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[LibreOffice.git] / include / editeng / numitem.hxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
19 #ifndef INCLUDED_EDITENG_NUMITEM_HXX
20 #define INCLUDED_EDITENG_NUMITEM_HXX
22 #include <rtl/ustring.hxx>
23 #include <tools/solar.h>
24 #include <svl/poolitem.hxx>
25 #include <editeng/svxenum.hxx>
26 #include <tools/gen.hxx>
27 #include <editeng/numdef.hxx>
28 #include <tools/color.hxx>
29 #include <com/sun/star/style/NumberingType.hpp>
30 #include <unotools/fontcvt.hxx>
31 #include <editeng/editengdllapi.h>
32 #include <o3tl/typed_flags_set.hxx>
33 #include <vcl/vclenum.hxx>
34 #include <memory>
35 #include <optional>
36 #include <algorithm>
38 class SvxBrushItem;
39 namespace vcl { class Font; }
40 class Graphic;
41 class SvxNodeNum;
42 namespace com::sun::star::text { class XNumberingFormatter; }
44 namespace com::sun::star::lang { struct Locale; }
47 #define SVX_NO_NUM 200 // Marker for no numbering
48 #define SVX_NO_NUMLEVEL 0x20
49 #define SVX_NUM_REL_SIZE_MIN 25 // Lower limit for numbering relative size
52 #define LINK_TOKEN 0x80 //indicate linked bitmaps - for use in dialog only
54 typedef struct _xmlTextWriter* xmlTextWriterPtr;
56 class EDITENG_DLLPUBLIC SvxNumberType
58 static sal_Int32 nRefCount;
59 static css::uno::Reference<css::text::XNumberingFormatter> xFormatter;
61 SvxNumType nNumType;
62 bool bShowSymbol; // Also show Symbol ?
64 public:
65 explicit SvxNumberType(SvxNumType nType = SVX_NUM_ARABIC);
66 SvxNumberType(const SvxNumberType& rType);
67 ~SvxNumberType();
68 SvxNumberType & operator =(SvxNumberType const &) = default;
70 OUString GetNumStr( sal_Int32 nNo ) const;
71 OUString GetNumStr( sal_Int32 nNo, const css::lang::Locale& rLocale ) const;
73 void SetNumberingType(SvxNumType nSet) {nNumType = nSet;}
74 SvxNumType GetNumberingType() const {return nNumType;}
76 void SetShowSymbol(bool bSet) {bShowSymbol = bSet;}
77 bool IsShowSymbol()const{return bShowSymbol;}
79 bool IsTextFormat() const
81 return css::style::NumberingType::NUMBER_NONE != nNumType &&
82 css::style::NumberingType::CHAR_SPECIAL != nNumType &&
83 css::style::NumberingType::BITMAP != nNumType;
86 void dumpAsXml(xmlTextWriterPtr w) const;
89 class EDITENG_DLLPUBLIC SvxNumberFormat : public SvxNumberType
91 public:
92 enum SvxNumPositionAndSpaceMode
94 LABEL_WIDTH_AND_POSITION,
95 LABEL_ALIGNMENT
97 enum LabelFollowedBy
99 LISTTAB,
100 SPACE,
101 NOTHING,
102 NEWLINE
105 private:
106 OUString sPrefix;
107 OUString sSuffix;
108 std::optional<OUString> sListFormat; // Format string ">%1.%2<" can be used instead of prefix/suffix
109 // Right now it is optional value to distinguish empty list format
110 // and not set list format when we need to fallback to prefix/suffix.
112 SvxAdjust eNumAdjust;
114 sal_uInt8 nInclUpperLevels; // Take over numbers from the previous level.
115 sal_uInt16 nStart; // Start of counting
117 sal_UCS4 cBullet; // Symbol
118 sal_uInt16 nBulletRelSize; // percentage size of bullets
119 Color nBulletColor; // Bullet color
121 // mode indicating, if the position and spacing of the list label is
122 // determined by the former attributes (nFirstLineOffset, nAbsLSpace
123 // and nCharTextDistance) called position and spacing via label
124 // width and position (LABEL_WIDTH_AND_POSITION) or by the new attributes
125 // (meLabelFollowedBy, mnListtabPos, mnFirstLineIndent and mnIndentAt)
126 // called position and spacing via label alignment.
127 // Note 1: Attribute <eNumAdjust> is relevant for both modes.
128 // Note 2: The values of the former attributes are treated as 0, if mode
129 // LABEL_ALIGNMENT is active.
130 SvxNumPositionAndSpaceMode mePositionAndSpaceMode;
132 sal_Int32 nFirstLineOffset; // First line indent
133 sal_Int32 nAbsLSpace; // Distance Border<->Number
134 short nCharTextDistance; // Distance Number<->Text
136 // specifies what follows the list label before the text of the first line
137 // of the list item starts
138 LabelFollowedBy meLabelFollowedBy;
139 // specifies an additional list tab stop position for meLabelFollowedBy = LISTTAB
140 tools::Long mnListtabPos;
141 // specifies the first line indent
142 tools::Long mnFirstLineIndent;
143 // specifies the indent before the text, e.g. in L2R-layout the left margin
144 tools::Long mnIndentAt;
146 std::unique_ptr<SvxBrushItem>
147 pGraphicBrush;
148 sal_Int16 eVertOrient; // vertical alignment of a bitmap
150 Size aGraphicSize; // Always! in 1/100 mm
151 std::unique_ptr<vcl::Font>
152 pBulletFont; // Pointer to the bullet font
154 OUString sCharStyleName; // Character Style
156 public:
157 explicit SvxNumberFormat( SvxNumType nNumberingType );
158 SvxNumberFormat(const SvxNumberFormat& rFormat);
159 SvxNumberFormat( SvStream & rStream );
161 virtual ~SvxNumberFormat();
163 void Store(SvStream &rStream, FontToSubsFontConverter pConverter);
165 SvxNumberFormat& operator=( const SvxNumberFormat& );
166 bool operator==( const SvxNumberFormat& ) const;
167 bool operator!=( const SvxNumberFormat& rFmt) const {return !(*this == rFmt);}
169 void SetNumAdjust(SvxAdjust eSet) {eNumAdjust = eSet;}
170 SvxAdjust GetNumAdjust() const {return eNumAdjust;}
171 void SetPrefix(const OUString& rSet) { sPrefix = rSet;}
172 const OUString& GetPrefix() const { return sPrefix;}
173 void SetSuffix(const OUString& rSet) { sSuffix = rSet;}
174 const OUString& GetSuffix() const { return sSuffix;}
175 void SetListFormat(std::optional<OUString> oSet = std::nullopt) { sListFormat = oSet; }
176 bool HasListFormat() const { return sListFormat.has_value(); }
177 const OUString& GetListFormat() const { return *sListFormat; }
179 void SetCharFormatName(const OUString& rSet){ sCharStyleName = rSet; }
180 virtual OUString GetCharFormatName()const;
182 void SetBulletFont(const vcl::Font* pFont);
183 const vcl::Font* GetBulletFont() const {return pBulletFont.get();}
184 void SetBulletChar(sal_UCS4 cSet){cBullet = cSet;}
185 sal_UCS4 GetBulletChar()const {return cBullet;}
186 void SetBulletRelSize(sal_uInt16 nSet) {nBulletRelSize = std::max(nSet,sal_uInt16(SVX_NUM_REL_SIZE_MIN));}
187 sal_uInt16 GetBulletRelSize() const { return nBulletRelSize;}
188 void SetBulletColor(Color nSet){nBulletColor = nSet;}
189 const Color& GetBulletColor()const {return nBulletColor;}
191 void SetIncludeUpperLevels( sal_uInt8 nSet ) { nInclUpperLevels = nSet;}
192 sal_uInt8 GetIncludeUpperLevels()const { return nInclUpperLevels;}
193 void SetStart(sal_uInt16 nSet) {nStart = nSet;}
194 sal_uInt16 GetStart() const {return nStart;}
196 virtual void SetGraphicBrush( const SvxBrushItem* pBrushItem, const Size* pSize = nullptr, const sal_Int16* pOrient = nullptr);
197 const SvxBrushItem* GetBrush() const {return pGraphicBrush.get();}
198 void SetGraphic( const OUString& rName );
199 sal_Int16 GetVertOrient() const;
200 void SetGraphicSize(const Size& rSet) {aGraphicSize = rSet;}
201 const Size& GetGraphicSize() const {return aGraphicSize;}
203 SvxNumPositionAndSpaceMode GetPositionAndSpaceMode() const { return mePositionAndSpaceMode;}
204 void SetPositionAndSpaceMode( SvxNumPositionAndSpaceMode ePositionAndSpaceMode );
206 void SetAbsLSpace(sal_Int32 nSet) {nAbsLSpace = nSet;}
207 sal_Int32 GetAbsLSpace() const;
208 void SetFirstLineOffset(sal_Int32 nSet) { nFirstLineOffset = nSet;}
209 sal_Int32 GetFirstLineOffset() const;
210 void SetCharTextDistance(short nSet) { nCharTextDistance = nSet; }
211 short GetCharTextDistance() const;
213 void SetLabelFollowedBy( const LabelFollowedBy eLabelFollowedBy );
214 LabelFollowedBy GetLabelFollowedBy() const { return meLabelFollowedBy;}
215 void SetListtabPos( const tools::Long nListtabPos );
216 tools::Long GetListtabPos() const { return mnListtabPos;}
217 void SetFirstLineIndent( const tools::Long nFirstLineIndent );
218 tools::Long GetFirstLineIndent() const { return mnFirstLineIndent;}
219 void SetIndentAt( const tools::Long nIndentAt );
220 tools::Long GetIndentAt() const { return mnIndentAt;}
222 static Size GetGraphicSizeMM100(const Graphic* pGraphic);
223 static OUString CreateRomanString( sal_uLong nNo, bool bUpper );
226 //Feature-Flags (only sal_uInt16!)
227 enum class SvxNumRuleFlags
229 NONE = 0x0000,
230 CONTINUOUS = 0x0001, // consecutive numbers possible?
231 CHAR_STYLE = 0x0004, // Character styles?
232 BULLET_REL_SIZE = 0x0008, // relative bullet size?
233 BULLET_COLOR = 0x0010, // Bullet color
234 NO_NUMBERS = 0x0080, // Numbering are not allowed
235 ENABLE_LINKED_BMP = 0x0100, // linked bitmaps are available
236 ENABLE_EMBEDDED_BMP = 0x0200 // embedded bitmaps are available
238 namespace o3tl
240 template<> struct typed_flags<SvxNumRuleFlags> : is_typed_flags<SvxNumRuleFlags, 0x039d> {};
243 enum class SvxNumRuleType
245 NUMBERING,
246 OUTLINE_NUMBERING,
247 PRESENTATION_NUMBERING
250 class EDITENG_DLLPUBLIC SvxNumRule final
252 sal_uInt16 nLevelCount; // Number of supported levels
253 SvxNumRuleFlags nFeatureFlags; // What is supported?
254 SvxNumRuleType eNumberingType; // Type of numbering
255 bool bContinuousNumbering; // sequential numbering
257 std::unique_ptr<SvxNumberFormat> aFmts[SVX_MAX_NUM];
258 bool aFmtsSet[SVX_MAX_NUM]; // Flags indicating valid levels
260 static sal_Int32 nRefCount;
261 public:
262 SvxNumRule( SvxNumRuleFlags nFeatures,
263 sal_uInt16 nLevels,
264 bool bCont,
265 SvxNumRuleType eType = SvxNumRuleType::NUMBERING,
266 SvxNumberFormat::SvxNumPositionAndSpaceMode
267 eDefaultNumberFormatPositionAndSpaceMode
268 = SvxNumberFormat::LABEL_WIDTH_AND_POSITION );
269 SvxNumRule(const SvxNumRule& rCopy);
270 SvxNumRule(SvStream &rStream);
271 ~SvxNumRule();
273 bool operator==( const SvxNumRule& ) const;
274 bool operator!=( const SvxNumRule& rRule ) const {return !(*this == rRule);}
276 SvxNumRule& operator=( const SvxNumRule& );
278 void Store(SvStream &rStream);
279 void dumpAsXml(xmlTextWriterPtr pWriter) const;
280 const SvxNumberFormat* Get(sal_uInt16 nLevel)const;
281 const SvxNumberFormat& GetLevel(sal_uInt16 nLevel)const;
282 void SetLevel(sal_uInt16 nLevel, const SvxNumberFormat& rFmt, bool bIsValid = true);
283 void SetLevel(sal_uInt16 nLevel, const SvxNumberFormat* pFmt);
285 bool IsContinuousNumbering()const
286 {return bContinuousNumbering;}
287 void SetContinuousNumbering(bool bSet)
288 {bContinuousNumbering = bSet;}
290 sal_uInt16 GetLevelCount() const {return nLevelCount;}
291 bool IsFeatureSupported(SvxNumRuleFlags nFeature) const
292 { return bool(nFeatureFlags & nFeature); }
293 SvxNumRuleFlags GetFeatureFlags() const {return nFeatureFlags;}
294 void SetFeatureFlag( SvxNumRuleFlags nFlag, bool bSet = true ) { if(bSet) nFeatureFlags |= nFlag; else nFeatureFlags &= ~nFlag; }
296 OUString MakeNumString( const SvxNodeNum& ) const;
298 SvxNumRuleType GetNumRuleType() const { return eNumberingType; }
300 void UnLinkGraphics();
303 class EDITENG_DLLPUBLIC SvxNumBulletItem final : public SfxPoolItem
305 std::unique_ptr<SvxNumRule> pNumRule;
306 public:
307 explicit SvxNumBulletItem(SvxNumRule const & rRule);
308 SvxNumBulletItem(SvxNumRule const & rRule, sal_uInt16 nWhich );
309 SvxNumBulletItem(const SvxNumBulletItem& rCopy);
310 virtual ~SvxNumBulletItem() override;
312 virtual SvxNumBulletItem* Clone( SfxItemPool *pPool = nullptr ) const override;
313 virtual bool operator==( const SfxPoolItem& ) const override;
315 SvxNumRule* GetNumRule() const {return pNumRule.get();}
317 virtual bool QueryValue( css::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const override;
318 virtual bool PutValue( const css::uno::Any& rVal, sal_uInt8 nMemberId ) override;
319 virtual void dumpAsXml(xmlTextWriterPtr pWriter) const override;
322 class SvxNodeNum
324 sal_uInt16 nLevelVal[ SVX_MAX_NUM ] = {}; // Numbers of all levels
325 sal_uInt8 nMyLevel = 0; // Current Level
327 public:
328 explicit inline SvxNodeNum() = default;
329 inline SvxNodeNum& operator=( const SvxNodeNum& rCpy );
331 sal_uInt8 GetLevel() const { return nMyLevel; }
332 void SetLevel( sal_uInt8 nVal ) { nMyLevel = nVal; }
334 const sal_uInt16* GetLevelVal() const { return nLevelVal; }
335 sal_uInt16* GetLevelVal() { return nLevelVal; }
338 inline SvxNodeNum& SvxNodeNum::operator=( const SvxNodeNum& rCpy )
340 if ( &rCpy != this)
342 nMyLevel = rCpy.nMyLevel;
344 memcpy( nLevelVal, rCpy.nLevelVal, sizeof( nLevelVal ) );
346 return *this;
349 std::unique_ptr<SvxNumRule> SvxConvertNumRule( const SvxNumRule* pRule, sal_uInt16 nLevel, SvxNumRuleType eType );
351 #endif
353 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */