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22 #include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
23 #include <basegfx/matrix/b2dhommatrix.hxx>
24 #include <sdr/attribute/sdrlinefilleffectstextattribute.hxx>
25 #include <basegfx/polygon/b2dpolypolygon.hxx>
31 namespace drawinglayer::primitive2d
33 class SdrPathPrimitive2D final
: public BufferedDecompositionPrimitive2D
36 basegfx::B2DHomMatrix maTransform
;
37 attribute::SdrLineFillEffectsTextAttribute maSdrLFSTAttribute
;
38 basegfx::B2DPolyPolygon maUnitPolyPolygon
;
40 // OperationSmiley: Added to be able to define a FillGeometry different from local
41 // geometry. It is ignored when empty and/or equal to UnitPolyPolygon.
42 // If used and there is a fill, the object's geometry (maUnitPolyPolygon) will be filled,
43 // but UnitDefinitionPolyPolygon will be used to define the FillStyle. Thus when
44 // using the 'same' UnitDefinitionPolyPolygon for multiple definitions,
45 // all filled stuff using it will fit seamlessly together.
46 // 'same' is in quotes since it is a UnitPolygon, so being relative to the
47 // unit polygon of the local geometry (UnitPolyPolygon). The definition is complete
48 // when applying the also given transformation (maTransform)
49 basegfx::B2DPolyPolygon maUnitDefinitionPolyPolygon
;
51 // local decomposition.
52 virtual Primitive2DReference
create2DDecomposition(const geometry::ViewInformation2D
& aViewInformation
) const override
;
55 // OperationSmiley: Extended to UnitDefinitionPolyPolygon, but when needed
56 // a 2nd version without can be defined that just does not set the
57 // maUnitDefinitionPolyPolygon or set equal to UnitPolyPolygon
59 basegfx::B2DHomMatrix aTransform
,
60 const attribute::SdrLineFillEffectsTextAttribute
& rSdrLFSTAttribute
,
61 basegfx::B2DPolyPolygon aUnitPolyPolygon
,
62 basegfx::B2DPolyPolygon aUnitDefinitionPolyPolygon
);
65 const basegfx::B2DHomMatrix
& getTransform() const { return maTransform
; }
66 const attribute::SdrLineFillEffectsTextAttribute
& getSdrLFSTAttribute() const { return maSdrLFSTAttribute
; }
67 const basegfx::B2DPolyPolygon
& getUnitPolyPolygon() const { return maUnitPolyPolygon
; }
68 const basegfx::B2DPolyPolygon
& getUnitDefinitionPolyPolygon() const { return maUnitDefinitionPolyPolygon
; }
71 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const override
;
74 virtual sal_uInt32
getPrimitive2DID() const override
;
76 } // end of namespace drawinglayer::primitive2d
78 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */