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20 #ifndef INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYMANAGERBUFFERED_HXX
21 #define INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYMANAGERBUFFERED_HXX
23 #include <svx/sdr/overlay/overlaymanager.hxx>
24 #include <basegfx/range/b2irange.hxx>
25 #include <vcl/virdev.hxx>
26 #include <vcl/idle.hxx>
29 namespace sdr::overlay
31 class OverlayManagerBuffered final
: public OverlayManager
33 // The VirtualDevice for draw window content buffering, this
34 // is the view content without overlay
35 ScopedVclPtr
<VirtualDevice
> mpBufferDevice
;
37 // #i73602# The VirtualDevice for OverlayPaint buffering. This
38 // is an extra device to avoid flickering of overlay paints
39 ScopedVclPtr
<VirtualDevice
> mpOutputBufferDevice
;
44 // Range for buffering (in pixel to be independent from mapMode)
45 basegfx::B2IRange maBufferRememberedRangePixel
;
48 DECL_LINK(ImpBufferTimerHandler
, Timer
*, void);
50 // Internal methods for buffering
51 void ImpPrepareBufferDevice();
52 void ImpRestoreBackground() const ;
53 void ImpRestoreBackground(const vcl::Region
& rRegionPixel
) const;
54 void ImpSaveBackground(const vcl::Region
& rRegion
, OutputDevice
* pPreRenderDevice
);
56 OverlayManagerBuffered(OutputDevice
& rOutputDevice
);
57 virtual ~OverlayManagerBuffered() override
;
60 static rtl::Reference
<OverlayManager
> create(OutputDevice
& rOutputDevice
);
63 virtual void completeRedraw(const vcl::Region
& rRegion
, OutputDevice
* pPreRenderDevice
= nullptr) const override
;
65 // flush. Do buffered updates.
66 virtual void flush() override
;
68 // invalidate the given range at local OutputDevice
69 virtual void invalidateRange(const basegfx::B2DRange
& rRange
) override
;
71 } // end of namespace sdr::overlay
74 #endif // INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYMANAGERBUFFERED_HXX
76 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */