1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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22 #include <sal/config.h>
26 #include <svx/sdr/overlay/overlayobject.hxx>
30 namespace sw::sidebarwindows
{
39 class ShadowOverlayObject
: public sdr::overlay::OverlayObjectWithBasePosition
42 // geometry creation for OverlayObject
43 virtual drawinglayer::primitive2d::Primitive2DContainer
createOverlayObjectPrimitive2DSequence() override
;
46 basegfx::B2DPoint maSecondPosition
;
47 ShadowState mShadowState
;
49 ShadowOverlayObject( const basegfx::B2DPoint
& rBasePos
,
50 const basegfx::B2DPoint
& rSecondPosition
,
54 virtual ~ShadowOverlayObject() override
;
56 void SetShadowState(ShadowState aState
);
57 ShadowState
GetShadowState() const {return mShadowState
;}
59 void SetPosition( const basegfx::B2DPoint
& rPoint1
,
60 const basegfx::B2DPoint
& rPoint2
);
62 static std::unique_ptr
<ShadowOverlayObject
> CreateShadowOverlayObject( SwView
const & rDocView
);
65 } // end of namespace sw::sidebarwindows
67 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */