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20 #ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECT_HXX
21 #define INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECT_HXX
23 #include <basegfx/point/b2dpoint.hxx>
24 #include <basegfx/range/b2drange.hxx>
25 #include <tools/color.hxx>
26 #include <svx/sdr/animation/scheduler.hxx>
27 #include <svx/svxdllapi.h>
28 #include <drawinglayer/primitive2d/Primitive2DContainer.hxx>
34 namespace sdr::overlay
45 namespace sdr::overlay
47 class SVXCORE_DLLPUBLIC OverlayObject
: public sdr::animation::Event
50 OverlayObject(const OverlayObject
&) = delete;
51 OverlayObject
& operator=(const OverlayObject
&) = delete;
53 // Manager is allowed access to private Member mpOverlayManager
54 friend class OverlayManager
;
56 // pointer to OverlayManager, if object is added. Changed by
57 // OverlayManager, do not change Yourself.
58 OverlayManager
* mpOverlayManager
;
60 // Primitive2DContainer of the OverlayObject
61 drawinglayer::primitive2d::Primitive2DContainer maPrimitive2DSequence
;
63 // Possible Offset added to the geometry (automatically in
64 // createOverlayObjectPrimitive2DSequence()). Usually zero, may
65 // be used e.g. from calc when GridOffset is needed
66 basegfx::B2DVector maOffset
;
69 // access methods to maPrimitive2DSequence. The usage of this methods may allow
70 // later thread-safe stuff to be added if needed. Only to be used by getPrimitive2DSequence()
71 // implementations for buffering the last decomposition.
72 // Resetting is allowed e.g. in ::getOverlayObjectPrimitive2DSequence() implementations
73 // if the conditions have changed to force a re-creation in calling the base implementation.
74 // The only allowed setter of maPrimitive2DSequence is
75 // OverlayObject::getOverlayObjectPrimitive2DSequence() which should be called by calling
76 // the base implementation in derived functions. That one will use the result of
77 // createOverlayObjectPrimitive2DSequence() to provide the geometry.
78 const drawinglayer::primitive2d::Primitive2DContainer
& getPrimitive2DSequence() const { return maPrimitive2DSequence
; }
79 void resetPrimitive2DSequence() { maPrimitive2DSequence
.clear(); }
81 // the creation method for Primitive2DContainer. Called when getPrimitive2DSequence()
82 // sees that maPrimitive2DSequence is empty. Needs to be supported by all
83 // OverlayObject implementations. Default implementation will assert
84 // a missing implementation
85 virtual drawinglayer::primitive2d::Primitive2DContainer
createOverlayObjectPrimitive2DSequence();
87 // #i53216# check blink time value range (currently 25 < mnBlinkTime < 10000)
88 static sal_uInt32
impCheckBlinkTimeValueRange(sal_uInt64 nBlinkTime
);
90 // region in logical coordinates
91 basegfx::B2DRange maBaseRange
;
93 // base color of this OverlayObject
96 // Flag for visibility
99 // Flag to control hittability
100 bool mbIsHittable
: 1;
102 // Flag to hold info if this objects supports animation. Default is
103 // false. If true, the Trigger() method should be overridden
104 // to implement the animation effect and to re-initiate the event.
105 bool mbAllowsAnimation
: 1;
107 // Flag to control if this OverlayObject allows AntiAliased visualisation.
108 // Default is true, but e.g. for selection visualisation in SC and SW,
109 // it is switched to false
110 bool mbAllowsAntiAliase
: 1;
112 // In High Contrast mode all fg and bg are forced to a pair of normal
113 // high contrast colors. If this flag is set, then in High Contrast mode
114 // the colors are instead forced to the high contrast selection fg/bg pair.
116 bool mbHighContrastSelection
: 1;
118 // set changed flag. Call after change, since the old range is invalidated
119 // and then the new one is calculated and invalidated, too. This will only
120 // work after the change.
123 // write access to AntiAliase flag. This is protected since
124 // only implementations are allowed to change this, preferably in their
126 void allowAntiAliase(bool bNew
);
129 explicit OverlayObject(Color aBaseColor
);
130 virtual ~OverlayObject() override
;
132 // get OverlayManager
133 OverlayManager
* getOverlayManager() const { return mpOverlayManager
; }
135 // the access method for Primitive2DContainer. Will use createPrimitive2DSequence and
136 // setPrimitive2DSequence if needed. Overriding may be used to allow disposal of last
137 // created primitives to react on changed circumstances and to re-create primitives
138 virtual drawinglayer::primitive2d::Primitive2DContainer
getOverlayObjectPrimitive2DSequence() const;
140 // access to visibility state
141 bool isVisible() const { return mbIsVisible
; }
142 void setVisible(bool bNew
);
144 // access to hittable flag
145 bool isHittable() const { return mbIsHittable
; }
146 void setHittable(bool bNew
);
148 // read access to AntiAliase flag
149 bool allowsAntiAliase() const { return mbAllowsAntiAliase
; }
151 // read access to DrawModeSettings flag
152 bool isHighContrastSelection() const { return mbHighContrastSelection
; }
154 // read access to baseRange. This may trigger createBaseRange() if
155 // object is changed.
156 const basegfx::B2DRange
& getBaseRange() const;
158 // access to baseColor
159 const Color
& getBaseColor() const { return maBaseColor
; }
160 void setBaseColor(Color aNew
);
163 const basegfx::B2DVector
& getOffset() const { return maOffset
; }
164 void setOffset(const basegfx::B2DVector
& rOffset
);
166 // execute event from base class sdr::animation::Event. Default
167 // implementation does nothing and does not create a new event.
168 virtual void Trigger(sal_uInt32 nTime
) override
;
170 // access to AllowsAnimation flag
171 bool allowsAnimation() const { return mbAllowsAnimation
; }
173 // stripe definition has changed. The OverlayManager does have
174 // support data to draw graphics in two colors striped. This
175 // method notifies the OverlayObject if that change takes place.
176 // Default implementation does nothing.
177 virtual void stripeDefinitionHasChanged();
180 // typedefs for a vector of OverlayObjects
181 typedef ::std::vector
< OverlayObject
* > OverlayObjectVector
;
183 } // end of namespace sdr::overlay
185 namespace sdr::overlay
187 class SVXCORE_DLLPUBLIC OverlayObjectWithBasePosition
: public OverlayObject
190 // base position in logical coordinates
191 basegfx::B2DPoint maBasePosition
;
194 OverlayObjectWithBasePosition(const basegfx::B2DPoint
& rBasePos
, Color aBaseColor
);
195 virtual ~OverlayObjectWithBasePosition() override
;
197 // access to basePosition
198 const basegfx::B2DPoint
& getBasePosition() const { return maBasePosition
; }
199 void setBasePosition(const basegfx::B2DPoint
& rNew
);
202 } // end of namespace sdr::overlay
204 #endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECT_HXX
206 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */