1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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21 #include <comphelper/diagnose_ex.hxx>
22 #include <sal/log.hxx>
25 #include <eventqueue.hxx>
26 #include <slideshowexceptions.hxx>
33 using namespace ::com::sun::star
;
35 namespace slideshow::internal
37 bool EventQueue::EventEntry::operator<( const EventEntry
& rEvent
) const
39 // negate comparison, we want priority queue to be sorted
40 // in increasing order of activation times
41 return nTime
> rEvent
.nTime
;
45 EventQueue::EventQueue(
46 std::shared_ptr
<canvas::tools::ElapsedTime
> pPresTimer
)
51 mpTimer(std::move( pPresTimer
))
55 EventQueue::~EventQueue()
57 // add in all that have been added explicitly for this round:
58 for ( const auto& rEvent
: maNextEvents
)
60 maEvents
.push(rEvent
);
62 EventEntryVector().swap( maNextEvents
);
64 // dispose event queue
65 while( !maEvents
.empty() )
69 maEvents
.top().pEvent
->dispose();
71 catch (const uno::Exception
&)
73 TOOLS_WARN_EXCEPTION("slideshow", "");
79 bool EventQueue::addEvent( const EventSharedPtr
& rEvent
)
81 std::unique_lock
aGuard( maMutex
);
83 SAL_INFO("slideshow.eventqueue", "adding event \"" << rEvent
->GetDescription()
84 << "\" [" << rEvent
.get()
85 << "] at " << mpTimer
->getElapsedTime()
86 << " with delay " << rEvent
->getActivationTime(0.0)
88 ENSURE_OR_RETURN_FALSE( rEvent
,
89 "EventQueue::addEvent: event ptr NULL" );
93 // A seemingly obvious optimization cannot be used here,
94 // because it breaks assumed order of notification: zero
95 // timeout events could be fired() immediately, but that
96 // would not unwind the stack and furthermore changes
97 // order of notification
100 maEvents
.push( EventEntry( rEvent
, rEvent
->getActivationTime(
101 mpTimer
->getElapsedTime()) ) );
105 bool EventQueue::addEventForNextRound( EventSharedPtr
const& rEvent
)
107 std::unique_lock
aGuard( maMutex
);
109 SAL_INFO("slideshow.eventqueue", "adding event \"" << rEvent
->GetDescription()
110 << "\" [" << rEvent
.get()
111 << "] for the next round at " << mpTimer
->getElapsedTime()
112 << " with delay " << rEvent
->getActivationTime(0.0)
115 ENSURE_OR_RETURN_FALSE( rEvent
,
116 "EventQueue::addEvent: event ptr NULL" );
117 maNextEvents
.emplace_back( rEvent
, rEvent
->getActivationTime(
118 mpTimer
->getElapsedTime()) );
122 bool EventQueue::addEventWhenQueueIsEmpty (const EventSharedPtr
& rpEvent
)
124 std::unique_lock
aGuard( maMutex
);
126 SAL_INFO("slideshow.eventqueue", "adding event \"" << rpEvent
->GetDescription()
127 << "\" [" << rpEvent
.get()
128 << "] for execution when the queue is empty at " << mpTimer
->getElapsedTime()
129 << " with delay " << rpEvent
->getActivationTime(0.0)
132 ENSURE_OR_RETURN_FALSE( rpEvent
, "EventQueue::addEvent: event ptr NULL");
134 maNextNextEvents
.push(
137 rpEvent
->getActivationTime(mpTimer
->getElapsedTime())));
142 void EventQueue::forceEmpty()
147 void EventQueue::process()
152 void EventQueue::process_( bool bFireAllEvents
)
154 std::unique_lock
aGuard( maMutex
);
156 SAL_INFO("slideshow.verbose", "EventQueue: heartbeat" );
158 // add in all that have been added explicitly for this round:
159 for ( const auto& rEvent
: maNextEvents
) {
160 maEvents
.push(rEvent
);
162 EventEntryVector().swap( maNextEvents
);
164 // perform topmost, ready-to-execute event
165 // =======================================
167 const double nCurrTime( mpTimer
->getElapsedTime() );
169 // When maEvents does not contain any events that are due now
170 // then process one event from maNextNextEvents.
171 if (!maNextNextEvents
.empty()
173 && (maEvents
.empty() || maEvents
.top().nTime
> nCurrTime
))
175 const EventEntry
aEvent (maNextNextEvents
.top());
176 maNextNextEvents
.pop();
177 maEvents
.push(aEvent
);
180 // process ready/elapsed events. Note that the 'perceived'
181 // current time remains constant for this loop, thus we're
182 // processing only those events which where ready when we
183 // entered this method.
184 while( !maEvents
.empty() &&
185 (bFireAllEvents
|| maEvents
.top().nTime
<= nCurrTime
) )
187 EventEntry
event( maEvents
.top() );
190 // only process event, if it is still 'charged',
191 // i.e. the fire() call effects something. This is
192 // used when e.g. having events registered at multiple
193 // places, which should fire only once: after the
194 // initial fire() call, those events become inactive
195 // and return false on isCharged. This frees us from
196 // the need to prune queues of those inactive shells.
197 if( event
.pEvent
->isCharged() )
202 SAL_INFO("slideshow.eventqueue", "firing event \""
203 << event
.pEvent
->GetDescription()
204 << "\" [" << event
.pEvent
.get()
205 << "] at " << mpTimer
->getElapsedTime()
206 << " with delay " << event
.pEvent
->getActivationTime(0.0)
208 event
.pEvent
->fire();
209 SAL_INFO("slideshow.eventqueue", "event \""
210 << event
.pEvent
->GetDescription()
211 << "\" [" << event
.pEvent
.get() << "] fired"
214 catch( uno::RuntimeException
& )
218 catch( uno::Exception
& )
220 // catch anything here, we don't want
221 // to leave this scope under _any_
222 // circumstance. Although, do _not_
223 // reinsert an activity that threw
226 // NOTE: we explicitly don't catch(...) here,
227 // since this will also capture segmentation
228 // violations and the like. In such a case, we
229 // still better let our clients now...
230 TOOLS_WARN_EXCEPTION( "slideshow", "" );
232 catch( SlideShowException
& )
234 // catch anything here, we don't want
235 // to leave this scope under _any_
236 // circumstance. Although, do _not_
237 // reinsert an activity that threw
240 // NOTE: we explicitly don't catch(...) here,
241 // since this will also capture segmentation
242 // violations and the like. In such a case, we
243 // still better let our clients now...
244 SAL_WARN("slideshow.eventqueue", "::presentation::internal::EventQueue: Event threw a SlideShowException, action might not have been fully performed" );
251 "slideshow.eventqueue",
252 "Ignoring discharged event: unknown ("
253 << event
.pEvent
.get() << "), timeout was: "
254 << event
.pEvent
->getActivationTime(0.0));
259 bool EventQueue::isEmpty() const
261 std::unique_lock
aGuard( maMutex
);
263 return maEvents
.empty() && maNextEvents
.empty() && maNextNextEvents
.empty();
266 double EventQueue::nextTimeout() const
268 std::unique_lock
aGuard( maMutex
);
270 // return time for next entry (if any)
271 double nTimeout (::std::numeric_limits
<double>::max());
272 const double nCurrentTime (mpTimer
->getElapsedTime());
273 if ( ! maEvents
.empty())
274 nTimeout
= maEvents
.top().nTime
- nCurrentTime
;
275 if ( ! maNextEvents
.empty())
276 nTimeout
= ::std::min(nTimeout
, maNextEvents
.front().nTime
- nCurrentTime
);
277 if ( ! maNextNextEvents
.empty())
278 nTimeout
= ::std::min(nTimeout
, maNextNextEvents
.top().nTime
- nCurrentTime
);
283 void EventQueue::clear()
285 std::unique_lock
aGuard( maMutex
);
287 // TODO(P1): Maybe a plain vector and vector.swap will
288 // be faster here. Profile.
289 maEvents
= ImplQueueType();
291 maNextEvents
.clear();
292 maNextNextEvents
= ImplQueueType();
296 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */