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22 #include <o3tl/typed_flags_set.hxx>
24 namespace vcl
{ class Window
; }
27 enum class IdleState
{
28 /** When GetIdleState() returns this value, then the system is idle.
32 /** There are system event pending.
34 SystemEventPending
= 0x0001,
36 /** A full screen slide show is running and is active. In contrast
37 there may be a full screen show be running in an inactive window,
38 i.e. in the background.
40 FullScreenShowActive
= 0x0002,
42 /** A slide show is running in a window.
44 WindowShowActive
= 0x0004,
46 /** A window is being painted.
48 WindowPainting
= 0x0008,
50 } // end of namespace ::sd::tools
52 template<> struct typed_flags
<::sd::tools::IdleState
> : is_typed_flags
<::sd::tools::IdleState
, 0x0f> {};
57 /** Detect whether the system is idle and some time consuming operation may
58 be carried out. This class distinguishes between different states of
64 /** Determine whether the system is idle.
66 When a valid Window pointer is given then it is checked
67 whether the window is currently being painting.
69 This method either returns IdleState::Idle or a combination of
70 IdleStates values or-ed together that describe what the system
71 is currently doing so that the caller can decide what to do.
73 static IdleState
GetIdleState (const vcl::Window
* pWindow
);
76 /** Check whether there are input events pending.
78 static IdleState
CheckInputPending();
80 /** Check whether a slide show is running full screen or in a window.
82 static IdleState
CheckSlideShowRunning();
84 static IdleState
CheckWindowPainting (const vcl::Window
& rWindow
);
87 } // end of namespace ::sd::tools
89 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */