nss: upgrade to release 3.73
[LibreOffice.git] / drawinglayer / inc / primitive3d / hiddengeometryprimitive3d.hxx
blob45de83380bf53963d8f4c40c68f3a3ae49d12090
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
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20 #pragma once
22 #include <drawinglayer/primitive3d/groupprimitive3d.hxx>
25 namespace drawinglayer::primitive3d
27 // This primitive is used to represent geometry for non-visible objects,
28 // e.g. a 3D cube without fill attributes. To still be able to use
29 // primitives for HitTest functionality, the 3d decompositions produce
30 // an as much as possible simplified fill geometry encapsulated in this
31 // primitive when there is no fill geometry. Currently, the 3d hit test
32 // uses only areas, so maybe in a further enhanced version this will change
33 // to 'if neither filled nor lines' creation criteria. The whole primitive
34 // decomposes to nothing, so no one not knowing it will be influenced. Only
35 // helper processors for hit test (and maybe BoundRect extractors) will
36 // use it and its children subcontent.
37 class HiddenGeometryPrimitive3D final : public GroupPrimitive3D
39 public:
40 explicit HiddenGeometryPrimitive3D(const Primitive3DContainer& rChildren);
42 // despite returning an empty decomposition since it's no visualisation data,
43 // range calculation is intended to use hidden geometry, so
44 // the local implementation will return the children's range
45 virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override;
47 /// The default implementation returns an empty sequence
48 virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
50 // provide unique ID
51 DeclPrimitive3DIDBlock()
54 } // end of namespace drawinglayer::primitive3d
57 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */