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20 #include <skia/salbmp.hxx>
22 #include <o3tl/safeint.hxx>
23 #include <tools/helpers.hxx>
24 #include <boost/smart_ptr/make_shared.hpp>
27 #include <salinst.hxx>
28 #include <scanlinewriter.hxx>
30 #include <bmpfast.hxx>
31 #include <vcl/bitmapaccess.hxx>
35 #include <SkPixelRef.h>
36 #include <SkSurface.h>
37 #include <SkSwizzle.h>
38 #include <SkColorFilter.h>
39 #include <SkColorMatrix.h>
40 #include <skia_opts.hxx>
42 #include <skia/utils.hxx>
43 #include <skia/zone.hxx>
47 #define CANARY "skia-canary"
50 // As constexpr here, evaluating it directly in code makes Clang warn about unreachable code.
51 constexpr bool kN32_SkColorTypeIsBGRA
= (kN32_SkColorType
== kBGRA_8888_SkColorType
);
53 SkiaSalBitmap::SkiaSalBitmap() {}
55 SkiaSalBitmap::~SkiaSalBitmap() {}
57 static bool isValidBitCount(sal_uInt16 nBitCount
)
59 return (nBitCount
== 1) || (nBitCount
== 4) || (nBitCount
== 8) || (nBitCount
== 24)
63 SkiaSalBitmap::SkiaSalBitmap(const sk_sp
<SkImage
>& image
)
67 mPalette
= BitmapPalette();
69 mSize
= mPixelsSize
= Size(image
->width(), image
->height());
70 ComputeScanlineSize();
72 mWriteAccessCount
= 0;
74 SAL_INFO("vcl.skia.trace", "bitmapfromimage(" << this << ")");
77 bool SkiaSalBitmap::Create(const Size
& rSize
, sal_uInt16 nBitCount
, const BitmapPalette
& rPal
)
80 if (!isValidBitCount(nBitCount
))
83 mBitCount
= nBitCount
;
84 mSize
= mPixelsSize
= rSize
;
86 mWriteAccessCount
= 0;
88 if (!ComputeScanlineSize())
91 mSize
= mPixelsSize
= Size();
93 mPalette
= BitmapPalette();
96 SAL_INFO("vcl.skia.trace", "create(" << this << ")");
100 bool SkiaSalBitmap::ComputeScanlineSize()
102 int bitScanlineWidth
;
103 if (o3tl::checked_multiply
<int>(mPixelsSize
.Width(), mBitCount
, bitScanlineWidth
))
105 SAL_WARN("vcl.skia", "checked multiply failed");
108 mScanlineSize
= AlignedWidth4Bytes(bitScanlineWidth
);
112 void SkiaSalBitmap::CreateBitmapData()
115 // Make sure code has not missed calling ComputeScanlineSize().
116 assert(mScanlineSize
== int(AlignedWidth4Bytes(mPixelsSize
.Width() * mBitCount
)));
117 // The pixels could be stored in SkBitmap, but Skia only supports 8bit gray, 16bit and 32bit formats
118 // (e.g. 24bpp is actually stored as 32bpp). But some of our code accessing the bitmap assumes that
119 // when it asked for 24bpp, the format really will be 24bpp (e.g. the png loader), so we cannot use
120 // SkBitmap to store the data. And even 8bpp is problematic, since Skia does not support palettes
121 // and a VCL bitmap can change its grayscale status simply by changing the palette.
122 // Moreover creating SkImage from SkBitmap does a data copy unless the bitmap is immutable.
123 // So just always store pixels in our buffer and convert as necessary.
124 if (mScanlineSize
== 0 || mPixelsSize
.Height() == 0)
127 size_t allocate
= mScanlineSize
* mPixelsSize
.Height();
129 allocate
+= sizeof(CANARY
);
131 mBuffer
= boost::make_shared_noinit
<sal_uInt8
[]>(allocate
);
133 // fill with random garbage
134 sal_uInt8
* buffer
= mBuffer
.get();
135 for (size_t i
= 0; i
< allocate
; i
++)
136 buffer
[i
] = (i
& 0xFF);
137 memcpy(buffer
+ allocate
- sizeof(CANARY
), CANARY
, sizeof(CANARY
));
141 bool SkiaSalBitmap::Create(const SalBitmap
& rSalBmp
)
143 return Create(rSalBmp
, rSalBmp
.GetBitCount());
146 bool SkiaSalBitmap::Create(const SalBitmap
& rSalBmp
, SalGraphics
* pGraphics
)
148 return Create(rSalBmp
, pGraphics
? pGraphics
->GetBitCount() : rSalBmp
.GetBitCount());
151 bool SkiaSalBitmap::Create(const SalBitmap
& rSalBmp
, sal_uInt16 nNewBitCount
)
153 const SkiaSalBitmap
& src
= static_cast<const SkiaSalBitmap
&>(rSalBmp
);
155 mAlphaImage
= src
.mAlphaImage
;
156 mBuffer
= src
.mBuffer
;
157 mPalette
= src
.mPalette
;
158 mBitCount
= src
.mBitCount
;
160 mPixelsSize
= src
.mPixelsSize
;
161 mScanlineSize
= src
.mScanlineSize
;
162 mScaleQuality
= src
.mScaleQuality
;
163 mEraseColorSet
= src
.mEraseColorSet
;
164 mEraseColor
= src
.mEraseColor
;
166 mWriteAccessCount
= 0;
168 if (nNewBitCount
!= src
.GetBitCount())
170 // This appears to be unused(?). Implement this just in case, but be lazy
171 // about it and rely on EnsureBitmapData() doing the conversion from mImage
172 // if needed, even if that may need unnecessary to- and from- SkImage
174 ResetToSkImage(GetSkImage());
176 SAL_INFO("vcl.skia.trace", "create(" << this << "): (" << &src
<< ")");
180 bool SkiaSalBitmap::Create(const css::uno::Reference
<css::rendering::XBitmapCanvas
>&, Size
&, bool)
185 void SkiaSalBitmap::Destroy()
187 SAL_INFO("vcl.skia.trace", "destroy(" << this << ")");
189 assert(mWriteAccessCount
== 0);
194 Size
SkiaSalBitmap::GetSize() const { return mSize
; }
196 sal_uInt16
SkiaSalBitmap::GetBitCount() const { return mBitCount
; }
198 BitmapBuffer
* SkiaSalBitmap::AcquireBuffer(BitmapAccessMode nMode
)
202 case BitmapAccessMode::Write
:
203 EnsureBitmapUniqueData();
206 assert(mPixelsSize
== mSize
);
207 assert(!mEraseColorSet
);
209 case BitmapAccessMode::Read
:
213 assert(mPixelsSize
== mSize
);
214 assert(!mEraseColorSet
);
216 case BitmapAccessMode::Info
:
220 // BitmapWriteAccess stores also a copy of the palette and it can
221 // be modified, so concurrent reading of it might result in inconsistencies.
222 assert(mWriteAccessCount
== 0 || nMode
== BitmapAccessMode::Write
);
224 BitmapBuffer
* buffer
= new BitmapBuffer
;
225 buffer
->mnWidth
= mSize
.Width();
226 buffer
->mnHeight
= mSize
.Height();
227 buffer
->mnBitCount
= mBitCount
;
228 buffer
->maPalette
= mPalette
;
229 buffer
->mpBits
= mBuffer
.get();
230 if (mPixelsSize
== mSize
)
231 buffer
->mnScanlineSize
= mScanlineSize
;
234 // The value of mScanlineSize is based on internal mPixelsSize, but the outside
235 // world cares about mSize, the size that the report as the size of the bitmap,
236 // regardless of any internal state. So report scanline size for that size.
237 Size savedPixelsSize
= mPixelsSize
;
239 ComputeScanlineSize();
240 buffer
->mnScanlineSize
= mScanlineSize
;
241 mPixelsSize
= savedPixelsSize
;
242 ComputeScanlineSize();
247 buffer
->mnFormat
= ScanlineFormat::N1BitMsbPal
;
250 buffer
->mnFormat
= ScanlineFormat::N4BitMsnPal
;
253 buffer
->mnFormat
= ScanlineFormat::N8BitPal
;
256 // Make the RGB/BGR format match the default Skia 32bpp format, to allow
257 // easy conversion later.
258 buffer
->mnFormat
= kN32_SkColorTypeIsBGRA
? ScanlineFormat::N24BitTcBgr
259 : ScanlineFormat::N24BitTcRgb
;
262 buffer
->mnFormat
= kN32_SkColorTypeIsBGRA
? ScanlineFormat::N32BitTcBgra
263 : ScanlineFormat::N32BitTcRgba
;
268 buffer
->mnFormat
|= ScanlineFormat::TopDown
;
270 if (nMode
== BitmapAccessMode::Write
)
276 void SkiaSalBitmap::ReleaseBuffer(BitmapBuffer
* pBuffer
, BitmapAccessMode nMode
)
278 if (nMode
== BitmapAccessMode::Write
)
281 assert(mWriteAccessCount
> 0);
284 mPalette
= pBuffer
->maPalette
;
286 InvalidateChecksum();
288 // Are there any more ground movements underneath us ?
289 assert(pBuffer
->mnWidth
== mSize
.Width());
290 assert(pBuffer
->mnHeight
== mSize
.Height());
291 assert(pBuffer
->mnBitCount
== mBitCount
);
292 assert(pBuffer
->mpBits
== mBuffer
.get());
297 bool SkiaSalBitmap::GetSystemData(BitmapSystemData
&)
300 assert(mWriteAccessCount
== 0);
305 bool SkiaSalBitmap::ScalingSupported() const { return true; }
307 bool SkiaSalBitmap::Scale(const double& rScaleX
, const double& rScaleY
, BmpScaleFlag nScaleFlag
)
311 assert(mWriteAccessCount
== 0);
313 Size
newSize(FRound(mSize
.Width() * rScaleX
), FRound(mSize
.Height() * rScaleY
));
314 if (mSize
== newSize
)
317 SAL_INFO("vcl.skia.trace", "scale(" << this << "): " << mSize
<< "/" << mBitCount
<< "->"
318 << newSize
<< ":" << static_cast<int>(nScaleFlag
));
322 mSize
= mPixelsSize
= newSize
;
323 ComputeScanlineSize();
324 EraseInternal(mEraseColor
);
328 // The idea here is that the actual scaling will be delayed until the result
329 // is actually needed. Usually the scaled bitmap will be drawn somewhere,
330 // so delaying will mean the scaling can be done as a part of GetSkImage().
331 // That means it can be GPU-accelerated, while done here directly it would need
332 // to be either done by CPU, or with the CPU->GPU->CPU roundtrip required
333 // by GPU-accelerated scaling.
334 // Pending scaling is detected by 'mSize != mPixelsSize'.
335 SkFilterQuality currentQuality
;
338 case BmpScaleFlag::Fast
:
339 currentQuality
= kNone_SkFilterQuality
;
341 case BmpScaleFlag::Default
:
342 currentQuality
= kMedium_SkFilterQuality
;
344 case BmpScaleFlag::BestQuality
:
345 currentQuality
= kHigh_SkFilterQuality
;
348 SAL_INFO("vcl.skia.trace", "scale(" << this << "): unsupported scale algorithm");
351 if (mBitCount
< 24 && !mPalette
.IsGreyPalette8Bit())
353 // Scaling can introduce additional colors not present in the original
354 // bitmap (e.g. when smoothing). If the bitmap is indexed (has non-trivial palette),
355 // this would break the bitmap, because the actual scaling is done only somewhen later.
356 // Linear 8bit palette (grey) is ok, since there we use directly the values as colors.
357 SAL_INFO("vcl.skia.trace", "scale(" << this << "): indexed bitmap");
360 // if there is already one scale() pending, use the lowest quality of all requested
361 static_assert(kMedium_SkFilterQuality
< kHigh_SkFilterQuality
);
362 mScaleQuality
= std::min(mScaleQuality
, currentQuality
);
363 // scaling will be actually done on-demand when needed, the need will be recognized
364 // by mSize != mPixelsSize
366 // Do not reset cached data if mImage is possibly the only data we have.
368 ResetToSkImage(mImage
);
371 // The rest will be handled when the scaled bitmap is actually needed,
372 // such as in EnsureBitmapData() or GetSkImage().
376 bool SkiaSalBitmap::Replace(const Color
&, const Color
&, sal_uInt8
)
379 assert(mWriteAccessCount
== 0);
384 bool SkiaSalBitmap::ConvertToGreyscale()
387 assert(mWriteAccessCount
== 0);
389 // Normally this would need to convert contents of mBuffer for all possible formats,
390 // so just let the VCL algorithm do it.
391 // Avoid the costly SkImage->buffer->SkImage conversion.
392 if (!mBuffer
&& mImage
)
394 if (mBitCount
== 8 && mPalette
.IsGreyPalette8Bit())
396 sk_sp
<SkSurface
> surface
397 = SkiaHelper::createSkSurface(mPixelsSize
, mImage
->imageInfo().alphaType());
399 paint
.setBlendMode(SkBlendMode::kSrc
); // set as is, including alpha
400 // VCL uses different coefficients for conversion to gray than Skia, so use the VCL
401 // values from Bitmap::ImplMakeGreyscales(). Do not use kGray_8_SkColorType,
402 // Skia would use its gray conversion formula.
403 // NOTE: The matrix is 4x5 organized as columns (i.e. each line is a column, not a row).
404 constexpr SkColorMatrix
toGray(77 / 256.0, 151 / 256.0, 28 / 256.0, 0, 0, // R column
405 77 / 256.0, 151 / 256.0, 28 / 256.0, 0, 0, // G column
406 77 / 256.0, 151 / 256.0, 28 / 256.0, 0, 0, // B column
407 0, 0, 0, 1, 0); // don't modify alpha
408 paint
.setColorFilter(SkColorFilters::Matrix(toGray
));
409 surface
->getCanvas()->drawImage(mImage
, 0, 0, &paint
);
411 ComputeScanlineSize();
412 mPalette
= Bitmap::GetGreyPalette(256);
413 ResetToSkImage(SkiaHelper::makeCheckedImageSnapshot(surface
));
414 SAL_INFO("vcl.skia.trace", "converttogreyscale(" << this << ")");
420 bool SkiaSalBitmap::InterpretAs8Bit()
423 assert(mWriteAccessCount
== 0);
425 if (mBitCount
== 8 && mPalette
.IsGreyPalette8Bit())
430 ComputeScanlineSize();
431 mPalette
= Bitmap::GetGreyPalette(256);
432 EraseInternal(mEraseColor
);
433 SAL_INFO("vcl.skia.trace", "interpretas8bit(" << this << ") with erase color");
436 // This is usually used by AlphaMask, the point is just to treat
437 // the content as an alpha channel. This is often used
438 // by the horrible separate-alpha-outdev hack, where the bitmap comes
439 // from SkiaSalGraphicsImpl::GetBitmap(), so only mImage is set,
440 // and that is followed by a later call to GetAlphaSkImage().
441 // Avoid the costly SkImage->buffer->SkImage conversion and simply
442 // just treat the SkImage as being for 8bit bitmap. EnsureBitmapData()
443 // will do the conversion if needed, but the normal case will be
444 // GetAlphaSkImage() creating kAlpha_8_SkColorType SkImage from it.
448 ComputeScanlineSize();
449 mPalette
= Bitmap::GetGreyPalette(256);
450 ResetToSkImage(mImage
); // keep mImage, it will be interpreted as 8bit if needed
451 SAL_INFO("vcl.skia.trace", "interpretas8bit(" << this << ") with image");
454 SAL_INFO("vcl.skia.trace", "interpretas8bit(" << this << ") with pixel data, ignoring");
458 bool SkiaSalBitmap::Erase(const Color
& color
)
460 // Optimized variant, just remember the color and apply it when needed,
461 // which may save having to do format conversions (e.g. GetSkImage()
462 // may directly erase the SkImage).
463 EraseInternal(color
);
464 SAL_INFO("vcl.skia.trace", "erase(" << this << ")");
468 void SkiaSalBitmap::EraseInternal(const Color
& color
)
471 mEraseColorSet
= true;
475 bool SkiaSalBitmap::AlphaBlendWith(const SalBitmap
& rSalBmp
)
477 const SkiaSalBitmap
* otherBitmap
= dynamic_cast<const SkiaSalBitmap
*>(&rSalBmp
);
480 if (mSize
!= otherBitmap
->mSize
)
482 // We're called from AlphaMask, which should ensure 8bit.
483 assert(GetBitCount() == 8 && mPalette
.IsGreyPalette8Bit());
484 // If neither bitmap have Skia images, then AlphaMask::BlendWith() will be faster,
485 // as it will operate on mBuffer pixel buffers, while for Skia we'd need to convert it.
486 // If one has and one doesn't, do it using Skia, under the assumption that after this
487 // the resulting Skia image will be needed for drawing.
488 if (!(mImage
|| mEraseColorSet
) && !(otherBitmap
->mImage
|| otherBitmap
->mEraseColorSet
))
490 // This is for AlphaMask, which actually stores the alpha as the pixel values.
491 // I.e. take value of the color channel (one of them, if >8bit, they should be the same).
492 if (mEraseColorSet
&& otherBitmap
->mEraseColorSet
)
494 const sal_uInt16 nGrey1
= mEraseColor
.GetRed();
495 const sal_uInt16 nGrey2
= otherBitmap
->mEraseColor
.GetRed();
496 const sal_uInt8 nGrey
= static_cast<sal_uInt8
>(nGrey1
+ nGrey2
- nGrey1
* nGrey2
/ 255);
497 mEraseColor
= Color(nGrey
, nGrey
, nGrey
);
498 SAL_INFO("vcl.skia.trace",
499 "alphablendwith(" << this << ") : with erase color " << otherBitmap
);
502 std::unique_ptr
<SkiaSalBitmap
> otherBitmapAllocated
;
503 if (otherBitmap
->GetBitCount() != 8 || !otherBitmap
->mPalette
.IsGreyPalette8Bit())
504 { // Convert/interpret as 8bit if needed.
505 otherBitmapAllocated
= std::make_unique
<SkiaSalBitmap
>();
506 if (!otherBitmapAllocated
->Create(*otherBitmap
) || !otherBitmapAllocated
->InterpretAs8Bit())
508 otherBitmap
= otherBitmapAllocated
.get();
510 sk_sp
<SkSurface
> surface
= SkiaHelper::createSkSurface(mSize
);
512 paint
.setBlendMode(SkBlendMode::kSrc
); // set as is
513 surface
->getCanvas()->drawImage(GetSkImage(), 0, 0, &paint
);
514 paint
.setBlendMode(SkBlendMode::kScreen
); // src+dest - src*dest/255 (in 0..1)
515 surface
->getCanvas()->drawImage(otherBitmap
->GetSkImage(), 0, 0, &paint
);
516 ResetToSkImage(SkiaHelper::makeCheckedImageSnapshot(surface
));
517 SAL_INFO("vcl.skia.trace", "alphablendwith(" << this << ") : with image " << otherBitmap
);
521 SkBitmap
SkiaSalBitmap::GetAsSkBitmap() const
524 assert(mWriteAccessCount
== 0);
527 assert(mSize
== mPixelsSize
); // data has already been scaled if needed
534 // Make a copy, the bitmap should be immutable (otherwise converting it
535 // to SkImage will make a copy anyway).
536 const size_t bytes
= mPixelsSize
.Height() * mScanlineSize
;
537 std::unique_ptr
<sal_uInt8
[]> data(new sal_uInt8
[bytes
]);
538 memcpy(data
.get(), mBuffer
.get(), bytes
);
539 if (!bitmap
.installPixels(
540 SkImageInfo::MakeS32(mPixelsSize
.Width(), mPixelsSize
.Height(), alphaType()),
541 data
.release(), mScanlineSize
,
542 [](void* addr
, void*) { delete[] static_cast<sal_uInt8
*>(addr
); }, nullptr))
544 bitmap
.setImmutable();
546 else if (mBitCount
== 24)
548 // Convert 24bpp RGB/BGR to 32bpp RGBA/BGRA.
549 std::unique_ptr
<uint32_t[]> data(
550 new uint32_t[mPixelsSize
.Height() * mPixelsSize
.Width()]);
551 uint32_t* dest
= data
.get();
552 // SkConvertRGBToRGBA() also works as BGR to BGRA (the function extends 3 bytes to 4
553 // by adding 0xFF alpha, so position of B and R doesn't matter).
554 if (mPixelsSize
.Width() * 3 == mScanlineSize
)
555 SkConvertRGBToRGBA(dest
, mBuffer
.get(), mPixelsSize
.Height() * mPixelsSize
.Width());
558 for (tools::Long y
= 0; y
< mPixelsSize
.Height(); ++y
)
560 const sal_uInt8
* src
= mBuffer
.get() + mScanlineSize
* y
;
561 SkConvertRGBToRGBA(dest
, src
, mPixelsSize
.Width());
562 dest
+= mPixelsSize
.Width();
565 if (!bitmap
.installPixels(
566 SkImageInfo::MakeS32(mPixelsSize
.Width(), mPixelsSize
.Height(),
567 kOpaque_SkAlphaType
),
568 data
.release(), mPixelsSize
.Width() * 4,
569 [](void* addr
, void*) { delete[] static_cast<sal_uInt8
*>(addr
); }, nullptr))
571 bitmap
.setImmutable();
573 else if (mBitCount
== 8 && mPalette
.IsGreyPalette8Bit())
575 // Convert 8bpp gray to 32bpp RGBA/BGRA.
576 // There's also kGray_8_SkColorType, but it's probably simpler to make
577 // GetAsSkBitmap() always return 32bpp SkBitmap and then assume mImage
578 // is always 32bpp too.
579 std::unique_ptr
<uint32_t[]> data(
580 new uint32_t[mPixelsSize
.Height() * mPixelsSize
.Width()]);
581 uint32_t* dest
= data
.get();
582 if (mPixelsSize
.Width() * 1 == mScanlineSize
)
583 SkConvertGrayToRGBA(dest
, mBuffer
.get(),
584 mPixelsSize
.Height() * mPixelsSize
.Width());
587 for (tools::Long y
= 0; y
< mPixelsSize
.Height(); ++y
)
589 const sal_uInt8
* src
= mBuffer
.get() + mScanlineSize
* y
;
590 SkConvertGrayToRGBA(dest
, src
, mPixelsSize
.Width());
591 dest
+= mPixelsSize
.Width();
594 if (!bitmap
.installPixels(
595 SkImageInfo::MakeS32(mPixelsSize
.Width(), mPixelsSize
.Height(),
596 kOpaque_SkAlphaType
),
597 data
.release(), mPixelsSize
.Width() * 4,
598 [](void* addr
, void*) { delete[] static_cast<sal_uInt8
*>(addr
); }, nullptr))
600 bitmap
.setImmutable();
604 std::unique_ptr
<sal_uInt8
[]> data
= convertDataBitCount(
605 mBuffer
.get(), mPixelsSize
.Width(), mPixelsSize
.Height(), mBitCount
, mScanlineSize
,
606 mPalette
, kN32_SkColorTypeIsBGRA
? BitConvert::BGRA
: BitConvert::RGBA
);
607 if (!bitmap
.installPixels(
608 SkImageInfo::MakeS32(mPixelsSize
.Width(), mPixelsSize
.Height(),
609 kOpaque_SkAlphaType
),
610 data
.release(), mPixelsSize
.Width() * 4,
611 [](void* addr
, void*) { delete[] static_cast<sal_uInt8
*>(addr
); }, nullptr))
613 bitmap
.setImmutable();
619 static SkColor
toSkColor(Color color
)
621 return SkColorSetARGB(255 - color
.GetTransparency(), color
.GetRed(), color
.GetGreen(),
625 // If mEraseColor is set, this is the color to use when the bitmap is used as alpha bitmap.
626 // E.g. COL_BLACK actually means fully opaque and COL_WHITE means fully transparent.
627 // This is because the alpha value is set as the color itself, not the alpha of the color.
628 // Additionally VCL actually uses transparency and not opacity, so we should use "255 - value",
629 // but we account for this by doing SkBlendMode::kDstOut when using alpha images (which
630 // basically does another "255 - alpha"), so do not do it here.
631 static SkColor
fromEraseColorToAlphaImageColor(Color color
)
633 return SkColorSetARGB(color
.GetBlue(), 0, 0, 0);
636 // SkiaSalBitmap can store data in both the SkImage and our mBuffer, which with large
637 // images can waste quite a lot of memory. Ideally we should store the data in Skia's
638 // SkBitmap, but LO wants us to support data formats that Skia doesn't support.
639 // So try to conserve memory by keeping the data only once in that was the most
640 // recently wanted storage, and drop the other one. Usually the other one won't be needed
641 // for a long time, and especially with raster the conversion is usually fast.
642 // Do this only with raster, to avoid GPU->CPU transfer in GPU mode (exception is 32bit
643 // builds, where memory is more important). Also don't do this with paletted bitmaps,
644 // where EnsureBitmapData() would be expensive.
645 // Ideally SalBitmap should be able to say which bitmap formats it supports
646 // and VCL code should oblige, which would allow reusing the same data.
647 bool SkiaSalBitmap::ConserveMemory() const
649 static bool keepBitmapBuffer
= getenv("SAL_SKIA_KEEP_BITMAP_BUFFER") != nullptr;
650 constexpr bool is32Bit
= sizeof(void*) == 4;
651 // 16MiB bitmap data at least (set to 0 for easy testing).
652 constexpr tools::Long maxBufferSize
= 2000 * 2000 * 4;
653 return !keepBitmapBuffer
654 && (SkiaHelper::renderMethodToUse() == SkiaHelper::RenderRaster
|| is32Bit
)
655 && mPixelsSize
.Height() * mScanlineSize
> maxBufferSize
656 && (mBitCount
> 8 || (mBitCount
== 8 && mPalette
.IsGreyPalette8Bit()));
659 const sk_sp
<SkImage
>& SkiaSalBitmap::GetSkImage() const
662 assert(mWriteAccessCount
== 0);
667 sk_sp
<SkSurface
> surface
= SkiaHelper::createSkSurface(
668 mSize
, mEraseColor
.GetTransparency() != 0 ? kPremul_SkAlphaType
: kOpaque_SkAlphaType
);
670 surface
->getCanvas()->clear(toSkColor(mEraseColor
));
671 SkiaSalBitmap
* thisPtr
= const_cast<SkiaSalBitmap
*>(this);
672 thisPtr
->mImage
= SkiaHelper::makeCheckedImageSnapshot(surface
);
673 SAL_INFO("vcl.skia.trace", "getskimage(" << this << ") from erase color " << mEraseColor
);
676 if (mPixelsSize
!= mSize
&& !mImage
677 && SkiaHelper::renderMethodToUse() != SkiaHelper::RenderRaster
)
679 // The bitmap has a pending scaling, but no image. This function would below call GetAsSkBitmap(),
680 // which would do CPU-based pixel scaling, and then it would get converted to an image.
681 // Be more efficient, first convert to an image and then the block below will scale on the GPU.
682 SAL_INFO("vcl.skia.trace", "getskimage(" << this << "): shortcut image scaling "
683 << mPixelsSize
<< "->" << mSize
);
684 SkiaSalBitmap
* thisPtr
= const_cast<SkiaSalBitmap
*>(this);
685 Size savedSize
= mSize
;
686 thisPtr
->mSize
= mPixelsSize
; // block scaling
688 sk_sp
<SkImage
> image
= SkiaHelper::createSkImage(GetAsSkBitmap());
690 thisPtr
->mSize
= savedSize
;
691 thisPtr
->ResetToSkImage(image
);
695 if (mImage
->width() != mSize
.Width() || mImage
->height() != mSize
.Height())
697 assert(!mBuffer
); // This code should be only called if only mImage holds data.
699 sk_sp
<SkSurface
> surface
700 = SkiaHelper::createSkSurface(mSize
, mImage
->imageInfo().alphaType());
703 paint
.setBlendMode(SkBlendMode::kSrc
); // set as is, including alpha
704 paint
.setFilterQuality(mScaleQuality
);
705 surface
->getCanvas()->drawImageRect(
706 mImage
, SkRect::MakeWH(mImage
->width(), mImage
->height()),
707 SkRect::MakeWH(mSize
.Width(), mSize
.Height()), &paint
);
708 SAL_INFO("vcl.skia.trace", "getskimage(" << this << "): image scaled "
709 << Size(mImage
->width(), mImage
->height())
710 << "->" << mSize
<< ":"
711 << static_cast<int>(mScaleQuality
));
712 SkiaSalBitmap
* thisPtr
= const_cast<SkiaSalBitmap
*>(this);
713 thisPtr
->mImage
= SkiaHelper::makeCheckedImageSnapshot(surface
);
718 sk_sp
<SkImage
> image
= SkiaHelper::createSkImage(GetAsSkBitmap());
720 SkiaSalBitmap
* thisPtr
= const_cast<SkiaSalBitmap
*>(this);
721 thisPtr
->mImage
= image
;
722 // The data is now stored both in the SkImage and in our mBuffer, so drop the buffer
723 // if conserving memory. It'll be converted back by EnsureBitmapData() if needed.
724 if (ConserveMemory())
726 SAL_INFO("vcl.skia.trace", "getskimage(" << this << "): dropping buffer");
727 thisPtr
->ResetToSkImage(mImage
);
729 SAL_INFO("vcl.skia.trace", "getskimage(" << this << ")");
733 const sk_sp
<SkImage
>& SkiaSalBitmap::GetAlphaSkImage() const
736 assert(mWriteAccessCount
== 0);
741 sk_sp
<SkSurface
> surface
= SkiaHelper::createSkSurface(mSize
, kAlpha_8_SkColorType
);
743 surface
->getCanvas()->clear(fromEraseColorToAlphaImageColor(mEraseColor
));
744 SkiaSalBitmap
* thisPtr
= const_cast<SkiaSalBitmap
*>(this);
745 thisPtr
->mAlphaImage
= SkiaHelper::makeCheckedImageSnapshot(surface
);
746 SAL_INFO("vcl.skia.trace",
747 "getalphaskimage(" << this << ") from erase color " << mEraseColor
);
752 assert(mSize
== mPixelsSize
); // data has already been scaled if needed
758 sk_sp
<SkSurface
> surface
= SkiaHelper::createSkSurface(mSize
, kAlpha_8_SkColorType
);
761 paint
.setBlendMode(SkBlendMode::kSrc
); // set as is, including alpha
762 // Move the R channel value to the alpha channel. This seems to be the only
763 // way to reinterpret data in SkImage as an alpha SkImage without accessing the pixels.
764 // NOTE: The matrix is 4x5 organized as columns (i.e. each line is a column, not a row).
765 constexpr SkColorMatrix
redToAlpha(0, 0, 0, 0, 0, // R column
766 0, 0, 0, 0, 0, // G column
767 0, 0, 0, 0, 0, // B column
768 1, 0, 0, 0, 0); // A column
769 paint
.setColorFilter(SkColorFilters::Matrix(redToAlpha
));
770 bool scaling
= mImage
->width() != mSize
.Width() || mImage
->height() != mSize
.Height();
773 assert(!mBuffer
); // This code should be only called if only mImage holds data.
774 paint
.setFilterQuality(mScaleQuality
);
776 surface
->getCanvas()->drawImageRect(mImage
,
777 SkRect::MakeWH(mImage
->width(), mImage
->height()),
778 SkRect::MakeWH(mSize
.Width(), mSize
.Height()), &paint
);
780 SAL_INFO("vcl.skia.trace", "getalphaskimage(" << this << "): image scaled "
781 << Size(mImage
->width(), mImage
->height())
782 << "->" << mSize
<< ":"
783 << static_cast<int>(mScaleQuality
));
785 SAL_INFO("vcl.skia.trace", "getalphaskimage(" << this << ") from image");
786 // Don't bother here with ConserveMemory(), mImage -> mAlphaImage conversions should
787 // generally only happen with the separate-alpha-outdev hack, and those bitmaps should
789 SkiaSalBitmap
* thisPtr
= const_cast<SkiaSalBitmap
*>(this);
790 thisPtr
->mAlphaImage
= SkiaHelper::makeCheckedImageSnapshot(surface
);
795 assert(mSize
== mPixelsSize
); // data has already been scaled if needed
796 SkBitmap alphaBitmap
;
797 if (mBuffer
&& mBitCount
<= 8)
799 assert(mBuffer
.get());
801 std::unique_ptr
<sal_uInt8
[]> data
802 = convertDataBitCount(mBuffer
.get(), mSize
.Width(), mSize
.Height(), mBitCount
,
803 mScanlineSize
, mPalette
, BitConvert::A8
);
804 if (!alphaBitmap
.installPixels(
805 SkImageInfo::MakeA8(mSize
.Width(), mSize
.Height()), data
.release(), mSize
.Width(),
806 [](void* addr
, void*) { delete[] static_cast<sal_uInt8
*>(addr
); }, nullptr))
808 alphaBitmap
.setImmutable();
809 sk_sp
<SkImage
> image
= SkiaHelper::createSkImage(alphaBitmap
);
811 const_cast<sk_sp
<SkImage
>&>(mAlphaImage
) = image
;
815 sk_sp
<SkSurface
> surface
= SkiaHelper::createSkSurface(mSize
, kAlpha_8_SkColorType
);
818 paint
.setBlendMode(SkBlendMode::kSrc
); // set as is, including alpha
819 // Move the R channel value to the alpha channel. This seems to be the only
820 // way to reinterpret data in SkImage as an alpha SkImage without accessing the pixels.
821 // NOTE: The matrix is 4x5 organized as columns (i.e. each line is a column, not a row).
822 constexpr SkColorMatrix
redToAlpha(0, 0, 0, 0, 0, // R column
823 0, 0, 0, 0, 0, // G column
824 0, 0, 0, 0, 0, // B column
825 1, 0, 0, 0, 0); // A column
826 paint
.setColorFilter(SkColorFilters::Matrix(redToAlpha
));
827 surface
->getCanvas()->drawBitmap(GetAsSkBitmap(), 0, 0, &paint
);
828 SkiaSalBitmap
* thisPtr
= const_cast<SkiaSalBitmap
*>(this);
829 thisPtr
->mAlphaImage
= SkiaHelper::makeCheckedImageSnapshot(surface
);
831 // The data is now stored both in the SkImage and in our mBuffer, so drop the buffer
832 // if conserving memory and the conversion back would be simple (it'll be converted back
833 // by EnsureBitmapData() if needed).
834 if (ConserveMemory() && mBitCount
== 8 && mPalette
.IsGreyPalette8Bit())
836 SAL_INFO("vcl.skia.trace", "getalphaskimage(" << this << "): dropping buffer");
837 SkiaSalBitmap
* thisPtr
= const_cast<SkiaSalBitmap
*>(this);
838 thisPtr
->mBuffer
.reset();
840 SAL_INFO("vcl.skia.trace", "getalphaskimage(" << this << ")");
844 // If the bitmap is to be erased, SkShader with the color set is more efficient
845 // than creating an image filled with the color.
846 bool SkiaSalBitmap::PreferSkShader() const { return mEraseColorSet
; }
848 sk_sp
<SkShader
> SkiaSalBitmap::GetSkShader() const
851 return SkShaders::Color(toSkColor(mEraseColor
));
852 return GetSkImage()->makeShader();
855 sk_sp
<SkShader
> SkiaSalBitmap::GetAlphaSkShader() const
858 return SkShaders::Color(fromEraseColorToAlphaImageColor(mEraseColor
));
859 return GetAlphaSkImage()->makeShader();
862 bool SkiaSalBitmap::IsFullyOpaqueAsAlpha() const
865 return false; // don't bother figuring it out from the pixels
866 // If the erase color is set so that this bitmap used as alpha would
867 // mean a fully opaque alpha mask (= noop), we can skip using it.
868 // Note that for alpha bitmaps we use the VCL "transparency" convention,
869 // i.e. alpha 0 is opaque.
870 return SkColorGetA(fromEraseColorToAlphaImageColor(mEraseColor
)) == 0;
873 SkAlphaType
SkiaSalBitmap::alphaType() const
876 return mEraseColor
.GetTransparency() != 0 ? kPremul_SkAlphaType
: kOpaque_SkAlphaType
;
877 #if SKIA_USE_BITMAP32
878 // The bitmap's alpha matters only if SKIA_USE_BITMAP32 is set, otherwise
879 // the alpha is in a separate bitmap.
881 return kPremul_SkAlphaType
;
883 return kOpaque_SkAlphaType
;
886 void SkiaSalBitmap::PerformErase()
888 if (mPixelsSize
.IsEmpty())
890 BitmapBuffer
* bitmapBuffer
= AcquireBuffer(BitmapAccessMode::Write
);
891 if (bitmapBuffer
== nullptr)
893 Color fastColor
= mEraseColor
;
895 fastColor
= mPalette
.GetBestIndex(fastColor
);
896 if (!ImplFastEraseBitmap(*bitmapBuffer
, fastColor
))
898 FncSetPixel setPixel
= BitmapReadAccess::SetPixelFunction(bitmapBuffer
->mnFormat
);
899 assert(bitmapBuffer
->mnFormat
& ScanlineFormat::TopDown
);
900 // Set first scanline, copy to others.
901 Scanline scanline
= bitmapBuffer
->mpBits
;
902 for (tools::Long x
= 0; x
< bitmapBuffer
->mnWidth
; ++x
)
903 setPixel(scanline
, x
, mEraseColor
, bitmapBuffer
->maColorMask
);
904 for (tools::Long y
= 1; y
< bitmapBuffer
->mnHeight
; ++y
)
905 memcpy(scanline
+ y
* bitmapBuffer
->mnScanlineSize
, scanline
,
906 bitmapBuffer
->mnScanlineSize
);
908 ReleaseBuffer(bitmapBuffer
, BitmapAccessMode::Write
);
911 void SkiaSalBitmap::EnsureBitmapData()
916 if (mPixelsSize
!= mSize
)
919 ComputeScanlineSize();
922 mScaleQuality
= kHigh_SkFilterQuality
;
925 // Unset now, so that repeated call will return mBuffer.
926 mEraseColorSet
= false;
929 SAL_INFO("vcl.skia.trace",
930 "ensurebitmapdata(" << this << ") from erase color " << mEraseColor
);
936 if (mSize
== mPixelsSize
)
938 // Pending scaling. Create raster SkImage from the bitmap data
939 // at the pixel size and then the code below will scale at the correct
940 // bpp from the image.
941 SAL_INFO("vcl.skia.trace", "ensurebitmapdata(" << this << "): pixels to be scaled "
942 << mPixelsSize
<< "->" << mSize
<< ":"
943 << static_cast<int>(mScaleQuality
));
944 Size savedSize
= mSize
;
946 ResetToSkImage(SkImage::MakeFromBitmap(GetAsSkBitmap()));
950 // Convert from alpha image, if the conversion is simple.
951 if (mAlphaImage
&& mSize
== mPixelsSize
&& mBitCount
== 8 && mPalette
.IsGreyPalette8Bit())
953 assert(mAlphaImage
->colorType() == kAlpha_8_SkColorType
);
956 if (!bitmap
.tryAllocPixels(SkImageInfo::MakeA8(mSize
.Width(), mSize
.Height())))
958 SkCanvas
canvas(bitmap
);
960 paint
.setBlendMode(SkBlendMode::kSrc
); // set as is, including alpha
961 canvas
.drawImage(mAlphaImage
, 0, 0, &paint
);
963 bitmap
.setImmutable();
965 assert(mBuffer
!= nullptr);
966 assert(mPixelsSize
== mSize
);
967 if (int(bitmap
.rowBytes()) == mScanlineSize
)
968 memcpy(mBuffer
.get(), bitmap
.getPixels(), mSize
.Height() * mScanlineSize
);
971 for (tools::Long y
= 0; y
< mSize
.Height(); ++y
)
973 const uint8_t* src
= static_cast<uint8_t*>(bitmap
.getAddr(0, y
));
974 sal_uInt8
* dest
= mBuffer
.get() + mScanlineSize
* y
;
975 memcpy(dest
, src
, mScanlineSize
);
979 // We've created the bitmap data from mAlphaImage, drop the image if conserving memory,
980 // it'll be converted back if needed.
981 if (ConserveMemory())
983 SAL_INFO("vcl.skia.trace", "ensurebitmapdata(" << this << "): dropping images");
986 SAL_INFO("vcl.skia.trace", "ensurebitmapdata(" << this << "): from alpha image");
992 // No data at all, create uninitialized data.
994 SAL_INFO("vcl.skia.trace", "ensurebitmapdata(" << this << "): uninitialized");
997 // Try to fill mBuffer from mImage.
998 assert(mImage
->colorType() == kN32_SkColorType
);
1000 // If the source image has no alpha, then use no alpha (faster to convert), otherwise
1001 // use kUnpremul_SkAlphaType to make Skia convert from premultiplied alpha when reading
1002 // from the SkImage (the alpha will be ignored if converting to bpp<32 formats, but
1003 // the color channels must be unpremultiplied. Unless bpp==32 and SKIA_USE_BITMAP32,
1004 // in which case use kPremul_SkAlphaType, since SKIA_USE_BITMAP32 implies premultiplied alpha.
1005 SkAlphaType alphaType
= kUnpremul_SkAlphaType
;
1006 if (mImage
->imageInfo().alphaType() == kOpaque_SkAlphaType
)
1007 alphaType
= kOpaque_SkAlphaType
;
1008 #if SKIA_USE_BITMAP32
1009 if (mBitCount
== 32)
1010 alphaType
= kPremul_SkAlphaType
;
1013 if (!bitmap
.tryAllocPixels(SkImageInfo::MakeS32(mSize
.Width(), mSize
.Height(), alphaType
)))
1015 SkCanvas
canvas(bitmap
);
1017 paint
.setBlendMode(SkBlendMode::kSrc
); // set as is, including alpha
1018 if (mSize
!= mPixelsSize
) // pending scaling?
1020 paint
.setFilterQuality(mScaleQuality
);
1021 canvas
.drawImageRect(mImage
,
1022 SkRect::MakeWH(mPixelsSize
.getWidth(), mPixelsSize
.getHeight()),
1023 SkRect::MakeWH(mSize
.getWidth(), mSize
.getHeight()), &paint
);
1024 SAL_INFO("vcl.skia.trace", "ensurebitmapdata(" << this << "): image scaled " << mPixelsSize
1025 << "->" << mSize
<< ":"
1026 << static_cast<int>(mScaleQuality
));
1027 mPixelsSize
= mSize
;
1028 ComputeScanlineSize();
1029 mScaleQuality
= kHigh_SkFilterQuality
;
1030 // Information about the pending scaling has been discarded, so make sure we do not
1031 // keep around any cached images that would still need scaling.
1032 ResetCachedDataBySize();
1035 canvas
.drawImage(mImage
, 0, 0, &paint
);
1037 bitmap
.setImmutable();
1039 assert(mBuffer
!= nullptr);
1040 assert(mPixelsSize
== mSize
);
1041 if (mBitCount
== 32)
1043 if (int(bitmap
.rowBytes()) == mScanlineSize
)
1044 memcpy(mBuffer
.get(), bitmap
.getPixels(), mSize
.Height() * mScanlineSize
);
1047 for (tools::Long y
= 0; y
< mSize
.Height(); ++y
)
1049 const uint8_t* src
= static_cast<uint8_t*>(bitmap
.getAddr(0, y
));
1050 sal_uInt8
* dest
= mBuffer
.get() + mScanlineSize
* y
;
1051 memcpy(dest
, src
, mScanlineSize
);
1055 else if (mBitCount
== 24) // non-paletted
1057 if (int(bitmap
.rowBytes()) == mSize
.Width() * 4 && mSize
.Width() * 3 == mScanlineSize
)
1059 SkConvertRGBAToRGB(mBuffer
.get(), bitmap
.getAddr32(0, 0),
1060 mSize
.Height() * mSize
.Width());
1064 for (tools::Long y
= 0; y
< mSize
.Height(); ++y
)
1066 const uint32_t* src
= bitmap
.getAddr32(0, y
);
1067 sal_uInt8
* dest
= mBuffer
.get() + mScanlineSize
* y
;
1068 SkConvertRGBAToRGB(dest
, src
, mSize
.Width());
1072 else if (mBitCount
== 8 && mPalette
.IsGreyPalette8Bit())
1073 { // no actual data conversion, use one color channel as the gray value
1074 if (int(bitmap
.rowBytes()) == mSize
.Width() * 4 && mSize
.Width() * 1 == mScanlineSize
)
1076 SkConvertRGBAToGrayFast(mBuffer
.get(), bitmap
.getAddr32(0, 0),
1077 mSize
.Height() * mSize
.Width());
1081 for (tools::Long y
= 0; y
< mSize
.Height(); ++y
)
1083 const uint32_t* src
= bitmap
.getAddr32(0, y
);
1084 sal_uInt8
* dest
= mBuffer
.get() + mScanlineSize
* y
;
1085 SkConvertRGBAToGrayFast(dest
, src
, mSize
.Width());
1091 std::unique_ptr
<vcl::ScanlineWriter
> pWriter
1092 = vcl::ScanlineWriter::Create(mBitCount
, mPalette
);
1093 for (tools::Long y
= 0; y
< mSize
.Height(); ++y
)
1095 const uint8_t* src
= static_cast<uint8_t*>(bitmap
.getAddr(0, y
));
1096 sal_uInt8
* dest
= mBuffer
.get() + mScanlineSize
* y
;
1097 pWriter
->nextLine(dest
);
1098 for (tools::Long x
= 0; x
< mSize
.Width(); ++x
)
1100 sal_uInt8 r
= *src
++;
1101 sal_uInt8 g
= *src
++;
1102 sal_uInt8 b
= *src
++;
1103 ++src
; // skip alpha
1104 pWriter
->writeRGB(r
, g
, b
);
1109 // We've created the bitmap data from mImage, drop the image if conserving memory,
1110 // it'll be converted back if needed.
1111 if (ConserveMemory())
1113 SAL_INFO("vcl.skia.trace", "ensurebitmapdata(" << this << "): dropping images");
1116 SAL_INFO("vcl.skia.trace", "ensurebitmapdata(" << this << ")");
1119 void SkiaSalBitmap::EnsureBitmapUniqueData()
1122 assert(mPixelsSize
== mSize
);
1123 if (mBuffer
.use_count() > 1)
1125 sal_uInt32 allocate
= mScanlineSize
* mSize
.Height();
1127 assert(memcmp(mBuffer
.get() + allocate
, CANARY
, sizeof(CANARY
)) == 0);
1128 allocate
+= sizeof(CANARY
);
1130 boost::shared_ptr
<sal_uInt8
[]> newBuffer
= boost::make_shared_noinit
<sal_uInt8
[]>(allocate
);
1131 memcpy(newBuffer
.get(), mBuffer
.get(), allocate
);
1132 mBuffer
= newBuffer
;
1136 void SkiaSalBitmap::ResetToBuffer()
1139 // This should never be called to drop mImage if that's the only data we have.
1140 assert(mBuffer
|| !mImage
);
1142 mAlphaImage
.reset();
1143 mEraseColorSet
= false;
1146 void SkiaSalBitmap::ResetToSkImage(sk_sp
<SkImage
> image
)
1151 mAlphaImage
.reset();
1152 mEraseColorSet
= false;
1155 void SkiaSalBitmap::ResetAllData()
1160 mAlphaImage
.reset();
1161 mEraseColorSet
= false;
1164 void SkiaSalBitmap::ResetCachedDataBySize()
1167 assert(mSize
== mPixelsSize
);
1168 assert(!mEraseColorSet
);
1169 if (mImage
&& (mImage
->width() != mSize
.getWidth() || mImage
->height() != mSize
.getHeight()))
1172 && (mAlphaImage
->width() != mSize
.getWidth() || mAlphaImage
->height() != mSize
.getHeight()))
1173 mAlphaImage
.reset();
1176 OString
SkiaSalBitmap::GetImageKey() const
1180 std::stringstream ss
;
1181 ss
<< std::hex
<< std::setfill('0') << std::setw(2) << (255 - mEraseColor
.GetTransparency())
1182 << std::setw(6) << sal_uInt32(mEraseColor
.GetRGBColor());
1183 return OStringLiteral("E") + ss
.str().c_str();
1185 return OStringLiteral("I") + OString::number(GetSkImage()->uniqueID());
1188 OString
SkiaSalBitmap::GetAlphaImageKey() const
1192 std::stringstream ss
;
1193 ss
<< std::hex
<< std::setfill('0') << std::setw(2)
1194 << (255 - SkColorGetA(fromEraseColorToAlphaImageColor(mEraseColor
)));
1195 return OStringLiteral("E") + ss
.str().c_str();
1197 return OStringLiteral("I") + OString::number(GetAlphaSkImage()->uniqueID());
1201 void SkiaSalBitmap::dump(const char* file
) const
1203 // Use a copy, so that debugging doesn't affect this instance.
1206 SkiaHelper::dump(copy
.GetSkImage(), file
);
1209 void SkiaSalBitmap::verify() const
1213 // Use mPixelsSize, that describes the size of the actual data.
1214 assert(memcmp(mBuffer
.get() + mScanlineSize
* mPixelsSize
.Height(), CANARY
, sizeof(CANARY
))
1220 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */