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20 #include <basegfx/utils/tools.hxx>
21 #include <basegfx/range/b2drange.hxx>
25 namespace basegfx::utils
29 double distance( const double& nX
,
31 const ::basegfx::B2DVector
& rNormal
,
34 return nX
*rNormal
.getX() + nY
*rNormal
.getY() - nC
;
37 void moveLineOutsideRect( ::basegfx::B2DPoint
& io_rStart
,
38 ::basegfx::B2DPoint
& io_rEnd
,
39 const ::basegfx::B2DVector
& rMoveDirection
,
40 const ::basegfx::B2DRange
& rFitTarget
)
42 // calc c for normal line form equation n x - c = 0
43 const double nC( rMoveDirection
.scalar( io_rStart
) );
45 // calc maximum orthogonal distance for all four bound
46 // rect corners to the line
47 const double nMaxDistance( std::max(
50 distance(rFitTarget
.getMinX(),
55 distance(rFitTarget
.getMinX(),
60 distance(rFitTarget
.getMaxX(),
64 distance(rFitTarget
.getMaxX(),
69 // now move line points, such that the bound rect
70 // points are all either 'on' or on the negative side
72 io_rStart
+= nMaxDistance
*rMoveDirection
;
73 io_rEnd
+= nMaxDistance
*rMoveDirection
;
77 void infiniteLineFromParallelogram( ::basegfx::B2DPoint
& io_rLeftTop
,
78 ::basegfx::B2DPoint
& io_rLeftBottom
,
79 ::basegfx::B2DPoint
& io_rRightTop
,
80 ::basegfx::B2DPoint
& io_rRightBottom
,
81 const ::basegfx::B2DRange
& rFitTarget
)
83 // For the top and bottom border line of the
84 // parallelogram, we determine the distance to all four
85 // corner points of the bound rect (tl, tr, bl, br). When
86 // using the unit normal form for lines (n x - c = 0), and
87 // choosing n to point 'outwards' the parallelogram, then
88 // all bound rect corner points having positive distance
89 // to the line lie outside the extended gradient rect, and
90 // thus, the corresponding border line must be moved the
91 // maximum distance outwards.
93 // don't use the top and bottom border line direction, and
94 // calculate the normal from them. Instead, use the
95 // vertical lines (lt - lb or rt - rb), as they more
96 // faithfully represent the direction of the
97 // to-be-generated infinite line
98 ::basegfx::B2DVector
aDirectionVertical( io_rLeftTop
- io_rLeftBottom
);
99 aDirectionVertical
.normalize();
101 const ::basegfx::B2DVector
aNormalTop( aDirectionVertical
);
102 const ::basegfx::B2DVector
aNormalBottom( -aDirectionVertical
);
104 // now extend parallelogram, such that the bound rect
105 // point are included
106 moveLineOutsideRect( io_rLeftTop
, io_rRightTop
, aNormalTop
, rFitTarget
);
107 moveLineOutsideRect( io_rLeftBottom
, io_rRightBottom
, aNormalBottom
, rFitTarget
);
111 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */