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22 #include <drawinglayer/drawinglayerdllapi.h>
23 #include <o3tl/cow_wrapper.hxx>
30 namespace drawinglayer::attribute
32 class ImpFillHatchAttribute
;
41 class DRAWINGLAYER_DLLPUBLIC FillHatchAttribute
44 typedef o3tl::cow_wrapper
<ImpFillHatchAttribute
> ImplType
;
47 ImplType mpFillHatchAttribute
;
50 /// constructors/assignmentoperator/destructor
51 FillHatchAttribute(HatchStyle eStyle
, double fDistance
, double fAngle
,
52 const basegfx::BColor
& rColor
, sal_uInt32 nMinimalDiscreteDistance
,
53 bool bFillBackground
);
55 FillHatchAttribute(const FillHatchAttribute
&);
56 FillHatchAttribute(FillHatchAttribute
&&);
57 FillHatchAttribute
& operator=(const FillHatchAttribute
&);
58 FillHatchAttribute
& operator=(FillHatchAttribute
&&);
59 ~FillHatchAttribute();
61 // checks if the incarnation is default constructed
62 bool isDefault() const;
65 bool operator==(const FillHatchAttribute
& rCandidate
) const;
68 HatchStyle
getStyle() const;
69 double getDistance() const;
70 double getAngle() const;
71 const basegfx::BColor
& getColor() const;
73 // #i120230# If a minimal discrete distance is wanted (VCL used 3,
74 // this is the default for the global instance, too), set this
75 // unequal to zero. Zero means not to use it. If set bigger zero
76 // (should be at least two, one leads to a full plane filled with
77 // lines when Distance in discrete views is smaller than one) this
78 // will be used when the discrete value is less than the given one.
79 // This is used to 'emulate' old VCL behaviour which makes hatches
80 // look better by not making distances as small as needed, but
81 // keeping them on a minimal discrete value for more appealing
83 sal_uInt32
getMinimalDiscreteDistance() const;
85 bool isFillBackground() const;
88 } // end of namespace drawinglayer::attribute
90 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */