1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
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14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include "effectrewinder.hxx"
22 #include <eventqueue.hxx>
23 #include <usereventqueue.hxx>
24 #include <mouseeventhandler.hxx>
25 #include <basecontainernode.hxx>
26 #include <delayevent.hxx>
28 #include <com/sun/star/awt/MouseEvent.hpp>
29 #include <com/sun/star/animations/Event.hpp>
30 #include <com/sun/star/animations/EventTrigger.hpp>
31 #include <com/sun/star/container/XEnumerationAccess.hpp>
33 using ::com::sun::star::uno::Reference
;
34 using namespace ::com::sun::star
;
36 namespace slideshow
{ namespace internal
{
41 class RewinderEventHandler
: public EventHandler
44 typedef ::std::function
<bool ()> Action
;
45 explicit RewinderEventHandler (const Action
& rAction
) : maAction(rAction
) {}
48 const Action maAction
;
49 virtual bool handleEvent() override
{ return maAction(); }
53 class RewinderAnimationEventHandler
: public AnimationEventHandler
56 typedef ::std::function
<bool (const AnimationNodeSharedPtr
& rpNode
)> Action
;
57 explicit RewinderAnimationEventHandler (const Action
& rAction
) : maAction(rAction
) {}
60 const Action maAction
;
61 virtual bool handleAnimationEvent (const AnimationNodeSharedPtr
& rpNode
) override
62 { return maAction(rpNode
); }
66 } // end of anonymous namespace
69 //----- EffectRewinder --------------------------------------------------------------
71 EffectRewinder::EffectRewinder (
72 EventMultiplexer
& rEventMultiplexer
,
73 EventQueue
& rEventQueue
,
74 UserEventQueue
& rUserEventQueue
)
75 : mrEventMultiplexer(rEventMultiplexer
),
76 mrEventQueue(rEventQueue
),
77 mrUserEventQueue(rUserEventQueue
),
78 mpSlideStartHandler(),
80 mpAnimationStartHandler(),
81 mnMainSequenceEffectCount(0),
82 mpAsynchronousRewindEvent(),
83 mxCurrentAnimationRootNode(),
84 mbNonUserTriggeredMainSequenceEffectSeen(false)
90 void EffectRewinder::initialize()
92 // Add some event handlers so that we are informed when
93 // a) an animation is started (we then check whether that belongs to a
94 // main sequence effect and if so, increase the respective counter),
95 // b,c) a slide was started or ended (in which case the effect counter
98 mpAnimationStartHandler
.reset(
99 new RewinderAnimationEventHandler(
100 [this]( const AnimationNodeSharedPtr
& pNode
)
101 { return this->notifyAnimationStart( pNode
); } ) );
102 mrEventMultiplexer
.addAnimationStartHandler(mpAnimationStartHandler
);
104 mpSlideStartHandler
.reset(
105 new RewinderEventHandler(
106 [this]() { return this->resetEffectCount(); } ) );
107 mrEventMultiplexer
.addSlideStartHandler(mpSlideStartHandler
);
109 mpSlideEndHandler
.reset(
110 new RewinderEventHandler(
111 [this]() { return this->resetEffectCount(); } ) );
112 mrEventMultiplexer
.addSlideEndHandler(mpSlideEndHandler
);
116 EffectRewinder::~EffectRewinder()
122 void EffectRewinder::dispose()
124 if (mpAsynchronousRewindEvent
)
126 mpAsynchronousRewindEvent
->dispose();
127 mpAsynchronousRewindEvent
.reset();
130 if (mpAnimationStartHandler
)
132 mrEventMultiplexer
.removeAnimationStartHandler(mpAnimationStartHandler
);
133 mpAnimationStartHandler
.reset();
136 if (mpSlideStartHandler
)
138 mrEventMultiplexer
.removeSlideStartHandler(mpSlideStartHandler
);
139 mpSlideStartHandler
.reset();
142 if (mpSlideEndHandler
)
144 mrEventMultiplexer
.removeSlideEndHandler(mpSlideEndHandler
);
145 mpSlideEndHandler
.reset();
150 void EffectRewinder::setRootAnimationNode (
151 const uno::Reference
<animations::XAnimationNode
>& xRootNode
)
153 mxCurrentAnimationRootNode
= xRootNode
;
157 bool EffectRewinder::rewind (
158 const ::std::shared_ptr
<ScreenUpdater::UpdateLock
>& rpPaintLock
,
159 const ::std::function
<void ()>& rSlideRewindFunctor
,
160 const ::std::function
<void ()>& rPreviousSlideFunctor
)
162 mpPaintLock
= rpPaintLock
;
164 // Do not allow nested rewinds.
165 if (mpAsynchronousRewindEvent
)
167 OSL_ASSERT( ! mpAsynchronousRewindEvent
);
171 // Abort (and skip over the rest of) any currently active animation.
172 mrUserEventQueue
.callSkipEffectEventHandler();
173 mrEventQueue
.forceEmpty();
175 const int nSkipCount (mnMainSequenceEffectCount
- 1);
178 if ( ! rPreviousSlideFunctor
)
180 OSL_ASSERT(rPreviousSlideFunctor
);
184 // No main sequence effects to rewind on the current slide.
185 // Go back to the previous slide.
186 mpAsynchronousRewindEvent
= makeEvent(
188 &EffectRewinder::asynchronousRewindToPreviousSlide
,
190 rPreviousSlideFunctor
),
191 "EffectRewinder::asynchronousRewindToPreviousSlide");
195 // The actual rewinding is done asynchronously so that we can safely
196 // call other methods.
197 mpAsynchronousRewindEvent
= makeEvent(
199 &EffectRewinder::asynchronousRewind
,
203 rSlideRewindFunctor
),
204 "EffectRewinder::asynchronousRewind");
207 if (mpAsynchronousRewindEvent
)
208 mrEventQueue
.addEvent(mpAsynchronousRewindEvent
);
210 return mpAsynchronousRewindEvent
.get()!=nullptr;
214 void EffectRewinder::skipAllMainSequenceEffects()
216 // Do not allow nested rewinds.
217 if (mpAsynchronousRewindEvent
)
219 OSL_ASSERT(!mpAsynchronousRewindEvent
);
223 const int nTotalMainSequenceEffectCount (countMainSequenceEffects());
224 mpAsynchronousRewindEvent
= makeEvent(
226 &EffectRewinder::asynchronousRewind
,
228 nTotalMainSequenceEffectCount
,
230 ::std::function
<void ()>()),
231 "EffectRewinder::asynchronousRewind");
232 mrEventQueue
.addEvent(mpAsynchronousRewindEvent
);
236 sal_Int32
EffectRewinder::countMainSequenceEffects()
238 // Determine the number of main sequence effects.
239 sal_Int32
nMainSequenceNodeCount (0);
241 ::std::queue
<uno::Reference
<animations::XAnimationNode
> > aNodeQueue
;
242 aNodeQueue
.push(mxCurrentAnimationRootNode
);
243 while ( ! aNodeQueue
.empty())
245 const uno::Reference
<animations::XAnimationNode
> xNode (aNodeQueue
.front());
248 // Does the current node belong to the main sequence?
251 animations::Event aEvent
;
252 if (xNode
->getBegin() >>= aEvent
)
253 if (aEvent
.Trigger
== animations::EventTrigger::ON_NEXT
)
254 ++nMainSequenceNodeCount
;
257 // If the current node is a container then prepare its children for investigation.
258 uno::Reference
<container::XEnumerationAccess
> xEnumerationAccess (xNode
, uno::UNO_QUERY
);
259 if (xEnumerationAccess
.is())
261 uno::Reference
<container::XEnumeration
> xEnumeration (
262 xEnumerationAccess
->createEnumeration());
263 if (xEnumeration
.is())
264 while (xEnumeration
->hasMoreElements())
267 uno::Reference
<animations::XAnimationNode
>(
268 xEnumeration
->nextElement(), uno::UNO_QUERY
));
273 return nMainSequenceNodeCount
;
277 void EffectRewinder::skipSingleMainSequenceEffects()
279 // This basically just starts the next effect and then skips over its
281 mrEventMultiplexer
.notifyNextEffect();
282 mrEventQueue
.forceEmpty();
283 mrUserEventQueue
.callSkipEffectEventHandler();
284 mrEventQueue
.forceEmpty();
288 bool EffectRewinder::resetEffectCount()
290 mnMainSequenceEffectCount
= 0;
295 bool EffectRewinder::notifyAnimationStart (const AnimationNodeSharedPtr
& rpNode
)
297 // This notification is only relevant for us when the rpNode belongs to
298 // the main sequence.
299 BaseNodeSharedPtr
pBaseNode (::std::dynamic_pointer_cast
<BaseNode
>(rpNode
));
303 BaseContainerNodeSharedPtr
pParent (pBaseNode
->getParentNode());
304 if ( ! (pParent
&& pParent
->isMainSequenceRootNode()))
307 // This notification is only relevant for us when the effect is user
309 bool bIsUserTriggered (false);
311 Reference
<animations::XAnimationNode
> xNode (rpNode
->getXAnimationNode());
314 animations::Event aEvent
;
315 if (xNode
->getBegin() >>= aEvent
)
316 bIsUserTriggered
= (aEvent
.Trigger
== animations::EventTrigger::ON_NEXT
);
319 if (bIsUserTriggered
)
320 ++mnMainSequenceEffectCount
;
322 mbNonUserTriggeredMainSequenceEffectSeen
= true;
328 void EffectRewinder::asynchronousRewind (
329 sal_Int32 nEffectCount
,
330 const bool bRedisplayCurrentSlide
,
331 const std::function
<void ()>& rSlideRewindFunctor
)
333 OSL_ASSERT(mpAsynchronousRewindEvent
);
335 if (bRedisplayCurrentSlide
)
337 mpPaintLock
->Activate();
338 // Re-display the current slide.
339 if (rSlideRewindFunctor
)
340 rSlideRewindFunctor();
341 mpAsynchronousRewindEvent
= makeEvent(
343 &EffectRewinder::asynchronousRewind
,
347 rSlideRewindFunctor
),
348 "EffectRewinder::asynchronousRewind");
349 mrEventQueue
.addEvent(mpAsynchronousRewindEvent
);
353 // Process initial events and skip any animations that are started
354 // when the slide is shown.
355 mbNonUserTriggeredMainSequenceEffectSeen
= false;
356 mrEventQueue
.forceEmpty();
357 if (mbNonUserTriggeredMainSequenceEffectSeen
)
359 mrUserEventQueue
.callSkipEffectEventHandler();
360 mrEventQueue
.forceEmpty();
363 while (--nEffectCount
>= 0)
364 skipSingleMainSequenceEffects();
366 mpAsynchronousRewindEvent
.reset();
372 void EffectRewinder::asynchronousRewindToPreviousSlide (
373 const ::std::function
<void ()>& rSlideRewindFunctor
)
375 OSL_ASSERT(mpAsynchronousRewindEvent
);
377 mpAsynchronousRewindEvent
.reset();
378 rSlideRewindFunctor();
382 } } // end of namespace ::slideshow::internal
384 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */