1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <drawinglayer/primitive2d/patternfillprimitive2d.hxx>
21 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
22 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
23 #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
24 #include <basegfx/polygon/b2dpolygontools.hxx>
25 #include <basegfx/matrix/b2dhommatrixtools.hxx>
26 #include <texture/texture.hxx>
27 #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
28 #include <drawinglayer/geometry/viewinformation2d.hxx>
29 #include <toolkit/helper/vclunohelper.hxx>
31 #include <converters.hxx>
33 using namespace com::sun::star
;
35 #define MAXIMUM_SQUARE_LENGTH (186.0)
36 #define MINIMUM_SQUARE_LENGTH (16.0)
37 #define MINIMUM_TILES_LENGTH (3)
39 namespace drawinglayer::primitive2d
41 void PatternFillPrimitive2D::calculateNeededDiscreteBufferSize(
44 const geometry::ViewInformation2D
& rViewInformation
) const
49 // check if resolution is in the range which may be buffered
50 const basegfx::B2DPolyPolygon
& rMaskPolygon
= getMask();
51 const basegfx::B2DRange
aMaskRange(rMaskPolygon
.getB2DRange());
53 // get discrete rounded up square size of a single tile
54 const basegfx::B2DHomMatrix
aMaskRangeTransformation(
55 basegfx::utils::createScaleTranslateB2DHomMatrix(
56 aMaskRange
.getRange(),
57 aMaskRange
.getMinimum()));
58 const basegfx::B2DHomMatrix
aTransform(
59 rViewInformation
.getObjectToViewTransformation() * aMaskRangeTransformation
);
60 const basegfx::B2DPoint
aTopLeft(aTransform
* getReferenceRange().getMinimum());
61 const basegfx::B2DPoint
aX(aTransform
* basegfx::B2DPoint(getReferenceRange().getMaxX(), getReferenceRange().getMinY()));
62 const basegfx::B2DPoint
aY(aTransform
* basegfx::B2DPoint(getReferenceRange().getMinX(), getReferenceRange().getMaxY()));
63 const double fW(basegfx::B2DVector(aX
- aTopLeft
).getLength());
64 const double fH(basegfx::B2DVector(aY
- aTopLeft
).getLength());
65 const double fSquare(fW
* fH
);
70 // check if less than a maximum square pixels is used
71 static const sal_uInt32
fMaximumSquare(MAXIMUM_SQUARE_LENGTH
* MAXIMUM_SQUARE_LENGTH
);
73 if(fSquare
>= fMaximumSquare
)
76 // calculate needed number of tiles and check if used more than a minimum count
77 const texture::GeoTexSvxTiled
aTiling(getReferenceRange());
78 const sal_uInt32
nTiles(aTiling
.getNumberOfTiles());
79 static const sal_uInt32
nMinimumTiles(MINIMUM_TILES_LENGTH
* MINIMUM_TILES_LENGTH
);
81 if(nTiles
< nMinimumTiles
)
84 rWidth
= basegfx::fround(ceil(fW
));
85 rHeight
= basegfx::fround(ceil(fH
));
86 static const sal_uInt32
fMinimumSquare(MINIMUM_SQUARE_LENGTH
* MINIMUM_SQUARE_LENGTH
);
88 if(fSquare
< fMinimumSquare
)
90 const double fRel(fW
/fH
);
91 rWidth
= basegfx::fround(sqrt(fMinimumSquare
* fRel
));
92 rHeight
= basegfx::fround(sqrt(fMinimumSquare
/ fRel
));
96 Primitive2DContainer
PatternFillPrimitive2D::createContent(const geometry::ViewInformation2D
& rViewInformation
) const
98 Primitive2DContainer aContent
;
100 // see if buffering is wanted. If so, create buffered content in given resolution
101 if(0 != mnDiscreteWidth
&& 0 != mnDiscreteHeight
)
103 const geometry::ViewInformation2D aViewInformation2D
;
104 const primitive2d::Primitive2DReference
xEmbedRef(
105 new primitive2d::TransformPrimitive2D(
106 basegfx::utils::createScaleB2DHomMatrix(mnDiscreteWidth
, mnDiscreteHeight
),
108 const primitive2d::Primitive2DContainer xEmbedSeq
{ xEmbedRef
};
110 const BitmapEx
aBitmapEx(
116 mnDiscreteWidth
* mnDiscreteHeight
));
118 if(!aBitmapEx
.IsEmpty())
120 const Size
& rBmpPix
= aBitmapEx
.GetSizePixel();
122 if(rBmpPix
.Width() > 0 && rBmpPix
.Height() > 0)
124 const primitive2d::Primitive2DReference
xEmbedRefBitmap(
125 new primitive2d::BitmapPrimitive2D(
126 VCLUnoHelper::CreateVCLXBitmap(aBitmapEx
),
127 basegfx::B2DHomMatrix()));
128 aContent
= primitive2d::Primitive2DContainer
{ xEmbedRefBitmap
};
135 // buffering was not tried or did fail - reset remembered buffered size
137 PatternFillPrimitive2D
* pThat
= const_cast< PatternFillPrimitive2D
* >(this);
138 pThat
->mnDiscreteWidth
= pThat
->mnDiscreteHeight
= 0;
140 // use children as default context
141 aContent
= getChildren();
143 // check if content needs to be clipped
144 const basegfx::B2DRange
aUnitRange(0.0, 0.0, 1.0, 1.0);
145 const basegfx::B2DRange
aContentRange(getChildren().getB2DRange(rViewInformation
));
147 if(!aUnitRange
.isInside(aContentRange
))
149 const Primitive2DReference
xRef(
151 basegfx::B2DPolyPolygon(basegfx::utils::createPolygonFromRect(aUnitRange
)),
154 aContent
= Primitive2DContainer
{ xRef
};
161 void PatternFillPrimitive2D::create2DDecomposition(Primitive2DContainer
& rContainer
, const geometry::ViewInformation2D
& rViewInformation
) const
163 Primitive2DContainer aRetval
;
165 if(getChildren().empty())
168 if(!(!getReferenceRange().isEmpty() && getReferenceRange().getWidth() > 0.0 && getReferenceRange().getHeight() > 0.0))
171 const basegfx::B2DRange
aMaskRange(getMask().getB2DRange());
173 if(!(!aMaskRange
.isEmpty() && aMaskRange
.getWidth() > 0.0 && aMaskRange
.getHeight() > 0.0))
176 // create tiling matrices
177 std::vector
< basegfx::B2DHomMatrix
> aMatrices
;
178 texture::GeoTexSvxTiled
aTiling(getReferenceRange());
180 aTiling
.appendTransformations(aMatrices
);
183 const Primitive2DContainer
aContent(createContent(rViewInformation
));
186 aRetval
.resize(aMatrices
.size());
188 // create one primitive for each matrix
189 for(size_t a(0); a
< aMatrices
.size(); a
++)
191 aRetval
[a
] = new TransformPrimitive2D(
196 // transform result which is in unit coordinates to mask's object coordinates
198 const basegfx::B2DHomMatrix
aMaskTransform(
199 basegfx::utils::createScaleTranslateB2DHomMatrix(
200 aMaskRange
.getRange(),
201 aMaskRange
.getMinimum()));
203 const Primitive2DReference
xRef(
204 new TransformPrimitive2D(
208 aRetval
= Primitive2DContainer
{ xRef
};
211 // embed result in mask
213 rContainer
.push_back(
220 PatternFillPrimitive2D::PatternFillPrimitive2D(
221 const basegfx::B2DPolyPolygon
& rMask
,
222 const Primitive2DContainer
& rChildren
,
223 const basegfx::B2DRange
& rReferenceRange
)
224 : BufferedDecompositionPrimitive2D(),
226 maChildren(rChildren
),
227 maReferenceRange(rReferenceRange
),
233 bool PatternFillPrimitive2D::operator==(const BasePrimitive2D
& rPrimitive
) const
235 if(BufferedDecompositionPrimitive2D::operator==(rPrimitive
))
237 const PatternFillPrimitive2D
& rCompare
= static_cast< const PatternFillPrimitive2D
& >(rPrimitive
);
239 return (getMask() == rCompare
.getMask()
240 && getChildren() == rCompare
.getChildren()
241 && getReferenceRange() == rCompare
.getReferenceRange());
247 basegfx::B2DRange
PatternFillPrimitive2D::getB2DRange(const geometry::ViewInformation2D
& /* rViewInformation */ ) const
249 return getMask().getB2DRange();
252 void PatternFillPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor
& rVisitor
, const geometry::ViewInformation2D
& rViewInformation
) const
254 // The existing buffered decomposition uses a buffer in the remembered
255 // size or none if sizes are zero. Get new needed sizes which depend on
256 // the given ViewInformation
257 bool bResetBuffering
= false;
260 calculateNeededDiscreteBufferSize(nW
, nH
, rViewInformation
);
261 const bool bBufferingCurrentlyUsed(0 != mnDiscreteWidth
&& 0 != mnDiscreteHeight
);
262 const bool bBufferingNextUsed(0 != nW
&& 0 != nH
);
264 if(bBufferingNextUsed
)
266 // buffering is now possible
267 if(bBufferingCurrentlyUsed
)
269 if(nW
> mnDiscreteWidth
|| nH
> mnDiscreteHeight
)
271 // Higher resolution is needed than used in the existing buffered
272 // decomposition - create new one
273 bResetBuffering
= true;
275 else if(double(nW
* nH
) / double(mnDiscreteWidth
* mnDiscreteHeight
) <= 0.5)
277 // Size has shrunk for 50% or more - it's worth to refresh the buffering
278 // to spare some resources
279 bResetBuffering
= true;
284 // currently no buffering used - reset evtl. unbuffered
285 // decomposition to start buffering
286 bResetBuffering
= true;
291 // buffering is no longer possible
292 if(bBufferingCurrentlyUsed
)
294 // reset decomposition to allow creation of unbuffered one
295 bResetBuffering
= true;
301 PatternFillPrimitive2D
* pThat
= const_cast< PatternFillPrimitive2D
* >(this);
302 pThat
->mnDiscreteWidth
= nW
;
303 pThat
->mnDiscreteHeight
= nH
;
304 pThat
->setBuffered2DDecomposition(Primitive2DContainer());
308 BufferedDecompositionPrimitive2D::get2DDecomposition(rVisitor
, rViewInformation
);
311 sal_Int64 SAL_CALL
PatternFillPrimitive2D::estimateUsage()
314 for (auto& it
: getChildren())
316 uno::Reference
<util::XAccounting
> const xAcc(it
, uno::UNO_QUERY
);
319 nRet
+= xAcc
->estimateUsage();
326 ImplPrimitive2DIDBlock(PatternFillPrimitive2D
, PRIMITIVE2D_ID_PATTERNFILLPRIMITIVE2D
)
328 } // end of namespace
330 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */