tdf#130857 qt weld: Support mail merge "Server Auth" dialog
[LibreOffice.git] / include / svx / scene3d.hxx
blob786674530792326d734e823d9518d22263665d0d
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_SVX_SCENE3D_HXX
21 #define INCLUDED_SVX_SCENE3D_HXX
23 #include <svx/camera3d.hxx>
24 #include <tools/b3dtrans.hxx>
25 #include <svx/svdpage.hxx>
26 #include <svx/svxdllapi.h>
27 #include <svx/obj3d.hxx>
28 #include <svx/svx3ditems.hxx>
29 #include <memory>
31 namespace sdr::properties {
32 class BaseProperties;
35 /*************************************************************************
37 |* GeoData relevant for undo actions
39 \************************************************************************/
41 class E3DSceneGeoData final : public E3DObjGeoData
43 public:
44 Camera3D aCamera;
46 E3DSceneGeoData() {}
49 class Imp3DDepthRemapper;
51 /*************************************************************************
53 |* base class for 3D scenes
55 \************************************************************************/
57 class SVXCORE_DLLPUBLIC E3dScene final : public E3dObject, public SdrObjList
59 virtual std::unique_ptr<sdr::properties::BaseProperties> CreateObjectSpecificProperties() override;
60 virtual std::unique_ptr<sdr::contact::ViewContact> CreateObjectSpecificViewContact() override;
62 // transformations
63 B3dCamera m_aCameraSet;
64 Camera3D m_aCamera;
66 mutable std::unique_ptr<Imp3DDepthRemapper> mp3DDepthRemapper;
68 // Flag to determine if only selected objects should be drawn
69 bool m_bDrawOnlySelected : 1;
71 bool mbSkipSettingDirty : 1;
73 void RebuildLists();
75 virtual void Notify(SfxBroadcaster &rBC, const SfxHint &rHint) override;
77 void SetDefaultAttributes();
78 void ImpCleanup3DDepthMapper();
80 public:
81 E3dScene(SdrModel& rSdrModel);
82 E3dScene(SdrModel& rSdrModel, E3dScene const &);
83 virtual ~E3dScene() override;
85 virtual void StructureChanged() override;
87 // derived from SdrObjList
88 virtual SdrPage* getSdrPageFromSdrObjList() const override;
89 virtual SdrObject* getSdrObjectFromSdrObjList() const override;
91 // derived from SdrObject
92 virtual SdrObjList* getChildrenOfSdrObject() const override;
94 virtual void SetBoundRectDirty() override;
96 virtual basegfx::B2DPolyPolygon TakeXorPoly() const override;
98 sal_uInt32 RemapOrdNum(sal_uInt32 nOrdNum) const;
100 // Perspective: enum ProjectionType { ProjectionType::Parallel, ProjectionType::Perspective }
101 ProjectionType GetPerspective() const
102 { return static_cast<ProjectionType>(GetObjectItemSet().Get(SDRATTR_3DSCENE_PERSPECTIVE).GetValue()); }
104 // Distance:
105 double GetDistance() const
106 { return static_cast<double>(GetObjectItemSet().Get(SDRATTR_3DSCENE_DISTANCE).GetValue()); }
108 // Focal length: before cm, now 1/10th mm (*100)
109 double GetFocalLength() const
110 { return GetObjectItemSet().Get(SDRATTR_3DSCENE_FOCAL_LENGTH).GetValue(); }
112 // set flag to draw only selected
113 void SetDrawOnlySelected(bool bNew) { m_bDrawOnlySelected = bNew; }
114 bool GetDrawOnlySelected() const { return m_bDrawOnlySelected; }
115 virtual SdrObjKind GetObjIdentifier() const override;
117 virtual void NbcSetSnapRect(const tools::Rectangle& rRect) override;
118 virtual void NbcMove(const Size& rSize) override;
119 virtual void NbcResize(const Point& rRef, const Fraction& rXFact,
120 const Fraction& rYFact) override;
121 virtual void RecalcSnapRect() override;
123 virtual E3dScene* getRootE3dSceneFromE3dObject() const override;
124 void SetCamera(const Camera3D& rNewCamera);
125 const Camera3D& GetCamera() const { return m_aCamera; }
126 void removeAllNonSelectedObjects();
128 virtual rtl::Reference<SdrObject> CloneSdrObject(SdrModel& rTargetModel) const override;
130 virtual std::unique_ptr<SdrObjGeoData> NewGeoData() const override;
131 virtual void SaveGeoData(SdrObjGeoData& rGeo) const override;
132 virtual void RestoreGeoData(const SdrObjGeoData& rGeo) override;
134 virtual void NbcSetTransform(const basegfx::B3DHomMatrix& rMatrix) override;
135 virtual void SetTransform(const basegfx::B3DHomMatrix& rMatrix) override;
137 virtual void NbcRotate(const Point& rRef, Degree100 nAngle, double sn, double cs) override;
138 void RotateScene(const Point& rRef, double sn, double cs);
140 // TakeObjName...() is for the display in the UI, for example "3 frames selected".
141 virtual OUString TakeObjNameSingul() const override;
142 virtual OUString TakeObjNamePlural() const override;
144 // get transformations
145 B3dCamera& GetCameraSet() { return m_aCameraSet; }
146 const B3dCamera& GetCameraSet() const { return m_aCameraSet; }
148 // break up
149 virtual bool IsBreakObjPossible() override;
151 // polygon which is built during creation
152 virtual basegfx::B2DPolyPolygon TakeCreatePoly(const SdrDragStat& rDrag) const override;
154 // create moves
155 virtual bool BegCreate(SdrDragStat& rStat) override;
156 virtual bool MovCreate(SdrDragStat& rStat) override; // true=Xor must be repainted
157 virtual bool EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) override;
158 virtual bool BckCreate(SdrDragStat& rStat) override;
159 virtual void BrkCreate(SdrDragStat& rStat) override;
161 void SuspendReportingDirtyRects();
162 void ResumeReportingDirtyRects();
163 void SetAllSceneRectsDirty();
165 // set selection from E3dObject (temporary flag for 3D actions)
166 virtual void SetSelected(bool bNew) override;
168 // derived from SdrObjList
169 virtual void NbcInsertObject(SdrObject* pObj, size_t nPos=SAL_MAX_SIZE) override;
170 virtual void InsertObject(SdrObject* pObj, size_t nPos=SAL_MAX_SIZE) override;
171 virtual rtl::Reference<SdrObject> NbcRemoveObject(size_t nObjNum) override;
172 virtual rtl::Reference<SdrObject> RemoveObject(size_t nObjNum) override;
174 // needed for group functionality
175 virtual void SetBoundAndSnapRectsDirty(bool bNotMyself = false, bool bRecursive = true) override;
176 virtual void NbcSetLayer(SdrLayerID nLayer) override;
178 // react on model/page change
179 virtual void handlePageChange(SdrPage* pOldPage, SdrPage* pNewPage) override;
181 virtual SdrObjList* GetSubList() const override;
182 virtual void SetTransformChanged() override;
184 private:
185 virtual basegfx::B3DRange RecalcBoundVolume() const override;
188 #endif // INCLUDED_SVX_SCENE3D_HXX
190 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */