Move setting of LD_LIBRARY_PATH closer to invocation of cppunittester
[LibreOffice.git] / canvas / source / vcl / impltools.cxx
blob7b431bdf7258f711ca29792d45daf1f3e0c3a9f6
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <sal/config.h>
22 #include <basegfx/matrix/b2dhommatrix.hxx>
23 #include <basegfx/numeric/ftools.hxx>
24 #include <basegfx/point/b2dpoint.hxx>
25 #include <basegfx/polygon/b2dpolygontools.hxx>
26 #include <basegfx/range/b2drectangle.hxx>
27 #include <basegfx/utils/canvastools.hxx>
28 #include <basegfx/tuple/b2dtuple.hxx>
29 #include <rtl/math.hxx>
30 #include <comphelper/diagnose_ex.hxx>
31 #include <sal/log.hxx>
32 #include <vcl/bitmapex.hxx>
33 #include <vcl/canvastools.hxx>
34 #include <vcl/BitmapTools.hxx>
35 #include <vcl/metric.hxx>
36 #include <vcl/skia/SkiaHelper.hxx>
38 #include <canvas/canvastools.hxx>
40 #include "canvasbitmap.hxx"
41 #include "impltools.hxx"
42 #include "spritecanvas.hxx"
45 using namespace ::com::sun::star;
47 namespace vclcanvas::tools
49 ::BitmapEx bitmapExFromXBitmap( const uno::Reference< rendering::XBitmap >& xBitmap )
51 // TODO(F3): CanvasCustomSprite should also be tunnelled
52 // through (also implements XIntegerBitmap interface)
53 CanvasBitmap* pBitmapImpl = dynamic_cast< CanvasBitmap* >( xBitmap.get() );
55 if( pBitmapImpl )
57 return pBitmapImpl->getBitmap();
59 else
61 SpriteCanvas* pCanvasImpl = dynamic_cast< SpriteCanvas* >( xBitmap.get() );
62 if( pCanvasImpl && pCanvasImpl->getBackBuffer() )
64 // TODO(F3): mind the plain Canvas impl. Consolidate with CWS canvas05
65 const ::OutputDevice& rDev( pCanvasImpl->getBackBuffer()->getOutDev() );
66 const ::Point aEmptyPoint;
67 return rDev.GetBitmapEx( aEmptyPoint,
68 rDev.GetOutputSizePixel() );
71 // TODO(F2): add support for floating point bitmap formats
72 uno::Reference< rendering::XIntegerReadOnlyBitmap > xIntBmp(
73 xBitmap, uno::UNO_QUERY_THROW );
75 ::BitmapEx aBmpEx = vcl::unotools::bitmapExFromXBitmap( xIntBmp );
76 if( !aBmpEx.IsEmpty() )
77 return aBmpEx;
79 // TODO(F1): extract pixel from XBitmap interface
80 ENSURE_OR_THROW( false,
81 "bitmapExFromXBitmap(): could not extract bitmap" );
84 return ::BitmapEx();
87 bool setupFontTransform( ::Point& o_rPoint,
88 vcl::Font& io_rVCLFont,
89 const rendering::ViewState& rViewState,
90 const rendering::RenderState& rRenderState,
91 ::OutputDevice const & rOutDev )
93 ::basegfx::B2DHomMatrix aMatrix;
95 ::canvas::tools::mergeViewAndRenderTransform(aMatrix,
96 rViewState,
97 rRenderState);
99 ::basegfx::B2DTuple aScale;
100 ::basegfx::B2DTuple aTranslate;
101 double nRotate, nShearX;
103 aMatrix.decompose( aScale, aTranslate, nRotate, nShearX );
105 // query font metric _before_ tampering with width and height
106 if( !::rtl::math::approxEqual(aScale.getX(), aScale.getY()) )
108 // retrieve true font width
109 const sal_Int32 nFontWidth( rOutDev.GetFontMetric( io_rVCLFont ).GetAverageFontWidth() );
111 const sal_Int32 nScaledFontWidth( ::basegfx::fround(nFontWidth * aScale.getX()) );
113 if( !nScaledFontWidth )
115 // scale is smaller than one pixel - disable text
116 // output altogether
117 return false;
120 io_rVCLFont.SetAverageFontWidth( nScaledFontWidth );
123 if( !::rtl::math::approxEqual(aScale.getY(), 1.0) )
125 const sal_Int32 nFontHeight( io_rVCLFont.GetFontHeight() );
126 io_rVCLFont.SetFontHeight( ::basegfx::fround<::tools::Long>(nFontHeight * aScale.getY()) );
129 io_rVCLFont.SetOrientation( Degree10( ::basegfx::fround(-basegfx::rad2deg<10>(fmod(nRotate, 2*M_PI))) ) );
131 // TODO(F2): Missing functionality in VCL: shearing
132 o_rPoint.setX( ::basegfx::fround<::tools::Long>(aTranslate.getX()) );
133 o_rPoint.setY( ::basegfx::fround<::tools::Long>(aTranslate.getY()) );
135 return true;
138 void setupFontWidth(const css::geometry::Matrix2D& rFontMatrix,
139 vcl::Font& rFont,
140 OutputDevice& rOutDev)
142 rFont.SetFontSize(Size(0, rFont.GetFontHeight()));
144 if (!::rtl::math::approxEqual(rFontMatrix.m00, rFontMatrix.m11))
146 const bool bOldMapState(rOutDev.IsMapModeEnabled());
147 rOutDev.EnableMapMode(false);
149 const Size aSize = rOutDev.GetFontMetric(rFont).GetFontSize();
151 const double fDividend(rFontMatrix.m10 + rFontMatrix.m11);
152 double fStretch = rFontMatrix.m00 + rFontMatrix.m01;
154 if (!::basegfx::fTools::equalZero(fDividend))
155 fStretch /= fDividend;
157 const ::tools::Long nNewWidth = ::basegfx::fround<::tools::Long>(aSize.Width() * fStretch);
159 rFont.SetAverageFontWidth(nNewWidth);
161 rOutDev.EnableMapMode(bOldMapState);
165 bool isRectangle( const ::tools::PolyPolygon& rPolyPoly )
167 // exclude some cheap cases first
168 if( rPolyPoly.Count() != 1 )
169 return false;
171 const ::tools::Polygon& rPoly( rPolyPoly[0] );
173 sal_uInt16 nCount( rPoly.GetSize() );
174 if( nCount < 4 )
175 return false;
177 // delegate to basegfx
178 return ::basegfx::utils::isRectangle( rPoly.getB2DPolygon() );
182 // VCL-Canvas related
185 ::Point mapRealPoint2D( const geometry::RealPoint2D& rPoint,
186 const rendering::ViewState& rViewState,
187 const rendering::RenderState& rRenderState )
189 ::basegfx::B2DPoint aPoint( ::basegfx::unotools::b2DPointFromRealPoint2D(rPoint) );
191 ::basegfx::B2DHomMatrix aMatrix;
192 aPoint *= ::canvas::tools::mergeViewAndRenderTransform(aMatrix,
193 rViewState,
194 rRenderState);
196 return vcl::unotools::pointFromB2DPoint( aPoint );
199 ::tools::PolyPolygon mapPolyPolygon( const ::basegfx::B2DPolyPolygon& rPoly,
200 const rendering::ViewState& rViewState,
201 const rendering::RenderState& rRenderState )
203 ::basegfx::B2DHomMatrix aMatrix;
204 ::canvas::tools::mergeViewAndRenderTransform(aMatrix,
205 rViewState,
206 rRenderState);
208 ::basegfx::B2DPolyPolygon aTemp( rPoly );
210 aTemp.transform( aMatrix );
212 return ::tools::PolyPolygon( aTemp );
215 ::BitmapEx transformBitmap( const BitmapEx& rBitmap,
216 const ::basegfx::B2DHomMatrix& rTransform )
218 SAL_INFO( "canvas.vcl", "::vclcanvas::tools::transformBitmap()" );
219 SAL_INFO( "canvas.vcl", "::vclcanvas::tools::transformBitmap: 0x" << std::hex << &rBitmap );
221 // calc transformation and size of bitmap to be
222 // generated. Note, that the translational components are
223 // deleted from the transformation; this can be handled by
224 // an offset when painting the bitmap
225 const Size aBmpSize( rBitmap.GetSizePixel() );
227 // calc effective transformation for bitmap
228 const ::basegfx::B2DRectangle aSrcRect( 0, 0,
229 aBmpSize.Width(),
230 aBmpSize.Height() );
231 ::basegfx::B2DRectangle aDestRect = ::canvas::tools::calcTransformedRectBounds(
232 aSrcRect,
233 rTransform );
235 // re-center bitmap, such that it's left, top border is
236 // aligned with (0,0). The method takes the given
237 // rectangle, and calculates a transformation that maps
238 // this rectangle unscaled to the origin.
239 ::basegfx::B2DHomMatrix aLocalTransform = ::canvas::tools::calcRectToOriginTransform(
240 aSrcRect,
241 rTransform );
243 return vcl::bitmap::CanvasTransformBitmap(rBitmap, rTransform, aDestRect, aLocalTransform);
246 void SetDefaultDeviceAntiAliasing( OutputDevice* pDevice )
248 #if defined( MACOSX )
249 // use AA on VCLCanvas for Mac
250 pDevice->SetAntialiasing( AntialiasingFlags::Enable | pDevice->GetAntialiasing() );
251 #else
252 // switch off AA for WIN32 and UNIX, the VCLCanvas does not look good with it and
253 // is not required to do AA. It would need to be adapted to use it correctly
254 // (especially gradient painting). This will need extra work.
255 if( SkiaHelper::isVCLSkiaEnabled()) // But Skia handles AA fine.
256 pDevice->SetAntialiasing( AntialiasingFlags::Enable | pDevice->GetAntialiasing() );
257 else
258 pDevice->SetAntialiasing(pDevice->GetAntialiasing() & ~AntialiasingFlags::Enable);
259 #endif
264 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */