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20 #ifndef INCLUDED_SVX_SDRHITTESTHELPER_HXX
21 #define INCLUDED_SVX_SDRHITTESTHELPER_HXX
23 #include <svx/svxdllapi.h>
26 // #i101872# new Object HitTest as View-tooling
34 namespace sdr::contact
{ class ViewObjectContact
; }
40 namespace drawinglayer::primitive2d
{ class Primitive2DContainer
; }
43 // Wrappers for classic Sdr* Mode/View classes
45 SVXCORE_DLLPUBLIC SdrObject
* SdrObjectPrimitiveHit(
46 const SdrObject
& rObject
,
48 const basegfx::B2DVector
& rHitTolerance
,
49 const SdrPageView
& rSdrPageView
,
50 const SdrLayerIDSet
* pVisiLayer
,
52 /// allow getting back an evtl. resulting primitive stack which lead to a hit
53 drawinglayer::primitive2d::Primitive2DContainer
* pHitContainer
= nullptr);
55 SVXCORE_DLLPUBLIC SdrObject
* SdrObjListPrimitiveHit(
56 const SdrObjList
& rList
,
58 const basegfx::B2DVector
& rHitTolerance
,
59 const SdrPageView
& rSdrPageView
,
60 const SdrLayerIDSet
* pVisiLayer
,
64 // the pure HitTest based on a VOC
66 bool ViewObjectContactPrimitiveHit(
67 const sdr::contact::ViewObjectContact
& rVOC
,
68 const basegfx::B2DPoint
& rHitPosition
,
69 const basegfx::B2DVector
& rLogicHitTolerance
,
71 /// allow to get back the stack of primitives that lead to the hit
72 drawinglayer::primitive2d::Primitive2DContainer
* pHitContainer
);
75 #endif // INCLUDED_SVX_SDRHITTESTHELPER_HXX
77 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */