vcl: flatten BlendFrameCache.cxx
[LibreOffice.git] / include / drawinglayer / primitive2d / transparenceprimitive2d.hxx
blob14658abe3dd4b24fab11a6513399922fddee07d7
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
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11 * Licensed to the Apache Software Foundation (ASF) under one or more
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14 * ownership. The ASF licenses this file to you under the Apache
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20 #pragma once
22 #include <drawinglayer/drawinglayerdllapi.h>
24 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
27 namespace drawinglayer::primitive2d
29 /** TransparencePrimitive2D class
31 This is the basic primitive for applying freely defined transparence
32 to freely defined content. The basic idea is to associate a content
33 which is defined as a sequence of primitives and hold as child content
34 in the GroupPrimitive2D with a transparence channel also defined as a sequence
35 of primitives and hold in the transparence member.
37 The basic definition is to use the transparence content as transparence-Mask by
38 interpreting the transparence-content not as RGB, but as Luminance transparence mask
39 using the common RGB_to_luminance definition as e.g. used by VCL.
41 The defining geometry is the Range of the child primitive sequence,
42 this means the renderers will/shall use this geometric information for
43 rendering, not the transparent one. The transparent one should/will be clipped
44 accordingly.
46 class DRAWINGLAYER_DLLPUBLIC TransparencePrimitive2D final : public GroupPrimitive2D
48 private:
49 /// The transparence-Mask who's RGB-Values are interpreted as Luminance
50 Primitive2DContainer maTransparence;
52 public:
53 /** constructor
55 @param rChildren
56 The content which is defined to have a transparency. The
57 range of this primitive is defined by this content
59 @param rTransparence
60 The definition of the Transparence-channel for this primitive. It
61 will be interpreted as mask by interpreting as gray values
62 using the common RGB_to_luminance definitions
64 TransparencePrimitive2D(
65 Primitive2DContainer&& rChildren,
66 Primitive2DContainer&& aTransparence);
68 /// data read access
69 const Primitive2DContainer& getTransparence() const { return maTransparence; }
71 /// compare operator
72 virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
74 /// provide unique ID
75 virtual sal_uInt32 getPrimitive2DID() const override;
77 } // end of namespace drawinglayer::primitive2d
80 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */