1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include <basegfx/matrix/b2dhommatrix.hxx>
22 #include <basegfx/polygon/b2dpolypolygon.hxx>
23 #include <basegfx/numeric/ftools.hxx>
24 #include <basegfx/matrix/b2dhommatrixtools.hxx>
25 #include "fourboxwipe.hxx"
28 namespace slideshow::internal
{
30 ::basegfx::B2DPolyPolygon
FourBoxWipe::operator () ( double t
)
32 ::basegfx::B2DHomMatrix aTransform
;
33 const double d
= ::basegfx::pruneScaleValue( t
/ 2.0 );
36 aTransform
= basegfx::utils::createTranslateB2DHomMatrix(-0.5, -0.5);
37 aTransform
= basegfx::utils::createScaleTranslateB2DHomMatrix(d
, d
, -0.25, -0.25)
42 aTransform
= basegfx::utils::createScaleTranslateB2DHomMatrix(d
, d
, -0.5, -0.5);
46 ::basegfx::B2DPolygon
square( m_unitRect
);
47 square
.transform( aTransform
);
48 ::basegfx::B2DPolyPolygon
res( square
);
49 // bottom left, flip on x-axis:
50 aTransform
.scale( -1.0, 1.0 );
51 ::basegfx::B2DPolygon
square2( m_unitRect
);
52 square2
.transform( aTransform
);
53 square2
.flip(); // flip direction
54 res
.append( square2
);
55 // bottom right, flip on y-axis:
56 aTransform
.scale( 1.0, -1.0 );
57 ::basegfx::B2DPolygon
square3( m_unitRect
);
58 square3
.transform( aTransform
);
59 res
.append( square3
);
60 // top right, flip on x-axis:
61 aTransform
.scale( -1.0, 1.0 );
62 ::basegfx::B2DPolygon
square4( m_unitRect
);
63 square4
.transform( aTransform
);
64 square4
.flip(); // flip direction
65 res
.append( square4
);
67 aTransform
= basegfx::utils::createTranslateB2DHomMatrix(0.5, 0.5);
68 res
.transform( aTransform
);
74 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */