1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
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22 #include <rtl/ref.hxx>
24 #include <com/sun/star/uno/XComponentContext.hpp>
25 #include <com/sun/star/beans/XPropertySet.hpp>
26 #include <com/sun/star/lang/XServiceName.hpp>
27 #include <com/sun/star/lang/XServiceInfo.hpp>
28 #include <com/sun/star/awt/XWindowListener.hpp>
29 #include <com/sun/star/awt/XTopWindow.hpp>
30 #include <com/sun/star/util/XUpdatable.hpp>
31 #include <com/sun/star/rendering/XSpriteCanvas.hpp>
32 #include <com/sun/star/rendering/XIntegerBitmap.hpp>
33 #include <com/sun/star/rendering/XGraphicDevice.hpp>
34 #include <com/sun/star/rendering/XBufferController.hpp>
36 #include <cppuhelper/compbase.hxx>
37 #include <comphelper/uno3.hxx>
39 #include <base/spritecanvasbase.hxx>
40 #include <base/spritesurface.hxx>
41 #include <base/disambiguationhelper.hxx>
42 #include <base/bufferedgraphicdevicebase.hxx>
44 #include "dx_bitmapprovider.hxx"
45 #include "dx_spritecanvashelper.hxx"
46 #include "dx_surfacebitmap.hxx"
47 #include "dx_impltools.hxx"
48 #include "dx_spritedevicehelper.hxx"
53 typedef ::cppu::WeakComponentImplHelper
< css::rendering::XSpriteCanvas
,
54 css::rendering::XIntegerBitmap
,
55 css::rendering::XGraphicDevice
,
56 css::lang::XMultiServiceFactory
,
57 css::rendering::XBufferController
,
58 css::awt::XWindowListener
,
59 css::util::XUpdatable
,
60 css::beans::XPropertySet
,
61 css::lang::XServiceName
,
62 css::lang::XServiceInfo
> WindowGraphicDeviceBase_Base
;
63 typedef ::canvas::BufferedGraphicDeviceBase
< ::canvas::DisambiguationHelper
< WindowGraphicDeviceBase_Base
>,
66 ::cppu::OWeakObject
> SpriteCanvasBase_Base
;
67 /** Mixin SpriteSurface
69 Have to mixin the SpriteSurface before deriving from
70 ::canvas::SpriteCanvasBase, as this template should already
71 implement some of those interface methods.
73 The reason why this appears kinda convoluted is the fact that
74 we cannot specify non-IDL types as WeakComponentImplHelper
75 template args, and furthermore, don't want to derive
76 ::canvas::SpriteCanvasBase directly from
77 ::canvas::SpriteSurface (because derivees of
78 ::canvas::SpriteCanvasBase have to explicitly forward the
79 XInterface methods (e.g. via DECLARE_UNO3_AGG_DEFAULTS)
80 anyway). Basically, ::canvas::CanvasCustomSpriteBase should
81 remain a base class that provides implementation, not to
82 enforce any specific interface on its derivees.
84 class SpriteCanvasBaseSpriteSurface_Base
: public SpriteCanvasBase_Base
,
85 public ::canvas::SpriteSurface
89 typedef ::canvas::SpriteCanvasBase
< SpriteCanvasBaseSpriteSurface_Base
,
92 ::cppu::OWeakObject
> SpriteCanvasBaseT
;
94 /** Product of this component's factory.
96 The SpriteCanvas object combines the actual Window canvas with
97 the XGraphicDevice interface. This is because there's a
98 one-to-one relation between them, anyway, since each window
99 can have exactly one canvas and one associated
100 XGraphicDevice. And to avoid messing around with circular
101 references, this is implemented as one single object.
103 class SpriteCanvas
: public SpriteCanvasBaseT
, public BitmapProvider
106 SpriteCanvas( const css::uno::Sequence
<
107 css::uno::Any
>& aArguments
,
108 const css::uno::Reference
<
109 css::uno::XComponentContext
>& rxContext
);
113 /// Dispose all internal references
114 virtual void disposeThis() override
;
116 // Forwarding the XComponent implementation to the
117 // cppu::ImplHelper templated base
118 // Classname Base doing refcounting Base implementing the XComponent interface
121 DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( SpriteCanvas
, WindowGraphicDeviceBase_Base
, ::cppu::WeakComponentImplHelperBase
)
123 // XBufferController (partial)
124 virtual sal_Bool SAL_CALL
showBuffer( sal_Bool bUpdateAll
) override
;
125 virtual sal_Bool SAL_CALL
switchBuffer( sal_Bool bUpdateAll
) override
;
127 // XSpriteCanvas (partial)
128 virtual sal_Bool SAL_CALL
updateScreen( sal_Bool bUpdateAll
) override
;
131 virtual OUString SAL_CALL
getServiceName( ) override
;
134 virtual css::uno::Sequence
<OUString
> SAL_CALL
getSupportedServiceNames( ) override
;
135 virtual OUString SAL_CALL
getImplementationName( ) override
;
136 virtual sal_Bool SAL_CALL
supportsService( const OUString
& ) override
;
138 /// Retrieve rendermodule object for this Canvas
139 const IDXRenderModuleSharedPtr
& getRenderModule() const;
141 /// Get backbuffer for this canvas
142 const DXSurfaceBitmapSharedPtr
& getBackBuffer() const;
145 virtual IBitmapSharedPtr
getBitmap() const override
;
148 css::uno::Sequence
< css::uno::Any
> maArguments
;
149 css::uno::Reference
< css::uno::XComponentContext
> mxComponentContext
;
152 typedef ::rtl::Reference
< SpriteCanvas
> SpriteCanvasRef
;
155 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */