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22 #include <com/sun/star/drawing/framework/XPane.hpp>
23 #include <com/sun/star/drawing/framework/XPane2.hpp>
24 #include <cppuhelper/basemutex.hxx>
25 #include <cppuhelper/compbase.hxx>
26 #include <vcl/vclptr.hxx>
27 #include <vcl/window.hxx>
29 namespace sd::framework
{
31 typedef ::cppu::WeakComponentImplHelper
<
32 css::drawing::framework::XPane
,
33 css::drawing::framework::XPane2
36 /** A pane is a wrapper for a window and possibly for a tab bar (for view
37 switching). Panes are unique resources.
39 This class has two responsibilities:
40 1. It implements the XPane interface. This is the most important
41 interface of this class for API based views (of which there not that
42 many yet) because it gives access to the XWindow.
43 2. It gives access to the underlying VCL Window.
44 This is necessary at the moment and in the
45 foreseeable future because many parts of the Draw and Impress views rely
46 on direct access on the Window class.
49 : protected cppu::BaseMutex
,
50 public PaneInterfaceBase
53 /** Create a new Pane object that wraps the given window.
55 The URL that is used by the configuration to identify the pane.
56 The given URL has to be valid.
58 The VCL Window (usually this really is an sd::Window) that is
59 wrapped by the new Pane object. The given pointer must not be
63 const css::uno::Reference
<css::drawing::framework::XResourceId
>& rxPaneId
,
66 virtual ~Pane() override
;
68 virtual void SAL_CALL
disposing() override
;
70 /** This method is typically used to obtain
71 a Window pointer from an XPane object.
73 virtual vcl::Window
* GetWindow();
75 //----- XPane -------------------------------------------------------------
77 /** For a UNO API based implementation of a view this may the most
78 important method of this class because the view is only interested
79 in the window of the pane.
81 virtual css::uno::Reference
<css::awt::XWindow
>
82 SAL_CALL
getWindow() override
;
84 virtual css::uno::Reference
<css::rendering::XCanvas
>
85 SAL_CALL
getCanvas() override
;
87 //----- XPane2 -------------------------------------------------------------
89 virtual sal_Bool SAL_CALL
isVisible() override
;
91 virtual void SAL_CALL
setVisible (sal_Bool bIsVisible
) override
;
93 virtual css::uno::Reference
<css::accessibility::XAccessible
> SAL_CALL
getAccessible() override
;
95 virtual void SAL_CALL
setAccessible (
96 const css::uno::Reference
<css::accessibility::XAccessible
>& rxAccessible
) override
;
98 //----- XResource ---------------------------------------------------------
100 virtual css::uno::Reference
<css::drawing::framework::XResourceId
>
101 SAL_CALL
getResourceId() override
;
103 /** For the typical pane it makes no sense to be displayed without a
104 view. Therefore this default implementation returns always <TRUE/>.
106 virtual sal_Bool SAL_CALL
isAnchorOnly() override
;
109 css::uno::Reference
<css::drawing::framework::XResourceId
> mxPaneId
;
110 VclPtr
<vcl::Window
> mpWindow
;
111 css::uno::Reference
<css::awt::XWindow
> mxWindow
;
112 css::uno::Reference
<css::rendering::XCanvas
> mxCanvas
;
114 /** Override this method, not getCanvas(), when you want to provide a
117 @throws css::uno::RuntimeException
119 virtual css::uno::Reference
<css::rendering::XCanvas
>
122 /** Throw DisposedException when the object has already been disposed or
123 is currently being disposed. Otherwise this method returns
126 @throws css::lang::DisposedException
128 void ThrowIfDisposed() const;
131 } // end of namespace sd::framework
133 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */