Drop some needless mappings to identical strings
[LibreOffice.git] / include / drawinglayer / primitive3d / transformprimitive3d.hxx
blobb30ba3811426cda14484acdc57fd8d6268e4e0bd
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20 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
21 #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/primitive3d/groupprimitive3d.hxx>
26 #include <basegfx/matrix/b3dhommatrix.hxx>
29 namespace drawinglayer::primitive3d
31 /** TransformPrimitive3D class
33 This is one of the basic grouping 3D primitives and it provides
34 embedding a sequence of primitives (a geometry) into a
35 3D transformation.
37 Please see the description for TransformPrimitive2D since these
38 primitives are pretty similar.
40 class DRAWINGLAYER_DLLPUBLIC TransformPrimitive3D final : public GroupPrimitive3D
42 private:
43 // the 3D transformation to apply
44 basegfx::B3DHomMatrix maTransformation;
46 public:
47 /// constructor
48 TransformPrimitive3D(
49 basegfx::B3DHomMatrix aTransformation,
50 const Primitive3DContainer& rChildren);
52 /// data read access
53 const basegfx::B3DHomMatrix& getTransformation() const { return maTransformation; }
55 /// compare operator
56 virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
58 /// get range
59 virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override;
61 /// provide unique ID
62 DeclPrimitive3DIDBlock()
65 } // end of namespace drawinglayer::primitive3d
68 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
70 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */