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20 #ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRALLATTRIBUTE3D_HXX
21 #define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRALLATTRIBUTE3D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/attribute/sdrlineattribute.hxx>
26 #include <drawinglayer/attribute/sdrfillattribute.hxx>
27 #include <drawinglayer/attribute/sdrlinestartendattribute.hxx>
28 #include <drawinglayer/attribute/sdrshadowattribute.hxx>
29 #include <drawinglayer/attribute/fillgradientattribute.hxx>
35 namespace drawinglayer::attribute
37 class DRAWINGLAYER_DLLPUBLIC SdrLineFillShadowAttribute3D
40 const SdrLineAttribute maLine
;
41 const SdrFillAttribute maFill
;
42 const SdrLineStartEndAttribute maLineStartEnd
;
43 const SdrShadowAttribute maShadow
;
44 const FillGradientAttribute maFillFloatTransGradient
;
47 /// constructors/assignmentoperator/destructor
48 SdrLineFillShadowAttribute3D(
49 SdrLineAttribute aLine
,
50 SdrFillAttribute aFill
,
51 SdrLineStartEndAttribute aLineStartEnd
,
52 SdrShadowAttribute aShadow
,
53 FillGradientAttribute aFillFloatTransGradient
);
54 SdrLineFillShadowAttribute3D();
57 bool operator==(const SdrLineFillShadowAttribute3D
& rCandidate
) const;
60 const SdrLineAttribute
& getLine() const { return maLine
; }
61 const SdrFillAttribute
& getFill() const { return maFill
; }
62 const SdrShadowAttribute
& getShadow() const { return maShadow
; }
63 const FillGradientAttribute
& getFillFloatTransGradient() const { return maFillFloatTransGradient
; }
66 } // end of namespace drawinglayer::overlay
69 #endif // INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRALLATTRIBUTE3D_HXX
71 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */