1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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15 * License, Version 2.0 (the "License"); you may not use this file
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22 #include <drawinglayer/primitive3d/baseprimitive3d.hxx>
23 #include <com/sun/star/drawing/TextureProjectionMode.hpp>
35 namespace drawinglayer::attribute
{
36 class SdrLineAttribute
;
37 class SdrFillAttribute
;
38 class Sdr3DObjectAttribute
;
39 class FillGradientAttribute
;
40 class SdrShadowAttribute
;
44 namespace drawinglayer::primitive3d
47 basegfx::B3DRange
getRangeFrom3DGeometry(::std::vector
< basegfx::B3DPolyPolygon
>& rFill
);
48 void applyNormalsKindSphereTo3DGeometry(::std::vector
< basegfx::B3DPolyPolygon
>& rFill
, const basegfx::B3DRange
& rRange
);
49 void applyNormalsKindFlatTo3DGeometry(::std::vector
< basegfx::B3DPolyPolygon
>& rFill
);
50 void applyNormalsInvertTo3DGeometry(::std::vector
< basegfx::B3DPolyPolygon
>& rFill
);
53 void applyTextureTo3DGeometry(
54 css::drawing::TextureProjectionMode eModeX
,
55 css::drawing::TextureProjectionMode eModeY
,
56 ::std::vector
< basegfx::B3DPolyPolygon
>& rFill
,
57 const basegfx::B3DRange
& rRange
,
58 const basegfx::B2DVector
& rTextureSize
);
60 Primitive3DContainer
create3DPolyPolygonLinePrimitives(
61 const basegfx::B3DPolyPolygon
& rUnitPolyPolygon
,
62 const basegfx::B3DHomMatrix
& rObjectTransform
,
63 const attribute::SdrLineAttribute
& rLine
);
65 Primitive3DContainer
create3DPolyPolygonFillPrimitives(
66 const ::std::vector
< basegfx::B3DPolyPolygon
>& r3DPolyPolygonVector
,
67 const basegfx::B3DHomMatrix
& rObjectTransform
,
68 const basegfx::B2DVector
& rTextureSize
,
69 const attribute::Sdr3DObjectAttribute
& aSdr3DObjectAttribute
,
70 const attribute::SdrFillAttribute
& rFill
,
71 const attribute::FillGradientAttribute
& rFillGradient
);
73 Primitive3DContainer
createShadowPrimitive3D(
74 const Primitive3DContainer
& rSource
,
75 const attribute::SdrShadowAttribute
& rShadow
,
78 Primitive3DContainer
createHiddenGeometryPrimitives3D(
79 const ::std::vector
< basegfx::B3DPolyPolygon
>& r3DPolyPolygonVector
,
80 const basegfx::B3DHomMatrix
& rObjectTransform
,
81 const basegfx::B2DVector
& rTextureSize
,
82 const attribute::Sdr3DObjectAttribute
& aSdr3DObjectAttribute
);
84 } // end of namespace drawinglayer::primitive3d
87 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */