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22 #include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
23 #include <basegfx/matrix/b2dhommatrix.hxx>
24 #include <vcl/GraphicObject.hxx>
25 #include <sdr/attribute/sdrlinefilleffectstextattribute.hxx>
27 namespace drawinglayer::primitive2d
29 class SdrGrafPrimitive2D final
: public BufferedDecompositionPrimitive2D
32 ::basegfx::B2DHomMatrix maTransform
;
33 attribute::SdrLineFillEffectsTextAttribute maSdrLFSTAttribute
;
34 GraphicObject maGraphicObject
;
35 GraphicAttr maGraphicAttr
;
36 bool mbPlaceholderImage
= false;
38 // local decomposition.
39 virtual Primitive2DReference
40 create2DDecomposition(const geometry::ViewInformation2D
& aViewInformation
) const override
;
43 SdrGrafPrimitive2D(::basegfx::B2DHomMatrix aTransform
,
44 const attribute::SdrLineFillEffectsTextAttribute
& rSdrLFSTAttribute
,
45 const GraphicObject
& rGraphicObject
, const GraphicAttr
& rGraphicAttr
,
46 bool bPlaceholderImage
= false);
49 const ::basegfx::B2DHomMatrix
& getTransform() const { return maTransform
; }
50 const attribute::SdrLineFillEffectsTextAttribute
& getSdrLFSTAttribute() const
52 return maSdrLFSTAttribute
;
54 const GraphicObject
& getGraphicObject() const { return maGraphicObject
; }
55 const GraphicAttr
& getGraphicAttr() const { return maGraphicAttr
; }
56 bool isTransparent() const;
59 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const override
;
62 virtual sal_uInt32
getPrimitive2DID() const override
;
64 } // end of namespace drawinglayer::primitive2d
66 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */