1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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14 * ownership. The ASF licenses this file to you under the Apache
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20 #include <svgtextnode.hxx>
21 #include <svgcharacternode.hxx>
22 #include <svgstyleattributes.hxx>
23 #include <svgtrefnode.hxx>
24 #include <svgtextpathnode.hxx>
25 #include <svgtspannode.hxx>
26 #include <osl/diagnose.h>
28 namespace svgio::svgreader
30 SvgTextNode::SvgTextNode(
31 SvgDocument
& rDocument
,
33 : SvgTspanNode(SVGToken::Text
, rDocument
, pParent
)
37 SvgTextNode::~SvgTextNode()
41 void SvgTextNode::parseAttribute(SVGToken aSVGToken
, const OUString
& aContent
)
44 SvgTspanNode::parseAttribute(aSVGToken
, aContent
);
49 case SVGToken::Transform
:
51 const basegfx::B2DHomMatrix
aMatrix(readTransform(aContent
, *this));
53 if(!aMatrix
.isIdentity())
55 setTransform(aMatrix
);
66 void SvgTextNode::addTextPrimitives(
67 const SvgNode
& rCandidate
,
68 drawinglayer::primitive2d::Primitive2DContainer
& rTarget
,
69 drawinglayer::primitive2d::Primitive2DContainer
&& rSource
)
74 const SvgStyleAttributes
* pAttributes
= rCandidate
.getSvgStyleAttributes();
78 // add text with taking all Fill/Stroke attributes into account
79 pAttributes
->add_text(rTarget
, std::move(rSource
));
83 // should not happen, every subnode from SvgTextNode will at least
84 // return the attributes from SvgTextNode. Nonetheless, add text
85 rTarget
.append(std::move(rSource
));
89 void SvgTextNode::DecomposeChild(const SvgNode
& rCandidate
, drawinglayer::primitive2d::Primitive2DContainer
& rTarget
, SvgTextPosition
& rSvgTextPosition
) const
91 switch(rCandidate
.getType())
93 case SVGToken::Character
:
95 // direct SvgTextPathNode derivates, decompose them
96 const SvgCharacterNode
& rSvgCharacterNode
= static_cast< const SvgCharacterNode
& >(rCandidate
);
97 rSvgCharacterNode
.decomposeText(rTarget
, rSvgTextPosition
);
100 case SVGToken::TextPath
:
102 // direct TextPath decompose
103 const SvgTextPathNode
& rSvgTextPathNode
= static_cast< const SvgTextPathNode
& >(rCandidate
);
104 const auto& rChildren
= rSvgTextPathNode
.getChildren();
105 const sal_uInt32
nCount(rChildren
.size());
107 if(nCount
&& rSvgTextPathNode
.isValid())
109 // remember original TextStart to later detect hor/ver offsets
110 const basegfx::B2DPoint
aTextStart(rSvgTextPosition
.getPosition());
111 drawinglayer::primitive2d::Primitive2DContainer aNewTarget
;
113 // decompose to regular TextPrimitives
114 for(sal_uInt32
a(0); a
< nCount
; a
++)
116 DecomposeChild(*rChildren
[a
], aNewTarget
, rSvgTextPosition
);
119 if(!aNewTarget
.empty())
121 const drawinglayer::primitive2d::Primitive2DContainer
aPathContent(aNewTarget
);
124 // dismantle TextPrimitives and map them on curve/path
125 rSvgTextPathNode
.decomposePathNode(aPathContent
, aNewTarget
, aTextStart
);
128 if(!aNewTarget
.empty())
130 addTextPrimitives(rCandidate
, rTarget
, std::move(aNewTarget
));
136 case SVGToken::Tspan
:
138 // Tspan may have children, call recursively
139 const SvgTspanNode
& rSvgTspanNode
= static_cast< const SvgTspanNode
& >(rCandidate
);
140 const auto& rChildren
= rSvgTspanNode
.getChildren();
141 const sal_uInt32
nCount(rChildren
.size());
145 SvgTextPosition
aSvgTextPosition(&rSvgTextPosition
, rSvgTspanNode
);
146 drawinglayer::primitive2d::Primitive2DContainer aNewTarget
;
148 for(sal_uInt32
a(0); a
< nCount
; a
++)
150 DecomposeChild(*rChildren
[a
], aNewTarget
, aSvgTextPosition
);
153 rSvgTextPosition
.setPosition(aSvgTextPosition
.getPosition());
155 if(!aNewTarget
.empty())
157 addTextPrimitives(rCandidate
, rTarget
, std::move(aNewTarget
));
164 const SvgTrefNode
& rSvgTrefNode
= static_cast< const SvgTrefNode
& >(rCandidate
);
165 const SvgTextNode
* pRefText
= rSvgTrefNode
.getReferencedSvgTextNode();
169 const auto& rChildren
= pRefText
->getChildren();
170 const sal_uInt32
nCount(rChildren
.size());
171 drawinglayer::primitive2d::Primitive2DContainer aNewTarget
;
175 for(sal_uInt32
a(0); a
< nCount
; a
++)
177 const SvgNode
& rChildCandidate
= *rChildren
[a
];
178 const_cast< SvgNode
& >(rChildCandidate
).setAlternativeParent(this);
180 DecomposeChild(rChildCandidate
, aNewTarget
, rSvgTextPosition
);
181 const_cast< SvgNode
& >(rChildCandidate
).setAlternativeParent();
184 if(!aNewTarget
.empty())
186 addTextPrimitives(rCandidate
, rTarget
, std::move(aNewTarget
));
195 OSL_ENSURE(false, "Unexpected node in text token (!)");
201 void SvgTextNode::decomposeSvgNode(drawinglayer::primitive2d::Primitive2DContainer
& rTarget
, bool /*bReferenced`*/) const
203 // text has a group of child nodes, allowed are SVGToken::Character, SVGToken::Tspan,
204 // SVGToken::Tref and SVGToken::TextPath. These increase a given current text position
205 const SvgStyleAttributes
* pStyle
= getSvgStyleAttributes();
207 if(!pStyle
|| getChildren().empty())
210 const double fOpacity(pStyle
->getOpacity().getNumber());
215 SvgTextPosition
aSvgTextPosition(nullptr, *this);
216 drawinglayer::primitive2d::Primitive2DContainer aNewTarget
;
217 const auto& rChildren
= getChildren();
218 const sal_uInt32
nCount(rChildren
.size());
220 for(sal_uInt32
a(0); a
< nCount
; a
++)
222 const SvgNode
& rCandidate
= *rChildren
[a
];
224 DecomposeChild(rCandidate
, aNewTarget
, aSvgTextPosition
);
227 if(!aNewTarget
.empty())
229 drawinglayer::primitive2d::Primitive2DContainer aNewTarget2
;
231 addTextPrimitives(*this, aNewTarget2
, std::move(aNewTarget
));
232 aNewTarget
= std::move(aNewTarget2
);
235 if(!aNewTarget
.empty())
237 pStyle
->add_postProcess(rTarget
, std::move(aNewTarget
), getTransform());
241 } // end of namespace svgio::svgreader
243 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */