1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_EDITENG_UNOPRNMS_HXX
21 #define INCLUDED_EDITENG_UNOPRNMS_HXX
24 #define UNO_NAME_CHAR_COLOR "CharColor"
25 #define UNO_NAME_CHAR_HEIGHT "CharHeight"
26 #define UNO_NAME_CHAR_POSTURE "CharPosture"
27 #define UNO_NAME_CHAR_SHADOWED "CharShadowed"
28 #define UNO_NAME_CHAR_UNDERLINE "CharUnderline"
29 #define UNO_NAME_CHAR_WEIGHT "CharWeight"
31 #define UNO_NAME_FILLSTYLE "FillStyle"
32 #define UNO_NAME_FILLCOLOR "FillColor"
33 #define UNO_NAME_FILLGRADIENT "FillGradient"
34 #define UNO_NAME_FILLGRADIENTNAME "FillGradientName"
35 #define UNO_NAME_FILLHATCH "FillHatch"
36 #define UNO_NAME_FILLHATCHNAME "FillHatchName"
37 #define UNO_NAME_FILLBITMAP "FillBitmap"
38 #define UNO_NAME_FILLBITMAPURL "FillBitmapURL"
39 #define UNO_NAME_FILLBITMAPNAME "FillBitmapName"
40 #define UNO_NAME_FILLGRADIENTSTEPCOUNT "FillGradientStepCount"
41 #define UNO_NAME_FILLBACKGROUND "FillBackground"
42 #define UNO_NAME_FILLCOLOR_2 "FillColor2"
44 #define UNO_NAME_EDGEKIND "EdgeKind"
45 #define UNO_NAME_EDGELINE1DELTA "EdgeLine1Delta"
46 #define UNO_NAME_EDGELINE2DELTA "EdgeLine2Delta"
47 #define UNO_NAME_EDGELINE3DELTA "EdgeLine3Delta"
48 #define UNO_NAME_EDGENODE1HORZDIST "EdgeNode1HorzDist"
49 #define UNO_NAME_EDGENODE1VERTDIST "EdgeNode1VertDist"
50 #define UNO_NAME_EDGENODE2HORZDIST "EdgeNode2HorzDist"
51 #define UNO_NAME_EDGENODE2VERTDIST "EdgeNode2VertDist"
53 #define UNO_NAME_FILLBMP_OFFSET_X "FillBitmapOffsetX"
54 #define UNO_NAME_FILLBMP_OFFSET_Y "FillBitmapOffsetY"
55 #define UNO_NAME_FILLBMP_POSITION_OFFSET_X "FillBitmapPositionOffsetX"
56 #define UNO_NAME_FILLBMP_POSITION_OFFSET_Y "FillBitmapPositionOffsetY"
57 #define UNO_NAME_FILLBMP_RECTANGLE_POINT "FillBitmapRectanglePoint"
58 #define UNO_NAME_FILLBMP_TILE "FillBitmapTile"
59 #define UNO_NAME_FILLBMP_STRETCH "FillBitmapStretch"
60 #define UNO_NAME_FILLBMP_LOGICAL_SIZE "FillBitmapLogicalSize"
61 #define UNO_NAME_FILLBMP_SIZE_X "FillBitmapSizeX"
62 #define UNO_NAME_FILLBMP_SIZE_Y "FillBitmapSizeY"
63 #define UNO_NAME_FILL_TRANSPARENCE "FillTransparence"
64 #define UNO_NAME_FILLTRANSPARENCEGRADIENT "FillTransparenceGradient"
65 #define UNO_NAME_FILLTRANSPARENCEGRADIENTNAME "FillTransparenceGradientName"
66 #define UNO_NAME_FILLBMP_MODE "FillBitmapMode"
69 #define UNO_NAME_LINESTYLE "LineStyle"
70 #define UNO_NAME_LINEDASH "LineDash"
71 #define UNO_NAME_LINEWIDTH "LineWidth"
72 #define UNO_NAME_LINECOLOR "LineColor"
73 #define UNO_NAME_LINEJOINT "LineJoint"
74 #define UNO_NAME_LINESTART "LineStart"
75 #define UNO_NAME_LINEEND "LineEnd"
76 #define UNO_NAME_LINESTARTWIDTH "LineStartWidth"
77 #define UNO_NAME_LINEENDWIDTH "LineEndWidth"
78 #define UNO_NAME_LINESTARTCENTER "LineStartCenter"
79 #define UNO_NAME_LINEENDCENTER "LineEndCenter"
80 #define UNO_NAME_LINETRANSPARENCE "LineTransparence"
81 #define UNO_NAME_LINECAP "LineCap"
83 #define UNO_NAME_SHADOW "Shadow"
84 #define UNO_NAME_SHADOWCOLOR "ShadowColor"
85 #define UNO_NAME_SHADOWXDIST "ShadowXDistance"
86 #define UNO_NAME_SHADOWYDIST "ShadowYDistance"
87 #define UNO_NAME_SHADOWSIZEX "ShadowSizeX"
88 #define UNO_NAME_SHADOWSIZEY "ShadowSizeY"
89 #define UNO_NAME_SHADOWTRANSPARENCE "ShadowTransparence"
90 #define UNO_NAME_SHADOWBLUR "ShadowBlur"
92 #define UNO_NAME_EDGERADIUS "CornerRadius"
94 #define UNO_NAME_TEXT_MINFRAMEHEIGHT "TextMinimumFrameHeight"
95 #define UNO_NAME_TEXT_AUTOGROWHEIGHT "TextAutoGrowHeight"
96 #define UNO_NAME_TEXT_FITTOSIZE "TextFitToSize"
97 #define UNO_NAME_TEXT_LEFTDIST "TextLeftDistance"
98 #define UNO_NAME_TEXT_RIGHTDIST "TextRightDistance"
99 #define UNO_NAME_TEXT_UPPERDIST "TextUpperDistance"
100 #define UNO_NAME_TEXT_LOWERDIST "TextLowerDistance"
101 #define UNO_NAME_TEXT_VERTADJUST "TextVerticalAdjust"
102 #define UNO_NAME_TEXT_MAXFRAMEHEIGHT "TextMaximumFrameHeight"
103 #define UNO_NAME_TEXT_MINFRAMEWIDTH "TextMinimumFrameWidth"
104 #define UNO_NAME_TEXT_MAXFRAMEWIDTH "TextMaximumFrameWidth"
105 #define UNO_NAME_TEXT_AUTOGROWWIDTH "TextAutoGrowWidth"
106 #define UNO_NAME_TEXT_HORZADJUST "TextHorizontalAdjust"
107 #define UNO_NAME_TEXT_ANIKIND "TextAnimationKind"
108 #define UNO_NAME_TEXT_ANIDIRECTION "TextAnimationDirection"
109 #define UNO_NAME_TEXT_ANISTARTINSIDE "TextAnimationStartInside"
110 #define UNO_NAME_TEXT_ANISTOPINSIDE "TextAnimationStopInside"
111 #define UNO_NAME_TEXT_ANICOUNT "TextAnimationCount"
112 #define UNO_NAME_TEXT_ANIDELAY "TextAnimationDelay"
113 #define UNO_NAME_TEXT_ANIAMOUNT "TextAnimationAmount"
114 #define UNO_NAME_TEXT_CONTOURFRAME "TextContourFrame"
115 #define UNO_NAME_TEXT_WRITINGMODE "TextWritingMode"
116 #define UNO_NAME_TEXT_FONTINDEPENDENTLINESPACING "FontIndependentLineSpacing"
117 #define UNO_NAME_TEXT_WORDWRAP "TextWordWrap"
118 #define UNO_NAME_TEXT_CHAINNEXTNAME "TextChainNextName"
120 #define UNO_NAME_MEASUREKIND "MeasureKind"
121 #define UNO_NAME_MEASURETEXTHPOS "MeasureTextHorizontalPosition"
122 #define UNO_NAME_MEASURETEXTVPOS "MeasureTextVerticalPosition"
123 #define UNO_NAME_MEASURELINEDIST "MeasureLineDistance"
124 #define UNO_NAME_MEASUREHELPLINEOVERHANG "MeasureHelpLineOverhang"
125 #define UNO_NAME_MEASUREHELPLINEDIST "MeasureHelpLineDistance"
126 #define UNO_NAME_MEASUREHELPLINE1LEN "MeasureHelpLine1Length"
127 #define UNO_NAME_MEASUREHELPLINE2LEN "MeasureHelpLine2Length"
128 #define UNO_NAME_MEASUREBELOWREFEDGE "MeasureBelowReferenceEdge"
129 #define UNO_NAME_MEASURETEXTROTA90 "MeasureTextRotate90"
130 #define UNO_NAME_MEASURETEXTUPSIDEDOWN "MeasureTextUpsideDown"
131 #define UNO_NAME_MEASUREOVERHANG "MeasureOverhang"
132 #define UNO_NAME_MEASUREUNIT "MeasureUnit"
133 #define UNO_NAME_MEASURESHOWUNIT "MeasureShowUnit"
134 #define UNO_NAME_MEASUREFORMATSTRING "MeasureFormatString"
135 #define UNO_NAME_MEASURETEXTAUTOANGLE "MeasureTextAutoAngle"
136 #define UNO_NAME_MEASURETEXTAUTOANGLEVIEW "MeasureTextAutoAngleView"
137 #define UNO_NAME_MEASURETEXTISFIXEDANGLE "MeasureTextIsFixedAngle"
138 #define UNO_NAME_MEASURETEXTFIXEDANGLE "MeasureTextFixedAngle"
140 #define UNO_NAME_CIRCKIND "CircleKind"
141 #define UNO_NAME_CIRCSTARTANGLE "CircleStartAngle"
142 #define UNO_NAME_CIRCENDANGLE "CircleEndAngle"
144 #define UNO_NAME_POLYGONKIND "PolygonKind"
145 #define UNO_NAME_POLYPOLYGON "PolyPolygon"
146 #define UNO_NAME_POLYPOLYGONBEZIER "PolyPolygonBezier"
147 #define UNO_NAME_POLYGON "Polygon"
149 #define UNO_NAME_MISC_OBJ_INTEROPGRABBAG "InteropGrabBag"
150 #define UNO_NAME_MISC_OBJ_ZORDER "ZOrder"
151 #define UNO_NAME_MISC_OBJ_MOVEPROTECT "MoveProtect"
152 #define UNO_NAME_MISC_OBJ_SIZEPROTECT "SizeProtect"
153 #define UNO_NAME_MISC_OBJ_PRINTABLE "Printable"
154 #define UNO_NAME_MISC_OBJ_LAYERID "LayerID"
155 #define UNO_NAME_MISC_OBJ_LAYERNAME "LayerName"
156 #define UNO_NAME_MISC_OBJ_NAME "Name"
157 #define UNO_NAME_MISC_OBJ_ROTATEANGLE "RotateAngle"
158 #define UNO_NAME_MISC_OBJ_SHEARANGLE "ShearAngle"
159 #define UNO_NAME_MISC_OBJ_FRAMERECT "FrameRect"
160 #define UNO_NAME_MISC_OBJ_BOUNDRECT "BoundRect"
163 #define UNO_NAME_MISC_OBJ_TITLE "Title"
164 #define UNO_NAME_MISC_OBJ_DESCRIPTION "Description"
166 #define UNO_NAME_GRAPHOBJ_FILLBITMAP "GraphicObjectFillBitmap"
167 #define UNO_NAME_GRAPHOBJ_REPLACEMENT_GRAPHIC "ReplacementGraphic"
168 #define UNO_NAME_GRAPHOBJ_GRAFSTREAMURL "GraphicStreamURL"
169 #define UNO_NAME_GRAPHOBJ_URLPKGPREFIX "vnd.sun.star.Package:"
170 #define UNO_NAME_GRAPHOBJ_GRAPHIC "Graphic"
171 #define UNO_NAME_GRAPHOBJ_GRAPHIC_URL "GraphicURL"
172 #define UNO_NAME_GRAPHOBJ_IS_SIGNATURELINE "IsSignatureLine"
173 #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_ID "SignatureLineId"
174 #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SUGGESTED_SIGNER_NAME "SignatureLineSuggestedSignerName"
175 #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SUGGESTED_SIGNER_TITLE "SignatureLineSuggestedSignerTitle"
176 #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SUGGESTED_SIGNER_EMAIL "SignatureLineSuggestedSignerEmail"
177 #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SIGNING_INSTRUCTIONS "SignatureLineSigningInstructions"
178 #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SHOW_SIGN_DATE "SignatureLineShowSignDate"
179 #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_CAN_ADD_COMMENT "SignatureLineCanAddComment"
180 #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_UNSIGNED_IMAGE "SignatureLineUnsignedImage"
181 #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_IS_SIGNED "SignatureLineIsSigned"
182 #define UNO_NAME_GRAPHOBJ_QRCODE "QRCodeProperties"
184 #define UNO_NAME_OLE2_METAFILE "MetaFile"
185 #define UNO_NAME_OLE2_PERSISTNAME "PersistName"
187 #define UNO_NAME_3D_SCENE_PERSPECTIVE "D3DScenePerspective"
188 #define UNO_NAME_3D_SCENE_DISTANCE "D3DSceneDistance"
189 #define UNO_NAME_3D_SCENE_FOCAL_LENGTH "D3DSceneFocalLength"
190 #define UNO_NAME_3D_SCENE_TWO_SIDED_LIGHTING "D3DSceneTwoSidedLighting"
191 #define UNO_NAME_3D_SCENE_LIGHTCOLOR_1 "D3DSceneLightColor1"
192 #define UNO_NAME_3D_SCENE_LIGHTCOLOR_2 "D3DSceneLightColor2"
193 #define UNO_NAME_3D_SCENE_LIGHTCOLOR_3 "D3DSceneLightColor3"
194 #define UNO_NAME_3D_SCENE_LIGHTCOLOR_4 "D3DSceneLightColor4"
195 #define UNO_NAME_3D_SCENE_LIGHTCOLOR_5 "D3DSceneLightColor5"
196 #define UNO_NAME_3D_SCENE_LIGHTCOLOR_6 "D3DSceneLightColor6"
197 #define UNO_NAME_3D_SCENE_LIGHTCOLOR_7 "D3DSceneLightColor7"
198 #define UNO_NAME_3D_SCENE_LIGHTCOLOR_8 "D3DSceneLightColor8"
199 #define UNO_NAME_3D_SCENE_LIGHTON_1 "D3DSceneLightOn1"
200 #define UNO_NAME_3D_SCENE_LIGHTON_2 "D3DSceneLightOn2"
201 #define UNO_NAME_3D_SCENE_LIGHTON_3 "D3DSceneLightOn3"
202 #define UNO_NAME_3D_SCENE_LIGHTON_4 "D3DSceneLightOn4"
203 #define UNO_NAME_3D_SCENE_LIGHTON_5 "D3DSceneLightOn5"
204 #define UNO_NAME_3D_SCENE_LIGHTON_6 "D3DSceneLightOn6"
205 #define UNO_NAME_3D_SCENE_LIGHTON_7 "D3DSceneLightOn7"
206 #define UNO_NAME_3D_SCENE_LIGHTON_8 "D3DSceneLightOn8"
207 #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_1 "D3DSceneLightDirection1"
208 #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_2 "D3DSceneLightDirection2"
209 #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_3 "D3DSceneLightDirection3"
210 #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_4 "D3DSceneLightDirection4"
211 #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_5 "D3DSceneLightDirection5"
212 #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_6 "D3DSceneLightDirection6"
213 #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_7 "D3DSceneLightDirection7"
214 #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_8 "D3DSceneLightDirection8"
215 #define UNO_NAME_3D_SCENE_AMBIENTCOLOR "D3DSceneAmbientColor"
216 #define UNO_NAME_3D_SCENE_SHADOW_SLANT "D3DSceneShadowSlant"
217 #define UNO_NAME_3D_SCENE_SHADE_MODE "D3DSceneShadeMode"
219 #define UNO_NAME_3D_DOUBLE_SIDED "D3DDoubleSided"
220 #define UNO_NAME_3D_NORMALS_KIND "D3DNormalsKind"
221 #define UNO_NAME_3D_NORMALS_INVERT "D3DNormalsInvert"
222 #define UNO_NAME_3D_TEXTURE_PROJ_X "D3DTextureProjectionX"
223 #define UNO_NAME_3D_TEXTURE_PROJ_Y "D3DTextureProjectionY"
224 #define UNO_NAME_3D_SHADOW_3D "D3DShadow3D"
225 #define UNO_NAME_3D_MAT_COLOR "D3DMaterialColor"
226 #define UNO_NAME_3D_MAT_EMISSION "D3DMaterialEmission"
227 #define UNO_NAME_3D_MAT_SPECULAR "D3DMaterialSpecular"
228 #define UNO_NAME_3D_MAT_SPECULAR_INTENSITY "D3DMaterialSpecularIntensity"
229 #define UNO_NAME_3D_TEXTURE_KIND "D3DTextureKind"
230 #define UNO_NAME_3D_TEXTURE_MODE "D3DTextureMode"
231 #define UNO_NAME_3D_TEXTURE_FILTER "D3DTextureFilter"
234 // Added extra Item (Bool) for chart2 to be able to show reduced line geometry
235 #define UNO_NAME_3D_REDUCED_LINE_GEOMETRY "D3DReducedLineGeometry"
237 #define UNO_NAME_3D_HORZ_SEGS "D3DHorizontalSegments"
238 #define UNO_NAME_3D_VERT_SEGS "D3DVerticalSegments"
240 #define UNO_NAME_3D_PERCENT_DIAGONAL "D3DPercentDiagonal"
241 #define UNO_NAME_3D_BACKSCALE "D3DBackscale"
242 #define UNO_NAME_3D_LATHE_END_ANGLE "D3DEndAngle"
244 #define UNO_NAME_3D_EXTRUDE_DEPTH "D3DDepth"
246 #define UNO_NAME_3D_TRANSFORM_MATRIX "D3DTransformMatrix"
247 #define UNO_NAME_3D_CAMERA_GEOMETRY "D3DCameraGeometry"
248 #define UNO_NAME_3D_POS "D3DPosition"
249 #define UNO_NAME_3D_SIZE "D3DSize"
250 #define UNO_NAME_3D_POS_IS_CENTER "D3DPositionIsCenter"
251 #define UNO_NAME_3D_POLYPOLYGON3D "D3DPolyPolygon3D"
252 #define UNO_NAME_3D_NORMALSPOLYGON3D "D3DNormalsPolygon3D"
253 #define UNO_NAME_3D_TEXTUREPOLYGON3D "D3DTexturePolygon3D"
254 #define UNO_NAME_3D_LINEONLY "D3DLineOnly"
256 // New 3D properties which are possible for lathe and extrude 3d objects
257 #define UNO_NAME_3D_SMOOTH_NORMALS "D3DSmoothNormals"
258 #define UNO_NAME_3D_SMOOTH_LIDS "D3DSmoothLids"
259 #define UNO_NAME_3D_CHARACTER_MODE "D3DCharacterMode"
260 #define UNO_NAME_3D_CLOSE_FRONT "D3DCloseFront"
261 #define UNO_NAME_3D_CLOSE_BACK "D3DCloseBack"
263 #define UNO_NAME_NUMBERING "NumberingIsNumber"
264 #define UNO_NAME_NUMBERING_RULES "NumberingRules"
265 #define UNO_NAME_NUMBERING_LEVEL "NumberingLevel"
267 #define UNO_NAME_NRULE_NUMBERINGTYPE "NumberingType"
268 #define UNO_NAME_NRULE_PREFIX "Prefix"
269 #define UNO_NAME_NRULE_SUFFIX "Suffix"
270 #define UNO_NAME_NRULE_BULLETID "BulletId"
271 #define UNO_NAME_NRULE_BULLET_COLOR "BulletColor"
272 #define UNO_NAME_NRULE_BULLET_RELSIZE "BulletRelSize"
273 #define UNO_NAME_NRULE_BULLET_FONT "BulletFont"
274 #define UNO_NAME_NRULE_START_WITH "StartWith"
275 #define UNO_NAME_NRULE_LEFT_MARGIN "LeftMargin"
276 #define UNO_NAME_NRULE_FIRST_LINE_OFFSET "FirstLineOffset"
277 #define UNO_NAME_NRULE_ADJUST "Adjust"
279 #define UNO_NAME_EDIT_FONT_DESCRIPTOR "FontDescriptor"
281 #define UNO_NAME_EDIT_PARA_ADJUST "ParaAdjust"
282 #define UNO_NAME_EDIT_PARA_BMARGIN "ParaBottomMargin"
283 #define UNO_NAME_EDIT_PARA_LASTLINEADJ "ParaLastLineAdjust"
284 #define UNO_NAME_EDIT_PARA_LMARGIN "ParaLeftMargin"
285 #define UNO_NAME_EDIT_PARA_LINESPACING "ParaLineSpacing"
286 #define UNO_NAME_EDIT_PARA_RMARGIN "ParaRightMargin"
287 #define UNO_NAME_EDIT_PARA_TAPSTOPS "ParaTabStops"
288 #define UNO_NAME_EDIT_PARA_TMARGIN "ParaTopMargin"
289 #define UNO_NAME_EDIT_PARA_IS_HYPHEN "ParaIsHyphenation"
290 #define UNO_NAME_EDIT_PARA_IS_HANGING_PUNCTUATION "ParaIsHangingPunctuation"
291 #define UNO_NAME_EDIT_PARA_IS_CHARACTER_DISTANCE "ParaIsCharacterDistance"
292 #define UNO_NAME_EDIT_PARA_IS_FORBIDDEN_RULES "ParaIsForbiddenRules"
293 #define UNO_NAME_EDIT_PARA_FIRST_LINE_INDENT "ParaFirstLineIndent"
295 #define UNO_NAME_EDIT_CHAR_HEIGHT "CharHeight"
296 #define UNO_NAME_EDIT_CHAR_FONTNAME "CharFontName"
297 #define UNO_NAME_EDIT_CHAR_FONTSTYLENAME "CharFontStyleName"
298 #define UNO_NAME_EDIT_CHAR_FONTFAMILY "CharFontFamily"
299 #define UNO_NAME_EDIT_CHAR_FONTCHARSET "CharFontCharSet"
300 #define UNO_NAME_EDIT_CHAR_FONTPITCH "CharFontPitch"
301 #define UNO_NAME_EDIT_CHAR_POSTURE "CharPosture"
302 #define UNO_NAME_EDIT_CHAR_WEIGHT "CharWeight"
303 #define UNO_NAME_EDIT_CHAR_LOCALE "CharLocale"
305 #define UNO_NAME_EDIT_CHAR_HEIGHT_ASIAN "CharHeightAsian"
306 #define UNO_NAME_EDIT_CHAR_FONTNAME_ASIAN "CharFontNameAsian"
307 #define UNO_NAME_EDIT_CHAR_FONTSTYLENAME_ASIAN "CharFontStyleNameAsian"
308 #define UNO_NAME_EDIT_CHAR_FONTFAMILY_ASIAN "CharFontFamilyAsian"
309 #define UNO_NAME_EDIT_CHAR_FONTCHARSET_ASIAN "CharFontCharSetAsian"
310 #define UNO_NAME_EDIT_CHAR_FONTPITCH_ASIAN "CharFontPitchAsian"
311 #define UNO_NAME_EDIT_CHAR_POSTURE_ASIAN "CharPostureAsian"
312 #define UNO_NAME_EDIT_CHAR_WEIGHT_ASIAN "CharWeightAsian"
313 #define UNO_NAME_EDIT_CHAR_LOCALE_ASIAN "CharLocaleAsian"
315 #define UNO_NAME_EDIT_CHAR_HEIGHT_COMPLEX "CharHeightComplex"
316 #define UNO_NAME_EDIT_CHAR_FONTNAME_COMPLEX "CharFontNameComplex"
317 #define UNO_NAME_EDIT_CHAR_FONTSTYLENAME_COMPLEX "CharFontStyleNameComplex"
318 #define UNO_NAME_EDIT_CHAR_FONTFAMILY_COMPLEX "CharFontFamilyComplex"
319 #define UNO_NAME_EDIT_CHAR_FONTCHARSET_COMPLEX "CharFontCharSetComplex"
320 #define UNO_NAME_EDIT_CHAR_FONTPITCH_COMPLEX "CharFontPitchComplex"
321 #define UNO_NAME_EDIT_CHAR_POSTURE_COMPLEX "CharPostureComplex"
322 #define UNO_NAME_EDIT_CHAR_WEIGHT_COMPLEX "CharWeightComplex"
323 #define UNO_NAME_EDIT_CHAR_LOCALE_COMPLEX "CharLocaleComplex"
325 #define UNO_NAME_EDIT_CHAR_COLOR "CharColor"
326 #define UNO_NAME_EDIT_CHAR_TRANSPARENCE "CharTransparence"
327 #define UNO_NAME_EDIT_CHAR_CROSSEDOUT "CharCrossedOut"
328 #define UNO_NAME_EDIT_CHAR_STRIKEOUT "CharStrikeout"
329 #define UNO_NAME_EDIT_CHAR_CASEMAP "CharCaseMap"
330 #define UNO_NAME_EDIT_CHAR_ESCAPEMENT "CharEscapement"
331 #define UNO_NAME_EDIT_CHAR_SHADOWED "CharShadowed"
332 #define UNO_NAME_EDIT_CHAR_UNDERLINE "CharUnderline"
333 #define UNO_NAME_EDIT_CHAR_OVERLINE "CharOverline"
335 #define UNO_NAME_BITMAP "Bitmap"
337 #define UNO_NAME_LINKDISPLAYNAME "LinkDisplayName"
338 #define UNO_NAME_LINKDISPLAYBITMAP "LinkDisplayBitmap"
340 #define UNO_NAME_GRAPHIC_LUMINANCE "AdjustLuminance"
341 #define UNO_NAME_GRAPHIC_CONTRAST "AdjustContrast"
342 #define UNO_NAME_GRAPHIC_RED "AdjustRed"
343 #define UNO_NAME_GRAPHIC_GREEN "AdjustGreen"
344 #define UNO_NAME_GRAPHIC_BLUE "AdjustBlue"
345 #define UNO_NAME_GRAPHIC_GAMMA "Gamma"
346 #define UNO_NAME_GRAPHIC_TRANSPARENCY "Transparency"
347 #define UNO_NAME_GRAPHIC_COLOR_MODE "GraphicColorMode"
348 #define UNO_NAME_GRAPHIC_GRAPHICCROP "GraphicCrop"
353 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */