1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <com/sun/star/animations/TransitionSubType.hpp>
21 #include <basegfx/numeric/ftools.hxx>
22 #include <basegfx/polygon/b2dpolygontools.hxx>
23 #include "ellipsewipe.hxx"
24 #include "transitiontools.hxx"
30 ::basegfx::B2DPolyPolygon
EllipseWipe::operator () ( double t
)
32 ::basegfx::B2DPoint
rCenter(0.5,0.5);
33 double fRadius
= ::basegfx::pruneScaleValue( t
* M_SQRT2
/ 2.0 );
35 if( mnSubType
== com::sun::star::animations::TransitionSubType::VERTICAL
)
38 ::basegfx::B2DPolygon
poly (
39 ::basegfx::utils::createPolygonFromEllipse( rCenter
, fRadius
*2, fRadius
) ); //Horizontal Ellipse is rotated by 90 degress
40 return ::basegfx::B2DPolyPolygon( poly
);
45 ::basegfx::B2DPolygon
poly(
46 ::basegfx::utils::createPolygonFromCircle( rCenter
, fRadius
) );
47 return ::basegfx::B2DPolyPolygon( poly
);
54 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */