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22 #include <drawinglayer/drawinglayerdllapi.h>
24 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
25 #include <drawinglayer/attribute/fillgradientattribute.hxx>
30 namespace basegfx
{ class B2DPolygon
; }
31 namespace drawinglayer::texture
{ struct B2DHomMatrixAndBColor
; }
34 // FillGradientPrimitive2D class
36 namespace drawinglayer::primitive2d
38 /** FillGradientPrimitive2D class
40 This class defines a gradient filling for a rectangular area. The
41 Range is defined by the Transformation, the gradient by the FillGradientAttribute.
43 The decomposition will deliver the decomposed gradient, e.g. for an ellipse
44 gradient the various ellipses in various color steps will be created.
46 I have added functionality to create both versions of filled decompositions:
47 Those who overlap and non-overlapping ones. The overlapping version is the
48 default one since it works with and without AntiAliasing. The non-overlapping
49 version is used in the MetafilePrimitive2D decomposition when the old XOR
52 class DRAWINGLAYER_DLLPUBLIC FillGradientPrimitive2D
: public BufferedDecompositionPrimitive2D
55 /// the geometrically visible area
56 basegfx::B2DRange maOutputRange
;
58 /// the area the gradient definition is based on
59 /// in the simplest case identical to OutputRange
60 basegfx::B2DRange maDefinitionRange
;
62 /// the gradient definition
63 attribute::FillGradientAttribute maFillGradient
;
66 void generateMatricesAndColors(
67 std::vector
< drawinglayer::texture::B2DHomMatrixAndBColor
>& rEntries
,
68 basegfx::BColor
& rOuterColor
) const;
69 void createOverlappingFill(
70 Primitive2DContainer
& rContainer
,
71 const std::vector
< drawinglayer::texture::B2DHomMatrixAndBColor
>& rEntries
,
72 const basegfx::BColor
& rOuterColor
,
73 const basegfx::B2DPolygon
& rUnitPolygon
) const;
74 void createNonOverlappingFill(
75 Primitive2DContainer
& rContainer
,
76 const std::vector
< drawinglayer::texture::B2DHomMatrixAndBColor
>& rEntries
,
77 const basegfx::BColor
& rOuterColor
,
78 const basegfx::B2DPolygon
& rUnitPolygon
) const;
82 void createFill(Primitive2DContainer
& rContainer
, bool bOverlapping
) const;
84 /// local decomposition.
85 virtual void create2DDecomposition(Primitive2DContainer
& rContainer
, const geometry::ViewInformation2D
& rViewInformation
) const override
;
88 /// constructors. The one without definition range will use output range as definition range
89 FillGradientPrimitive2D(
90 const basegfx::B2DRange
& rOutputRange
,
91 const attribute::FillGradientAttribute
& rFillGradient
);
92 FillGradientPrimitive2D(
93 const basegfx::B2DRange
& rOutputRange
,
94 const basegfx::B2DRange
& rDefinitionRange
,
95 const attribute::FillGradientAttribute
& rFillGradient
);
98 const basegfx::B2DRange
& getOutputRange() const { return maOutputRange
; }
99 const basegfx::B2DRange
& getDefinitionRange() const { return maDefinitionRange
; }
100 const attribute::FillGradientAttribute
& getFillGradient() const { return maFillGradient
; }
103 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const override
;
106 virtual basegfx::B2DRange
getB2DRange(const geometry::ViewInformation2D
& rViewInformation
) const override
;
108 /// provide unique ID
109 virtual sal_uInt32
getPrimitive2DID() const override
;
111 } // end of namespace drawinglayer::primitive2d
114 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */