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21 #include <sfx2/sidebar/Panel.hxx>
22 #include <tools/link.hxx>
23 #include <vcl/keycod.hxx>
29 namespace sfx2::sidebar
{
33 /** Concentrate all focus handling in this class.
35 There is one ring of windows that accept the input focus which are
36 cycled through with the arrow keys:
37 - the closer in the deck title (present only when docked)
38 - the panel title bars
41 When the focus is in a panel title then focus travels over
46 Once the focus is in the panel content then focus cycles through
47 all controls inside the panel but not back to the title bar of
48 the panel. Escape places the focus back in the panel title.
53 FocusManager(std::function
<void(const Panel
&)> aShowPanelFunctor
);
56 /** Forget all panels and buttons. Remove all window listeners.
60 /** Transfer the focus into the sidebar tree of windows. This is
61 typically called from the SidebarChildWindow as result of
65 void GrabFocusPanel();
67 void SetDeck(Deck
* pDeck
);
68 void SetPanels(const SharedPanelContainer
& rPanels
);
69 void SetButtons(const std::vector
<weld::Widget
*>& rButtons
);
73 DeckTitleBar
* mpDeckTitleBar
;
74 SharedPanelContainer maPanels
;
75 std::vector
<weld::Widget
*> maButtons
;
76 const std::function
<void(const Panel
&)> maShowPanelFunctor
;
90 PanelComponent meComponent
;
92 FocusLocation(const PanelComponent eComponent
, const sal_Int32 nIndex
);
95 /** Listen for key events for panels and buttons.
97 DECL_LINK(KeyInputHdl
, const KeyEvent
&, bool);
102 /** Let the focus manager listen for window events for the given
105 void RegisterWindow(weld::Widget
& rWidget
);
106 static void UnregisterWindow(weld::Widget
& rWidget
);
108 void FocusDeckTitle();
109 bool IsDeckTitleVisible() const;
111 /** Set the focus to the title bar of the panel or, if the
112 title bar is not visible, directly to the panel.
114 Index of the panel to focus.
115 @param bFallbackToDeckTitle
116 When the panel title bar is not visible then The fallback
117 bias defines whether to focus the deck (true) or the panel
118 content (false) will be focused instead.
120 void FocusPanel(const sal_Int32 nPanelIndex
,
121 const bool bFallbackToDeckTitle
);
123 void FocusPanelContent(const sal_Int32 nPanelIndex
);
124 void FocusButton(const sal_Int32 nButtonIndex
);
125 void MoveFocusInsidePanel(const FocusLocation
& rLocation
,
126 const sal_Int32 nDirection
);
128 bool HandleKeyEvent(const vcl::KeyCode
& rKeyCode
,
129 const FocusLocation
& rLocation
);
131 FocusLocation
GetFocusLocation() const;
135 } // end of namespace sfx2::sidebar
137 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */