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22 #include <drawinglayer/drawinglayerdllapi.h>
24 #include <drawinglayer/primitive2d/BufferedDecompositionGroupPrimitive2D.hxx>
25 #include <tools/color.hxx>
27 namespace drawinglayer::primitive2d
29 class DRAWINGLAYER_DLLPUBLIC GlowPrimitive2D final
: public BufferedDecompositionGroupPrimitive2D
32 /// the Glow color to which all geometry is to be forced; includes alpha
35 /// the Glow size, in logical units (100ths of mm)
38 /// last used DiscreteGlowRadius and ClippedRange
39 double mfLastDiscreteGlowRadius
;
40 basegfx::B2DRange maLastClippedRange
;
43 bool prepareValuesAndcheckValidity(basegfx::B2DRange
& rRange
, basegfx::B2DRange
& rClippedRange
,
44 basegfx::B2DVector
& rDiscreteSize
,
45 double& rfDiscreteGlowRadius
,
46 const geometry::ViewInformation2D
& rViewInformation
) const;
49 /** method which is to be used to implement the local decomposition of a 2D primitive. */
51 create2DDecomposition(Primitive2DContainer
& rContainer
,
52 const geometry::ViewInformation2D
& rViewInformation
) const override
;
56 GlowPrimitive2D(const Color
& rGlowColor
, double fRadius
, Primitive2DContainer
&& rChildren
);
59 const Color
& getGlowColor() const { return maGlowColor
; }
60 double getGlowRadius() const { return mfGlowRadius
; }
63 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const override
;
66 virtual basegfx::B2DRange
67 getB2DRange(const geometry::ViewInformation2D
& rViewInformation
) const override
;
69 /// The default implementation will return an empty sequence
71 get2DDecomposition(Primitive2DDecompositionVisitor
& rVisitor
,
72 const geometry::ViewInformation2D
& rViewInformation
) const override
;
75 virtual sal_uInt32
getPrimitive2DID() const override
;
77 } // end of namespace drawinglayer::primitive2d
79 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */