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22 #include <drawinglayer/drawinglayerdllapi.h>
23 #include <drawinglayer/primitive2d/Primitive2DContainer.hxx>
24 #include <drawinglayer/primitive2d/textlayoutdevice.hxx>
25 #include <basegfx/matrix/b2dhommatrixtools.hxx>
27 namespace drawinglayer::primitive2d
{ class TextSimplePortionPrimitive2D
; }
30 namespace drawinglayer::primitive2d
32 enum class BreakupUnit
38 class DRAWINGLAYER_DLLPUBLIC TextBreakupHelper
41 const TextSimplePortionPrimitive2D
& mrSource
;
42 Primitive2DContainer mxResult
;
43 TextLayouterDevice maTextLayouter
;
44 basegfx::utils::B2DHomMatrixBufferedOnDemandDecompose maDecTrans
;
48 /// create a portion from nIndex to nLength and append to rTempResult
49 void breakupPortion(Primitive2DContainer
& rTempResult
, sal_Int32 nIndex
, sal_Int32 nLength
, bool bWordLineMode
);
51 /// breakup complete primitive
52 void breakup(BreakupUnit aBreakupUnit
);
55 /// allow user callback to allow changes to the new TextTransformation. Default
56 /// does nothing. Retval defines if a primitive gets created, e.g. return false
57 /// to suppress creation
58 virtual bool allowChange(sal_uInt32 nCount
, basegfx::B2DHomMatrix
& rNewTransform
, sal_uInt32 nIndex
, sal_uInt32 nLength
);
60 /// allow read access to evtl. useful local parts
61 const TextLayouterDevice
& getTextLayouter() const { return maTextLayouter
; }
62 const TextSimplePortionPrimitive2D
& getSource() const { return mrSource
; }
65 TextBreakupHelper(const TextSimplePortionPrimitive2D
& rSource
);
66 virtual ~TextBreakupHelper();
69 const Primitive2DContainer
& getResult(BreakupUnit aBreakupUnit
= BreakupUnit::Character
) const;
72 } // end of namespace drawinglayer::primitive2d
75 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */