribute aTextAttribute
,
30 SdrGlowAttribute aGlow
,
31 sal_Int32 nSoftEdgeRadius
)
32 : maShadow(std::move(aShadow
)),
33 maTextAttribute(std::move(aTextAttribute
)),
34 maGlow(std::move(aGlow
)),
35 mnSoftEdgeRadius(nSoftEdgeRadius
)
39 SdrEffectsTextAttribute::SdrEffectsTextAttribute()
43 SdrEffectsTextAttribute::SdrEffectsTextAttribute(const SdrEffectsTextAttribute
& rCandidate
)
44 : maShadow(rCandidate
.getShadow()),
45 maTextAttribute(rCandidate
.getText()),
46 maGlow(rCandidate
.maGlow
),
47 mnSoftEdgeRadius(rCandidate
.mnSoftEdgeRadius
)
51 SdrEffectsTextAttribute
& SdrEffectsTextAttribute::operator=(const SdrEffectsTextAttribute
& rCandidate
)
53 maShadow
= rCandidate
.getShadow();
54 maTextAttribute
= rCandidate
.getText();
55 maGlow
= rCandidate
.maGlow
;
56 mnSoftEdgeRadius
= rCandidate
.mnSoftEdgeRadius
;
61 bool SdrEffectsTextAttribute::isDefault() const
63 return (getShadow().isDefault()
64 && getText().isDefault() && maGlow
.isDefault() && getSoftEdgeRadius() == 0);
67 bool SdrEffectsTextAttribute::operator==(const SdrEffectsTextAttribute
& rCandidate
) const
69 return (getShadow() == rCandidate
.getShadow()
70 && getText() == rCandidate
.getText()
71 && getGlow() == rCandidate
.getGlow()
72 && getSoftEdgeRadius() == rCandidate
.getSoftEdgeRadius());
77 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */