1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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22 #include <svx/sdr/overlay/overlayobject.hxx>
24 namespace sdr::overlay
26 class OverlayTriangle final
: public OverlayObjectWithBasePosition
28 // second and third position in pixel
29 basegfx::B2DPoint maSecondPosition
;
30 basegfx::B2DPoint maThirdPosition
;
32 // geometry creation for OverlayObject
33 virtual drawinglayer::primitive2d::Primitive2DContainer
createOverlayObjectPrimitive2DSequence() override
;
37 const basegfx::B2DPoint
& rBasePos
,
38 const basegfx::B2DPoint
& rSecondPos
,
39 const basegfx::B2DPoint
& rThirdPos
,
40 Color aTriangleColor
);
41 virtual ~OverlayTriangle() override
;
43 } // end of namespace sdr::overlay
45 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */