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20 #include <sal/config.h>
22 #include <comphelper/diagnose_ex.hxx>
26 #include <rtl/math.hxx>
27 #include <sal/log.hxx>
29 #include <com/sun/star/rendering/PanoseLetterForm.hpp>
30 #include <com/sun/star/awt/FontSlant.hpp>
32 #include <basegfx/numeric/ftools.hxx>
33 #include <basegfx/matrix/b2dhommatrix.hxx>
34 #include <basegfx/matrix/b2dhommatrixtools.hxx>
36 #include <canvas/canvastools.hxx>
37 #include <cppcanvas/vclfactory.hxx>
38 #include <cppcanvas/basegfxfactory.hxx>
40 #include "viewshape.hxx"
44 using namespace ::com::sun::star
;
46 namespace slideshow::internal
49 // TODO(F2): Provide sensible setup for mtf-related attributes (fill mode,
50 // char rotation etc.). Do that via mtf argument at this object
52 bool ViewShape::prefetch( RendererCacheEntry
& io_rCacheEntry
,
53 const ::cppcanvas::CanvasSharedPtr
& rDestinationCanvas
,
54 const GDIMetaFileSharedPtr
& rMtf
,
55 const ShapeAttributeLayerSharedPtr
& rAttr
)
57 ENSURE_OR_RETURN_FALSE( rMtf
,
58 "ViewShape::prefetch(): no valid metafile!" );
60 if( rMtf
!= io_rCacheEntry
.mpMtf
||
61 rDestinationCanvas
!= io_rCacheEntry
.getDestinationCanvas() )
63 // buffered renderer invalid, re-create
64 ::cppcanvas::Renderer::Parameters aParms
;
66 // rendering attribute override parameter struct. For
67 // every valid attribute, the corresponding struct
68 // member is filled, which in the metafile renderer
69 // forces rendering with the given attribute.
72 if( rAttr
->isFillColorValid() )
74 // convert RGBColor to RGBA32 integer. Note
75 // that getIntegerColor() also truncates
76 // out-of-range values appropriately
78 rAttr
->getFillColor().getIntegerColor();
80 if( rAttr
->isLineColorValid() )
82 // convert RGBColor to RGBA32 integer. Note
83 // that getIntegerColor() also truncates
84 // out-of-range values appropriately
86 rAttr
->getLineColor().getIntegerColor();
88 if( rAttr
->isCharColorValid() )
90 // convert RGBColor to RGBA32 integer. Note
91 // that getIntegerColor() also truncates
92 // out-of-range values appropriately
94 rAttr
->getCharColor().getIntegerColor();
96 if( rAttr
->isDimColorValid() )
98 // convert RGBColor to RGBA32 integer. Note
99 // that getIntegerColor() also truncates
100 // out-of-range values appropriately
102 // dim color overrides all other colors
106 rAttr
->getDimColor().getIntegerColor();
108 if( rAttr
->isFontFamilyValid() )
111 rAttr
->getFontFamily();
113 if( rAttr
->isCharScaleValid() )
115 ::basegfx::B2DHomMatrix aMatrix
;
117 // enlarge text by given scale factor. Do that
118 // with the middle of the shape as the center
120 aMatrix
.translate( -0.5, -0.5 );
121 aMatrix
.scale( rAttr
->getCharScale(),
122 rAttr
->getCharScale() );
123 aMatrix
.translate( 0.5, 0.5 );
125 aParms
.maTextTransformation
= aMatrix
;
127 if( rAttr
->isCharWeightValid() )
129 aParms
.maFontWeight
=
130 static_cast< sal_Int8
>(
134 rAttr
->getCharWeight() / 20.0 ) ) ) );
136 if( rAttr
->isCharPostureValid() )
138 aParms
.maFontLetterForm
=
139 rAttr
->getCharPosture() == sal_Int16(awt::FontSlant_NONE
) ?
140 rendering::PanoseLetterForm::ANYTHING
:
141 rendering::PanoseLetterForm::OBLIQUE_CONTACT
;
143 if( rAttr
->isUnderlineModeValid() )
145 aParms
.maFontUnderline
=
146 rAttr
->getUnderlineMode();
150 io_rCacheEntry
.mpRenderer
= ::cppcanvas::VCLFactory::createRenderer( rDestinationCanvas
,
154 io_rCacheEntry
.mpMtf
= rMtf
;
155 io_rCacheEntry
.mpDestinationCanvas
= rDestinationCanvas
;
157 // also invalidate alpha compositing bitmap (created
158 // new renderer, which possibly generates different
159 // output). Do NOT invalidate, if we're incidentally
160 // rendering INTO it.
161 if( rDestinationCanvas
!= io_rCacheEntry
.mpLastBitmapCanvas
)
163 io_rCacheEntry
.mpLastBitmapCanvas
.reset();
164 io_rCacheEntry
.mpLastBitmap
.reset();
168 return static_cast< bool >(io_rCacheEntry
.mpRenderer
);
171 bool ViewShape::draw( const ::cppcanvas::CanvasSharedPtr
& rDestinationCanvas
,
172 const GDIMetaFileSharedPtr
& rMtf
,
173 const ShapeAttributeLayerSharedPtr
& rAttr
,
174 const ::basegfx::B2DHomMatrix
& rTransform
,
175 const ::basegfx::B2DPolyPolygon
* pClip
,
176 const VectorOfDocTreeNodes
& rSubsets
) const
178 ::cppcanvas::RendererSharedPtr
pRenderer(
179 getRenderer( rDestinationCanvas
, rMtf
, rAttr
) );
181 ENSURE_OR_RETURN_FALSE( pRenderer
, "ViewShape::draw(): Invalid renderer" );
183 pRenderer
->setTransformation( rTransform
);
184 #if OSL_DEBUG_LEVEL >= 2
185 rendering::RenderState aRenderState
;
186 ::canvas::tools::initRenderState(aRenderState
);
187 ::canvas::tools::setRenderStateTransform(aRenderState
,
189 aRenderState
.DeviceColor
.realloc(4);
190 aRenderState
.DeviceColor
[0] = 1.0;
191 aRenderState
.DeviceColor
[1] = 0.0;
192 aRenderState
.DeviceColor
[2] = 0.0;
193 aRenderState
.DeviceColor
[3] = 1.0;
197 rDestinationCanvas
->getUNOCanvas()->drawLine( geometry::RealPoint2D(0.0,0.0),
198 geometry::RealPoint2D(1.0,1.0),
199 rDestinationCanvas
->getViewState(),
201 rDestinationCanvas
->getUNOCanvas()->drawLine( geometry::RealPoint2D(1.0,0.0),
202 geometry::RealPoint2D(0.0,1.0),
203 rDestinationCanvas
->getViewState(),
206 catch( uno::Exception
& )
208 DBG_UNHANDLED_EXCEPTION("slideshow");
212 pRenderer
->setClip( *pClip
);
214 pRenderer
->setClip();
216 if( rSubsets
.empty() )
218 return pRenderer
->draw();
222 // render subsets of whole metafile
226 for( const auto& rSubset
: rSubsets
)
228 if( !pRenderer
->drawSubset( rSubset
.getStartIndex(),
229 rSubset
.getEndIndex() ) )
239 /// Convert untransformed shape update area to device pixel.
240 ::basegfx::B2DRectangle
shapeArea2AreaPixel( const ::basegfx::B2DHomMatrix
& rCanvasTransformation
,
241 const ::basegfx::B2DRectangle
& rUntransformedArea
)
243 // convert area to pixel, and add anti-aliasing border
245 // TODO(P1): Should the view transform some
246 // day contain rotation/shear, transforming
247 // the original bounds with the total
248 // transformation might result in smaller
251 ::basegfx::B2DRectangle aBoundsPixel
= ::canvas::tools::calcTransformedRectBounds(
253 rCanvasTransformation
);
255 // add antialiasing border around the shape (AA
256 // touches pixel _outside_ the nominal bound rect)
257 aBoundsPixel
.grow( ::cppcanvas::Canvas::ANTIALIASING_EXTRA_SIZE
);
262 /// Convert shape unit rect to device pixel.
263 ::basegfx::B2DRectangle
calcUpdateAreaPixel( const ::basegfx::B2DRectangle
& rUnitBounds
,
264 const ::basegfx::B2DHomMatrix
& rShapeTransformation
,
265 const ::basegfx::B2DHomMatrix
& rCanvasTransformation
,
266 const ShapeAttributeLayerSharedPtr
& pAttr
)
268 // calc update area for whole shape (including
269 // character scaling)
270 return shapeArea2AreaPixel( rCanvasTransformation
,
271 getShapeUpdateArea( rUnitBounds
,
272 rShapeTransformation
,
277 bool ViewShape::renderSprite( const ViewLayerSharedPtr
& rViewLayer
,
278 const GDIMetaFileSharedPtr
& rMtf
,
279 const ::basegfx::B2DRectangle
& rOrigBounds
,
280 const ::basegfx::B2DRectangle
& rBounds
,
281 const ::basegfx::B2DRectangle
& rUnitBounds
,
282 UpdateFlags nUpdateFlags
,
283 const ShapeAttributeLayerSharedPtr
& pAttr
,
284 const VectorOfDocTreeNodes
& rSubsets
,
286 bool bIsVisible
) const
288 // TODO(P1): For multiple views, it might pay off to reorg Shape and ViewShape,
289 // in that all the common setup steps here are refactored to Shape (would then
290 // have to be performed only _once_ per Shape paint).
293 rUnitBounds
.isEmpty() ||
294 rOrigBounds
.isEmpty() ||
297 // shape is invisible or has zero size, no need to
306 // calc sprite position, size and content transformation
307 // =====================================================
309 // the shape transformation for a sprite is always a
310 // simple scale-up to the nominal shape size. Everything
311 // else is handled via the sprite transformation
312 ::basegfx::B2DHomMatrix aNonTranslationalShapeTransformation
;
313 aNonTranslationalShapeTransformation
.scale( rOrigBounds
.getWidth(),
314 rOrigBounds
.getHeight() );
315 ::basegfx::B2DHomMatrix
aShapeTransformation( aNonTranslationalShapeTransformation
);
316 aShapeTransformation
.translate( rOrigBounds
.getMinX(),
317 rOrigBounds
.getMinY() );
319 const ::basegfx::B2DHomMatrix
aCanvasTransform(
320 rViewLayer
->getSpriteTransformation() );
322 // area actually needed for the sprite
323 const ::basegfx::B2DRectangle
aSpriteBoundsPixel(
324 calcUpdateAreaPixel( rUnitBounds
,
325 aShapeTransformation
,
329 // actual area for the shape (without subsetting, but
330 // including char scaling)
331 const ::basegfx::B2DRectangle
aShapeBoundsPixel(
332 calcUpdateAreaPixel( ::basegfx::B2DRectangle(0.0,0.0,1.0,1.0),
333 aShapeTransformation
,
337 // nominal area for the shape (without subsetting, without
338 // char scaling). NOTE: to cancel the shape translation,
339 // contained in rSpriteBoundsPixel, this is _without_ any
340 // translational component.
341 const ::basegfx::B2DRectangle
aNominalShapeBoundsPixel(
342 shapeArea2AreaPixel( aCanvasTransform
,
343 ::canvas::tools::calcTransformedRectBounds(
344 ::basegfx::B2DRectangle(0.0,0.0,1.0,1.0),
345 aNonTranslationalShapeTransformation
) ) );
347 // create (or resize) sprite with sprite's pixel size, if
349 auto aRange
= aSpriteBoundsPixel
.getRange();
350 basegfx::B2DSize
rSpriteSizePixel(aRange
.getX(), aRange
.getY());
353 mpSprite
= std::make_shared
<AnimatedSprite
>( mpViewLayer
,
359 // TODO(F2): when the sprite _actually_ gets resized,
360 // content needs a repaint!
361 mpSprite
->resize( rSpriteSizePixel
);
364 ENSURE_OR_RETURN_FALSE( mpSprite
, "ViewShape::renderSprite(): No sprite" );
366 SAL_INFO("slideshow", "ViewShape::renderSprite(): Rendering sprite " <<
370 // always show the sprite (might have been hidden before)
373 // determine center of sprite output position in pixel
374 // (assumption here: all shape transformations have the
375 // shape center as the pivot point). From that, subtract
376 // distance of rSpriteBoundsPixel's left, top edge from
377 // rShapeBoundsPixel's center. This moves the sprite at
378 // the appropriate output position within the virtual
379 // rShapeBoundsPixel area.
380 ::basegfx::B2DPoint
aSpritePosPixel( rBounds
.getCenter() );
381 aSpritePosPixel
*= aCanvasTransform
;
382 aSpritePosPixel
-= aShapeBoundsPixel
.getCenter() - aSpriteBoundsPixel
.getMinimum();
384 // the difference between rShapeBoundsPixel and
385 // rSpriteBoundsPixel upper, left corner is: the offset we
386 // have to move sprite output to the right, top (to make
387 // the desired subset content visible at all)
388 auto aDifference
= aSpriteBoundsPixel
.getMinimum() - aNominalShapeBoundsPixel
.getMinimum();
389 const basegfx::B2DSize
rSpriteCorrectionOffset(aDifference
.getX(), aDifference
.getY());
391 // offset added top, left for anti-aliasing (otherwise,
392 // shapes fully filling the sprite will have anti-aliased
394 const ::basegfx::B2DSize
aAAOffset(
395 ::cppcanvas::Canvas::ANTIALIASING_EXTRA_SIZE
,
396 ::cppcanvas::Canvas::ANTIALIASING_EXTRA_SIZE
);
398 // set pixel output offset to sprite: we always leave
399 // ANTIALIASING_EXTRA_SIZE room atop and to the left, and,
400 // what's more, for subsetted shapes, we _have_ to cancel
401 // the effect of the shape renderer outputting the subset
402 // at its absolute position inside the shape, instead of
404 // NOTE: As for now, sprites are always positioned on
405 // integer pixel positions on screen, have to round to
406 // nearest integer here, too
407 mpSprite
->setPixelOffset(
408 aAAOffset
- ::basegfx::B2DSize(
409 ::basegfx::fround( rSpriteCorrectionOffset
.getWidth() ),
410 ::basegfx::fround( rSpriteCorrectionOffset
.getHeight() ) ) );
412 // always set sprite position and transformation, since
413 // they do not relate directly to the update flags
414 // (e.g. sprite position changes when sprite size changes)
415 mpSprite
->movePixel( aSpritePosPixel
);
416 mpSprite
->transform( getSpriteTransformation( basegfx::B2DVector(rSpriteSizePixel
.getWidth(), rSpriteSizePixel
.getHeight()),
417 rOrigBounds
.getRange(),
424 bool bRedrawRequired( mbForceUpdate
|| (nUpdateFlags
& UpdateFlags::Force
) );
426 if( mbForceUpdate
|| (nUpdateFlags
& UpdateFlags::Alpha
) )
428 mpSprite
->setAlpha( (pAttr
&& pAttr
->isAlphaValid()) ?
429 std::clamp(pAttr
->getAlpha(),
434 if( mbForceUpdate
|| (nUpdateFlags
& UpdateFlags::Clip
) )
436 if( pAttr
&& pAttr
->isClipValid() )
438 ::basegfx::B2DPolyPolygon
aClipPoly( pAttr
->getClip() );
440 // extract linear part of canvas view transformation
441 // (linear means: without translational components)
442 ::basegfx::B2DHomMatrix
aViewTransform(
443 mpViewLayer
->getTransformation() );
444 aViewTransform
.set( 0, 2, 0.0 );
445 aViewTransform
.set( 1, 2, 0.0 );
447 // make the clip 2*ANTIALIASING_EXTRA_SIZE larger
448 // such that it's again centered over the sprite.
449 aViewTransform
.scale(rSpriteSizePixel
.getWidth()/
450 (rSpriteSizePixel
.getWidth()-2*::cppcanvas::Canvas::ANTIALIASING_EXTRA_SIZE
),
451 rSpriteSizePixel
.getHeight()/
452 (rSpriteSizePixel
.getHeight()-2*::cppcanvas::Canvas::ANTIALIASING_EXTRA_SIZE
));
454 // transform clip polygon from view to device
456 aClipPoly
.transform( aViewTransform
);
458 mpSprite
->clip( aClipPoly
);
463 if( mbForceUpdate
|| (nUpdateFlags
& UpdateFlags::Content
) )
465 bRedrawRequired
= true;
467 // TODO(P1): maybe provide some appearance change methods at
468 // the Renderer interface
470 // force the renderer to be regenerated below, for the
471 // different attributes to take effect
472 invalidateRenderer();
475 mbForceUpdate
= false;
477 if( !bRedrawRequired
)
481 // sprite needs repaint - output to sprite canvas
482 // ==============================================
484 ::cppcanvas::CanvasSharedPtr
pContentCanvas( mpSprite
->getContentCanvas() );
486 return draw( pContentCanvas
,
489 aShapeTransformation
,
490 nullptr, // clipping is done via Sprite::clip()
494 bool ViewShape::render( const ::cppcanvas::CanvasSharedPtr
& rDestinationCanvas
,
495 const GDIMetaFileSharedPtr
& rMtf
,
496 const ::basegfx::B2DRectangle
& rBounds
,
497 const ::basegfx::B2DRectangle
& rUpdateBounds
,
498 UpdateFlags nUpdateFlags
,
499 const ShapeAttributeLayerSharedPtr
& pAttr
,
500 const VectorOfDocTreeNodes
& rSubsets
,
501 bool bIsVisible
) const
503 // TODO(P1): For multiple views, it might pay off to reorg Shape and ViewShape,
504 // in that all the common setup steps here are refactored to Shape (would then
505 // have to be performed only _once_ per Shape paint).
509 SAL_INFO("slideshow", "ViewShape::render(): skipping shape " << this );
511 // shape is invisible, no need to update anything.
515 // since we have no sprite here, _any_ update request
516 // translates into a required redraw.
517 bool bRedrawRequired( mbForceUpdate
|| nUpdateFlags
!= UpdateFlags::NONE
);
519 if( nUpdateFlags
& UpdateFlags::Content
)
521 // TODO(P1): maybe provide some appearance change methods at
522 // the Renderer interface
524 // force the renderer to be regenerated below, for the
525 // different attributes to take effect
526 invalidateRenderer();
529 mbForceUpdate
= false;
531 if( !bRedrawRequired
)
534 SAL_INFO( "slideshow", "ViewShape::render(): rendering shape " <<
537 rBounds
.getMinX() << "," <<
538 rBounds
.getMinY() << ")" );
541 // shape needs repaint - setup all that's needed
544 std::optional
<basegfx::B2DPolyPolygon
> aClip
;
549 if( pAttr
->isClipValid() )
550 aClip
= pAttr
->getClip();
552 // emulate global shape alpha by first rendering into
553 // a temp bitmap, and then to screen (this would have
554 // been much easier if we'd be currently a sprite -
556 if( pAttr
->isAlphaValid() )
558 const double nAlpha( pAttr
->getAlpha() );
560 if( !::basegfx::fTools::equalZero( nAlpha
) &&
561 !::rtl::math::approxEqual(nAlpha
, 1.0) )
563 // render with global alpha - have to prepare
564 // a bitmap, and render that with modulated
568 const ::basegfx::B2DHomMatrix
aTransform(
569 getShapeTransformation( rBounds
,
572 // TODO(P1): Should the view transform some
573 // day contain rotation/shear, transforming
574 // the original bounds with the total
575 // transformation might result in smaller
578 // determine output rect of _shape update
579 // area_ in device pixel
580 const ::basegfx::B2DHomMatrix
aCanvasTransform(
581 rDestinationCanvas
->getTransformation() );
582 ::basegfx::B2DRectangle aTmpRect
= ::canvas::tools::calcTransformedRectBounds(
586 // pixel size of cache bitmap: round up to
588 const ::basegfx::B2ISize
aBmpSize( static_cast<sal_Int32
>( aTmpRect
.getWidth() )+1,
589 static_cast<sal_Int32
>( aTmpRect
.getHeight() )+1 );
591 // try to fetch temporary surface for alpha
592 // compositing (to achieve the global alpha
593 // blend effect, have to first render shape as
594 // a whole, then blit that surface with global
595 // alpha to the destination)
596 const RendererCacheVector::iterator
aCompositingSurface(
597 getCacheEntry( rDestinationCanvas
) );
599 if( !aCompositingSurface
->mpLastBitmapCanvas
||
600 aCompositingSurface
->mpLastBitmapCanvas
->getSize() != aBmpSize
)
602 // create a bitmap of appropriate size
603 ::cppcanvas::BitmapSharedPtr
pBitmap(
604 ::cppcanvas::BaseGfxFactory::createAlphaBitmap(
608 ENSURE_OR_THROW(pBitmap
,
609 "ViewShape::render(): Could not create compositing surface");
611 aCompositingSurface
->mpDestinationCanvas
= rDestinationCanvas
;
612 aCompositingSurface
->mpLastBitmap
= pBitmap
;
613 aCompositingSurface
->mpLastBitmapCanvas
= pBitmap
->getBitmapCanvas();
616 // buffer aCompositingSurface iterator content
617 // - said one might get invalidated during
619 ::cppcanvas::BitmapCanvasSharedPtr
pBitmapCanvas(
620 aCompositingSurface
->mpLastBitmapCanvas
);
622 ::cppcanvas::BitmapSharedPtr
pBitmap(
623 aCompositingSurface
->mpLastBitmap
);
625 // setup bitmap canvas transformation -
626 // which happens to be the destination
627 // canvas transformation without any
628 // translational components.
630 // But then, the render transformation as
631 // calculated by getShapeTransformation()
632 // above outputs the shape at its real
633 // destination position. Thus, we have to
634 // offset the output back to the origin,
635 // for which we simply plug in the
636 // negative position of the left, top edge
637 // of the shape's bound rect in device
638 // pixel into aLinearTransform below.
639 ::basegfx::B2DHomMatrix
aAdjustedCanvasTransform( aCanvasTransform
);
640 aAdjustedCanvasTransform
.translate( -aTmpRect
.getMinX(),
641 -aTmpRect
.getMinY() );
643 pBitmapCanvas
->setTransformation( aAdjustedCanvasTransform
);
645 // TODO(P2): If no update flags, or only
646 // alpha_update is set, we can save us the
647 // rendering into the bitmap (uh, it's not
648 // _that_ easy - for a forced redraw,
649 // e.g. when ending an animation, we always
650 // get UPDATE_FORCE here).
652 // render into this bitmap
653 if( !draw( pBitmapCanvas
,
657 !aClip
? nullptr : &(*aClip
),
663 // render bitmap to screen, with given global
664 // alpha. Since the bitmap already contains
665 // pixel-equivalent output, we have to use the
666 // inverse view transformation, adjusted with
667 // the final shape output position (note:
668 // cannot simply change the view
669 // transformation here, as that would affect a
670 // possibly set clip!)
671 ::basegfx::B2DHomMatrix
aBitmapTransform( aCanvasTransform
);
672 OSL_ENSURE( aBitmapTransform
.isInvertible(),
673 "ViewShape::render(): View transformation is singular!" );
675 aBitmapTransform
.invert();
677 const basegfx::B2DHomMatrix
aTranslation(basegfx::utils::createTranslateB2DHomMatrix(
678 aTmpRect
.getMinX(), aTmpRect
.getMinY()));
680 aBitmapTransform
= aBitmapTransform
* aTranslation
;
681 pBitmap
->setTransformation( aBitmapTransform
);
683 // finally, render bitmap alpha-modulated
684 pBitmap
->drawAlphaModulated( nAlpha
);
691 // retrieve shape transformation, _with_ shape translation
692 // to actual page position.
693 const ::basegfx::B2DHomMatrix
aTransform(
694 getShapeTransformation( rBounds
,
697 return draw( rDestinationCanvas
,
701 !aClip
? nullptr : &(*aClip
),
706 ViewShape::ViewShape( ViewLayerSharedPtr xViewLayer
) :
707 mpViewLayer(std::move( xViewLayer
)),
710 mbAnimationMode( false ),
711 mbForceUpdate( true )
713 ENSURE_OR_THROW( mpViewLayer
, "ViewShape::ViewShape(): Invalid View" );
716 const ViewLayerSharedPtr
& ViewShape::getViewLayer() const
721 ViewShape::RendererCacheVector::iterator
ViewShape::getCacheEntry( const ::cppcanvas::CanvasSharedPtr
& rDestinationCanvas
) const
723 // lookup destination canvas - is there already a renderer
724 // created for that target?
725 RendererCacheVector::iterator aIter
;
726 const RendererCacheVector::iterator
aEnd( maRenderers
.end() );
729 if( (aIter
=::std::find_if( maRenderers
.begin(),
731 [&rDestinationCanvas
]( const RendererCacheEntry
& rCacheEntry
)
732 { return rDestinationCanvas
== rCacheEntry
.getDestinationCanvas(); } ) ) == aEnd
)
734 if( maRenderers
.size() >= MAX_RENDER_CACHE_ENTRIES
)
736 // cache size exceeded - prune entries. For now,
737 // simply remove the first one, which of course
738 // breaks for more complex access schemes. But in
739 // general, this leads to most recently used
740 // entries to reside at the end of the vector.
741 maRenderers
.erase( maRenderers
.begin() );
743 // ATTENTION: after this, both aIter and aEnd are
747 // not yet in cache - add default-constructed cache
748 // entry, to have something to return
749 maRenderers
.emplace_back( );
750 aIter
= maRenderers
.end()-1;
756 ::cppcanvas::RendererSharedPtr
ViewShape::getRenderer( const ::cppcanvas::CanvasSharedPtr
& rDestinationCanvas
,
757 const GDIMetaFileSharedPtr
& rMtf
,
758 const ShapeAttributeLayerSharedPtr
& rAttr
) const
760 // lookup destination canvas - is there already a renderer
761 // created for that target?
762 const RendererCacheVector::iterator
aIter(
763 getCacheEntry( rDestinationCanvas
) );
765 // now we have a valid entry, either way. call prefetch()
766 // on it, nevertheless - maybe the metafile changed, and
767 // the renderer still needs an update (prefetch() will
769 if( prefetch( *aIter
,
774 return aIter
->mpRenderer
;
778 // prefetch failed - renderer is invalid
779 return ::cppcanvas::RendererSharedPtr();
783 void ViewShape::invalidateRenderer() const
785 // simply clear the cache. Subsequent getRenderer() calls
786 // will regenerate the Renderers.
790 ::basegfx::B2DSize
ViewShape::getAntialiasingBorder() const
792 ENSURE_OR_THROW( mpViewLayer
->getCanvas(),
793 "ViewShape::getAntialiasingBorder(): Invalid ViewLayer canvas" );
795 const ::basegfx::B2DHomMatrix
aViewTransform(
796 mpViewLayer
->getTransformation() );
798 // TODO(F1): As a quick shortcut (did not want to invert
799 // whole matrix here), taking only scale components of
800 // view transformation matrix. This will be wrong when
801 // e.g. shearing is involved.
802 const double nXBorder( ::cppcanvas::Canvas::ANTIALIASING_EXTRA_SIZE
/ aViewTransform
.get(0,0) );
803 const double nYBorder( ::cppcanvas::Canvas::ANTIALIASING_EXTRA_SIZE
/ aViewTransform
.get(1,1) );
805 return ::basegfx::B2DSize( nXBorder
,
809 void ViewShape::enterAnimationMode()
811 mbForceUpdate
= true;
812 mbAnimationMode
= true;
815 void ViewShape::leaveAnimationMode()
818 mbAnimationMode
= false;
819 mbForceUpdate
= true;
822 bool ViewShape::update( const GDIMetaFileSharedPtr
& rMtf
,
823 const RenderArgs
& rArgs
,
824 UpdateFlags nUpdateFlags
,
825 bool bIsVisible
) const
827 ENSURE_OR_RETURN_FALSE( mpViewLayer
->getCanvas(), "ViewShape::update(): Invalid layer canvas" );
829 // Shall we render to a sprite, or to a plain canvas?
830 if( mbAnimationMode
)
831 return renderSprite( mpViewLayer
,
839 rArgs
.mnShapePriority
,
842 return render( mpViewLayer
->getCanvas(),
845 rArgs
.maUpdateBounds
,
854 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */