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20 #ifndef INCLUDED_VCL_ANIMATE_ANIMATIONBITMAP_HXX
21 #define INCLUDED_VCL_ANIMATE_ANIMATIONBITMAP_HXX
23 #include <vcl/bitmapex.hxx>
32 struct AnimationBitmap
35 Point maPositionPixel
;
43 , meDisposal(Disposal::Not
)
48 AnimationBitmap(const BitmapEx
& rBitmapEx
, const Point
& rPositionPixel
, const Size
& rSizePixel
,
49 tools::Long nWait
= 0, Disposal eDisposal
= Disposal::Not
)
50 : maBitmapEx(rBitmapEx
)
51 , maPositionPixel(rPositionPixel
)
52 , maSizePixel(rSizePixel
)
54 , meDisposal(eDisposal
)
59 bool operator==(const AnimationBitmap
& rAnimationBitmap
) const
61 return (rAnimationBitmap
.maBitmapEx
== maBitmapEx
62 && rAnimationBitmap
.maPositionPixel
== maPositionPixel
63 && rAnimationBitmap
.maSizePixel
== maSizePixel
&& rAnimationBitmap
.mnWait
== mnWait
64 && rAnimationBitmap
.meDisposal
== meDisposal
65 && rAnimationBitmap
.mbUserInput
== mbUserInput
);
68 bool operator!=(const AnimationBitmap
& rAnimationBitmap
) const
70 return !(*this == rAnimationBitmap
);
73 BitmapChecksum
GetChecksum() const;
76 #endif // INCLUDED_VCL_ANIMATE_ANIMATIONBITMAP_HXX
78 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */