nss: upgrade to release 3.73
[LibreOffice.git] / drawinglayer / inc / primitive3d / textureprimitive3d.hxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #pragma once
22 #include <drawinglayer/primitive3d/groupprimitive3d.hxx>
23 #include <drawinglayer/attribute/fillgraphicattribute.hxx>
24 #include <basegfx/vector/b2dvector.hxx>
25 #include <drawinglayer/attribute/fillgradientattribute.hxx>
28 namespace drawinglayer::primitive3d
30 /** TexturePrimitive3D class
32 This 3D grouping primitive is used to define a texture for
33 3d geometry by embedding it. It is used as base class for
34 extended texture definitions
36 class TexturePrimitive3D : public GroupPrimitive3D
38 private:
39 /// texture geometry definition
40 basegfx::B2DVector maTextureSize;
42 /// flag if texture shall be modulated with white interpolated color
43 bool mbModulate : 1;
45 /// flag if texture shall be filtered
46 bool mbFilter : 1;
48 public:
49 /// constructor
50 TexturePrimitive3D(
51 const Primitive3DContainer& rChildren,
52 const basegfx::B2DVector& rTextureSize,
53 bool bModulate,
54 bool bFilter);
56 /// data read access
57 const basegfx::B2DVector& getTextureSize() const { return maTextureSize; }
58 bool getModulate() const { return mbModulate; }
59 bool getFilter() const { return mbFilter; }
61 /// compare operator
62 virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
65 } // end of namespace drawinglayer::primitive3d
68 namespace drawinglayer::primitive3d
70 /** UnifiedTransparenceTexturePrimitive3D class
72 This 3D primitive expands TexturePrimitive3D to a unified
73 transparence texture definition. All 3D primitives
74 embedded here will be shown with the given transparency.
76 class UnifiedTransparenceTexturePrimitive3D final : public TexturePrimitive3D
78 private:
79 /// transparency definition
80 double mfTransparence;
82 public:
83 /// constructor
84 UnifiedTransparenceTexturePrimitive3D(
85 double fTransparence,
86 const Primitive3DContainer& rChildren);
88 /// data read access
89 double getTransparence() const { return mfTransparence; }
91 /// compare operator
92 virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
94 /// own getB3DRange implementation to include transparent geometries to BoundRect calculations
95 virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override;
97 /// local decomposition.
98 virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
100 /// provide unique ID
101 DeclPrimitive3DIDBlock()
104 } // end of namespace drawinglayer::primitive3d
107 namespace drawinglayer::primitive3d
109 /** GradientTexturePrimitive3D class
111 This 3D primitive expands TexturePrimitive3D to a gradient texture
112 definition. All 3D primitives embedded here will be shown with the
113 defined gradient.
115 class GradientTexturePrimitive3D : public TexturePrimitive3D
117 private:
118 /// the gradient definition
119 attribute::FillGradientAttribute maGradient;
121 public:
122 /// constructor
123 GradientTexturePrimitive3D(
124 const attribute::FillGradientAttribute& rGradient,
125 const Primitive3DContainer& rChildren,
126 const basegfx::B2DVector& rTextureSize,
127 bool bModulate,
128 bool bFilter);
130 /// data read access
131 const attribute::FillGradientAttribute& getGradient() const { return maGradient; }
133 /// compare operator
134 virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
136 /// provide unique ID
137 DeclPrimitive3DIDBlock()
140 } // end of namespace drawinglayer::primitive3d
143 namespace drawinglayer::primitive3d
145 /** BitmapTexturePrimitive3D class
147 This 3D primitive expands TexturePrimitive3D to a bitmap texture
148 definition. All 3D primitives embedded here will be shown with the
149 defined bitmap (maybe tiled if defined).
151 class BitmapTexturePrimitive3D final : public TexturePrimitive3D
153 private:
154 /// bitmap fill attribute
155 attribute::FillGraphicAttribute maFillGraphicAttribute;
157 public:
158 /// constructor
159 BitmapTexturePrimitive3D(
160 const attribute::FillGraphicAttribute& rFillGraphicAttribute,
161 const Primitive3DContainer& rChildren,
162 const basegfx::B2DVector& rTextureSize,
163 bool bModulate,
164 bool bFilter);
166 /// data read access
167 const attribute::FillGraphicAttribute& getFillGraphicAttribute() const { return maFillGraphicAttribute; }
169 /// compare operator
170 virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
172 /// provide unique ID
173 DeclPrimitive3DIDBlock()
176 } // end of namespace drawinglayer::primitive3d
179 namespace drawinglayer::primitive3d
181 /** TransparenceTexturePrimitive3D class
183 This 3D primitive expands TexturePrimitive3D to a transparence texture
184 definition. For transparence definition, a gradient is used. The values in
185 that gradient will be interpreted as luminance Transparence-Values. All 3D
186 primitives embedded here will be shown with the defined transparence.
188 class TransparenceTexturePrimitive3D final : public GradientTexturePrimitive3D
190 public:
191 /// constructor
192 TransparenceTexturePrimitive3D(
193 const attribute::FillGradientAttribute& rGradient,
194 const Primitive3DContainer& rChildren,
195 const basegfx::B2DVector& rTextureSize);
197 /// compare operator
198 virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
200 /// provide unique ID
201 DeclPrimitive3DIDBlock()
204 } // end of namespace drawinglayer::primitive3d
207 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */