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20 #ifndef INCLUDED_SVX_SDR_ANIMATION_SCHEDULER_HXX
21 #define INCLUDED_SVX_SDR_ANIMATION_SCHEDULER_HXX
23 #include <sal/types.h>
24 #include <vcl/timer.hxx>
25 #include <svx/svxdllapi.h>
29 namespace sdr::animation
32 class SVXCORE_DLLPUBLIC Event
34 // time of event in ms
38 // constructor/destructor
39 SAL_DLLPRIVATE
explicit Event();
43 SAL_DLLPRIVATE sal_uInt32
GetTime() const { return mnTime
; }
44 void SetTime(sal_uInt32 nNew
);
47 virtual void Trigger(sal_uInt32 nTime
) = 0;
50 class SVXCORE_DLLPUBLIC Scheduler
: public Timer
56 sal_uInt32 mnDeltaTime
;
58 // list of events, sorted by time
59 std::vector
<Event
*> mvEvents
;
61 // Flag which remembers if this timer is paused. Default
66 // constructor/destructor
67 SAL_DLLPRIVATE
Scheduler();
68 virtual ~Scheduler() override
;
70 // From baseclass Timer, the timeout call
71 virtual void Invoke() override
;
74 SAL_DLLPRIVATE sal_uInt32
GetTime() const { return mnTime
; }
77 SAL_DLLPRIVATE
void SetTime(sal_uInt32 nTime
);
79 // execute all ripe events, removes executed ones from the scheduler
80 SAL_DLLPRIVATE
void triggerEvents();
82 // re-start or stop timer according to event list
83 SAL_DLLPRIVATE
void checkTimeout();
85 // insert/remove events, wrapper to EventList methods
86 void InsertEvent(Event
& rNew
);
87 SAL_DLLPRIVATE
void RemoveEvent(Event
* pOld
);
90 SAL_DLLPRIVATE
bool IsPaused() const { return mbIsPaused
; }
91 SAL_DLLPRIVATE
void SetPaused(bool bNew
);
94 } // end of namespace sdr::animation
97 #endif // INCLUDED_SVX_SDR_ANIMATION_SCHEDULER_HXX
99 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */