nss: upgrade to release 3.73
[LibreOffice.git] / drawinglayer / source / primitive2d / animatedprimitive2d.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
21 #include <drawinglayer/animation/animationtiming.hxx>
22 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
23 #include <drawinglayer/geometry/viewinformation2d.hxx>
24 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
27 using namespace com::sun::star;
30 namespace drawinglayer::primitive2d
32 void AnimatedSwitchPrimitive2D::setAnimationEntry(const animation::AnimationEntry& rNew)
34 // clone given animation description
35 mpAnimationEntry = rNew.clone();
38 AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D(
39 const animation::AnimationEntry& rAnimationEntry,
40 const Primitive2DContainer& rChildren,
41 bool bIsTextAnimation)
42 : GroupPrimitive2D(rChildren),
43 mbIsTextAnimation(bIsTextAnimation)
45 // clone given animation description
46 mpAnimationEntry = rAnimationEntry.clone();
49 AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D()
53 bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
55 if(GroupPrimitive2D::operator==(rPrimitive))
57 const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive);
59 return (getAnimationEntry() == rCompare.getAnimationEntry());
62 return false;
65 void AnimatedSwitchPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
67 if(getChildren().empty())
68 return;
70 const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
71 const sal_uInt32 nLen(getChildren().size());
72 sal_uInt32 nIndex(basegfx::fround(fState * static_cast<double>(nLen)));
74 if(nIndex >= nLen)
76 nIndex = nLen - 1;
79 const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_SET_THROW);
80 rVisitor.append(xRef);
83 // provide unique ID
84 ImplPrimitive2DIDBlock(AnimatedSwitchPrimitive2D, PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D)
86 } // end of namespace drawinglayer::primitive2d
89 namespace drawinglayer::primitive2d
91 AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D(
92 const animation::AnimationEntry& rAnimationEntry,
93 const Primitive2DContainer& rChildren)
94 : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, true/*bIsTextAnimation*/)
98 void AnimatedBlinkPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
100 if(!getChildren().empty())
102 const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
104 if(fState < 0.5)
106 getChildren(rVisitor);
111 // provide unique ID
112 ImplPrimitive2DIDBlock(AnimatedBlinkPrimitive2D, PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D)
114 } // end of namespace drawinglayer::primitive2d
117 namespace drawinglayer::primitive2d
119 AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D(
120 const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack,
121 const animation::AnimationEntry& rAnimationEntry,
122 const Primitive2DContainer& rChildren)
123 : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, true/*bIsTextAnimation*/),
124 maMatrixStack()
126 // copy matrices to locally pre-decomposed matrix stack
127 const sal_uInt32 nCount(rmMatrixStack.size());
128 maMatrixStack.reserve(nCount);
130 for(sal_uInt32 a(0); a < nCount; a++)
132 maMatrixStack.emplace_back(rmMatrixStack[a]);
136 void AnimatedInterpolatePrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
138 const sal_uInt32 nSize(maMatrixStack.size());
140 if(nSize)
142 double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
144 if(fState < 0.0)
146 fState = 0.0;
148 else if(fState > 1.0)
150 fState = 1.0;
153 const double fIndex(fState * static_cast<double>(nSize - 1));
154 const sal_uInt32 nIndA(sal_uInt32(floor(fIndex)));
155 const double fOffset(fIndex - static_cast<double>(nIndA));
156 basegfx::B2DHomMatrix aTargetTransform;
157 std::vector< basegfx::utils::B2DHomMatrixBufferedDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA);
159 if(basegfx::fTools::equalZero(fOffset))
161 // use matrix from nIndA directly
162 aTargetTransform = aMatA->getB2DHomMatrix();
164 else
166 // interpolate. Get involved buffered decomposed matrices
167 const sal_uInt32 nIndB((nIndA + 1) % nSize);
168 std::vector< basegfx::utils::B2DHomMatrixBufferedDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB);
170 // interpolate for fOffset [0.0 .. 1.0[
171 const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset));
172 const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset));
173 const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate());
174 const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX());
176 // build matrix for state
177 aTargetTransform = basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
178 aScale, fShearX, fRotate, aTranslate);
181 // create new transform primitive reference, return new sequence
182 const Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, getChildren()));
183 rVisitor.append(xRef);
185 else
187 getChildren(rVisitor);
191 // provide unique ID
192 ImplPrimitive2DIDBlock(AnimatedInterpolatePrimitive2D, PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D)
194 } // end of namespace
196 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */