1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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22 #include <sal/types.h>
23 #include <basegfx/basegfxdllapi.h>
24 #include <basegfx/tuple/Tuple2D.hxx>
28 /** Base class for all Points/Vectors with two sal_Int64 values
30 This class provides all methods common to Point
31 and Vector classes which are derived from here.
33 @derive Use this class to implement Points or Vectors
34 which are based on two sal_Int64 values
36 class SAL_WARN_UNUSED BASEGFX_DLLPUBLIC B2I64Tuple
: public Tuple2D
<sal_Int64
>
41 The tuple is initialized to (0, 0)
50 This parameter is used to initialize the X-coordinate
54 This parameter is used to initialize the Y-coordinate
57 B2I64Tuple(sal_Int64 nX
, sal_Int64 nY
)
61 /** Create a copy of a 2D Tuple
64 The 2D Tuple which will be copied.
66 B2I64Tuple(const B2I64Tuple
& rTup
)
67 : Tuple2D(rTup
.mnX
, rTup
.mnY
)
72 B2I64Tuple
operator-(void) const
74 return B2I64Tuple(-mnX
, -mnY
);
77 B2I64Tuple
& operator=( const B2I64Tuple
& rTup
)
85 } // end of namespace basegfx
87 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */