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20 #ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRLIGHTATTRIBUTE3D_HXX
21 #define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRLIGHTATTRIBUTE3D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
24 #include <o3tl/cow_wrapper.hxx>
34 namespace drawinglayer::attribute
{
35 class ImpSdr3DLightAttribute
;
39 namespace drawinglayer::attribute
41 class DRAWINGLAYER_DLLPUBLIC Sdr3DLightAttribute
44 typedef o3tl::cow_wrapper
< ImpSdr3DLightAttribute
> ImplType
;
47 ImplType mpSdr3DLightAttribute
;
50 // constructors/destructor
52 const basegfx::BColor
& rColor
,
53 const basegfx::B3DVector
& rDirection
,
55 Sdr3DLightAttribute(const Sdr3DLightAttribute
&);
56 ~Sdr3DLightAttribute();
58 // assignment operator
59 Sdr3DLightAttribute
& operator=(const Sdr3DLightAttribute
&);
62 bool operator==(const Sdr3DLightAttribute
& rCandidate
) const;
65 const basegfx::BColor
& getColor() const;
66 const basegfx::B3DVector
& getDirection() const;
67 bool getSpecular() const;
70 } // end of namespace drawinglayer::attribute
73 #endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRLIGHTATTRIBUTE3D_HXX
75 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */